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Results for " creator " 858 found 🔀 AI-powered Shuffle

North of North Creators to Receive WIE Canada Honors

The ‘North of North’ indigenous comedy creators and showrunners will receive the Breakthrough Award on May 28 in Toronto.

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Apr 9 • 12:14 PM EDT • Entertainment • hollywoodreporter.com
Celebrate Cincinnati's top content creators of 2026 through photos

Celebrate Cincinnati's top content creators of 2026 through photos at Prim in downtown Cincinnati. The party was hosted by staff of The Enquirer.

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Apr 9 • 9:40 AM EDT • Entertainment • cincinnati.com
New YouTube report shows how online animators are reshaping the entertainment industry

Independent creators on YouTube are redefining the animation landscape as global audiences shift their focus toward original online series. This report explores how a new generation of animators reaches millions of people through digital platforms and cross-language content.

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Apr 9 • 8:00 AM EDT • Entertainment • blog.youtube
Vudu Sister explores vulnerability in a different lens With ‘Adynata’

PROVIDENCE – Art has the ability to be a powerful medium in an assortment of ways, and one of them is when the creator can channel what they’re feeling through

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Apr 9 • 6:00 AM EDT • Entertainment • valleybreeze.com
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'I'm Still Beyond Confused Why They Didn't Go the Cyberpunk Route' — Crimson Desert Female Character Creator Mod Lets Players Unshackle Themselves From Premade Kliff

One of the major criticisms of Crimson Desert I’ve seen since launch is that it does not let you create your own character. Instead, you’re locked into playing as Kliff, who himself has been criticized for a lack of personality, and two other even less fleshed out playable characters. Well, now, like so many other things with Pearl Abyss’ open world action adventure, there’s a mod for that.

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Apr 8 • 6:47 AM EDT • Technology • ign.com
Roblox's Peter Yang says AI is coming for corporate life

Roblox product lead and content creator Peter Yang spoke on a16z's podcast about AI's potential impact on corporate work and entrepreneurship.

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Apr 8 • 5:34 AM EDT • Business • businessinsider.com
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Leostream Demonstrates High-Performance Remote and Hybrid Media and Entertainment Workloads at NAB Show 2026

Leostream Corporation, creator of the world-leading Leostream® Remote Desktop Access Platform, will show broadcast/entertainment professionals how its platfo...

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Apr 7 • 8:56 AM EDT • Entertainment • businesswire.com
AI design platform Picsart launches a creator monetization program

The program invites creators to create original content with Picsart tools for a specific campaign, share it on their social channels, and earn revenue based on how their audience engages.

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Apr 7 • 12:01 AM EDT • Technology • techcrunch.com
Nintendo are reportedly deleting Super Mario Maker 2 courses because of hashtags

Content creators are being contacted by Nintendo, informing them that their creations are being deleted.

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Apr 6 • 8:00 PM EDT • Technology • gamereactor.eu
NYC health department has questions about the floating pool set for the East River

The pool’s creators are adding an emergency chlorine dosing system as they await health department approvals.

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Apr 6 • 4:43 PM EDT • Health • gothamist.com
Yoshihisa Kishimoto, Creator of Double Dragon and Renegade, Dies at 64

Yoshihisa Kishimoto, the creator of the Double Dragon and River City (Kuno-kun) franchises, has died at the age of 64.

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Apr 6 • 4:15 PM EDT • Technology • ign.com
YouTube’s copyright system strikes again.

Nvidia’s own DLSS 5 trailer was taken down from YouTube after an Italian TV channel — which reportedly used the footage in a segment about the upscaling tech — issued copyright takedown requests for videos using the same clips. The takedown requests impacted some creators using the footage as well. [Image: https://platform.theverge.com/wp-content/uploads/sites/2/2026/04/nvidia-copyright-takedown.png?quality=90&strip=all]

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Apr 6 • 9:58 AM EDT • Technology • theverge.com
Double Dragon Creator Yoshihisa Kishimoto Has Passed Away

"I hope you will continue to enjoy my father's works"

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Apr 6 • 4:00 AM EDT • Technology • timeextension.com
The GOTY Of 2026 Could Be A Fishing Game

The Arctic Eggs creators’ About Fishing is an ambitious and alluring mystery, bound to reel in even the most uncurious

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Apr 5 • 3:29 PM EDT • Technology • kotaku.com
Commentary: When stars’ plastic surgery is played for your entertainment

Often when I’m scrolling through Instagram, hypnotized by the stream of videos, an actress’ face will cut through the noise. This isn’t a typical clip from a press junket or red carpet. Instead, it will feature side-by-side images of the star, one younger and one more recent. Then a content creator – perhaps a doctor or an aesthetician, sometimes wearing scrubs – will walk me through what cosmetic procedures they think the actress has had. (It’s much rarer that men get this kind of analysis.)

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Apr 4 • 9:00 PM EDT • Entertainment • spokesman.com
An Art-Science Partnership Offering New Views of Dynamic Landscapes

The immersive and interactive WILDLAND exhibition allowed the public—and the exhibition’s creators—to explore connections among water, trees, fire, and other natural and human-made materials expressed…

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Apr 3 • 8:47 AM EDT • Science • eos.org
GameStop Thought Buying Games Online Was A 'Passing Phase'

In a GDC talk, Impulse creator Larry Kuperman explained how the retail chain bet the farm on brick and mortar

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Apr 3 • 8:14 AM EDT • Technology • kotaku.com
A Game Pass for indie games: meet Indie Pass, a $7-a-month subscription launching with 70 titles

Indie.io's Jess Mitchell says the platform will help smaller creators with discoverability in an ever-busier games landscape

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Apr 2 • 10:00 AM EDT • Technology • gamesindustry.biz
Stellar Blade developer Shift Up acquires Shinji Mikami's new studio

"I don't think I've ever been in a situation where, as a creator, our wavelengths and direction align this closely," says Mikami

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Apr 1 • 6:39 AM EDT • Technology • gamesindustry.biz
Mario creator Shigeru Miyamoto says "there's only so many people" Nintendo can reach through consoles like the Switch 2, so "we want to expand" outside of video games

Miyamoto wants fans to think about "'what kind of world Nintendo will expand on now,'" not what games it might make next

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Apr 1 • 6:10 AM EDT • Technology • yahoo.com
When Stars’ Plastic Surgery Is Played for Your Entertainment

On TikTok and Instagram, content creators play detective, trying to figure out what work has been done. But they’re really just critiquing women’s looks.

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Apr 1 • 5:01 AM EDT • Entertainment • nytimes.com
SHIFT UP acquires Shinji Mikami-led studio UNBOUND

SHIFT UP has fully acquired UNBOUND, the new Tokyo-based game studio founded by Resident Evil creator and Devil May Cry producer Shinji Mikami in November 2022, the company announced.

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Mar 31 • 10:25 PM EDT • Technology • gematsu.com
Vivo X300 Ultra: Official Euro and China import prices leaked

For several days, a supposed poster has been circulating in China revealing the retail prices of all Vivo X300 Ultra storage configurations. Ahead of the launch in China next week, there is now more concrete information available. Not only the import prices from China, but also the official euro pricing for Austria and Germany are known, and one of the accessories aimed at video creators will also be available in the EU.

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Mar 28 • 4:16 PM EDT • Technology • notebookcheck.net
How ‘House of David’ Showcases Major ‘Transformation’ After Goliath Slaying

Michael Iskander and the cocreators tell us what's ahead when 'The Chosen' spinoff returns.

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Mar 27 • 9:00 AM EDT • Entertainment • kten.com
App that makes your Mac “moan” goes viral after earning $5K in 3 days

A Mac app that “moans” when you slap your laptop has gone viral online, with its creator claiming it pulled in thousands of dollars just days after launch.

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Mar 27 • 6:48 AM EDT • Technology • dexerto.com
Did AMD Just Make the Best CPU for Gamers and Creators?

The new Ryzen 9 9950X3D2 Dual Edition chip is supposed to be the best CPU for both worlds.

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Mar 26 • 3:20 PM EDT • Technology • gizmodo.com
iOS 26.4 just made Apple Creator Studio even better, here’s what’s new

iOS 26.4 is here, and among its many changes, the update expands Apple Creator Studio by introducing exclusive new Freeform features.

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Mar 26 • 1:48 PM EDT • Technology • 9to5mac.com
Artificial Detective: Breaking Down the Gameplay Behind This Incredible Xbox Partner Preview Reveal

Artificial Detective puts you on the case of solving humanity’s disappearance. We spoke to its creators on how they're blending hacking, stealth, and companion abilities in this upcoming decopunk action-adventure.

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Mar 26 • 1:30 PM EDT • Technology • news.xbox.com
PS5, PS5 Pro, PS Portal Consoles Might Be About to Get Substantially More Expensive

According to a French content creator with retail sources, Sony might be about to announce substantial price hikes across the PS5 family.

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Mar 26 • 1:20 PM EDT • Technology • wccftech.com
WEBTOON Entertainment Announces Unified International CANVAS Platform, Helping Creators Grow Their Audience and Earnings

WEBTOON Entertainment Inc. (Nasdaq: WBTN), a global entertainment company and home to some of the world’s largest storytelling platforms, today announced a u...

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Mar 26 • 9:00 AM EDT • Entertainment • businesswire.com
‘House of David’ to Showcase Major ‘Transformation’ After Goliath Slaying

Michael Iskander and the cocreators tell us what's ahead when 'The Chosen' spinoff returns.

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Mar 25 • 9:00 AM EDT • Entertainment • cbs19news.com
The creator of Fortnite has laid off more than 1,000 staff – despite billions in revenue

Huge cuts announced this week show that truly no developer working in games is safe from corporate whims

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Mar 25 • 8:30 AM EDT • Technology • theguardian.com
Spotter report: YouTube-led shows are reaching legacy TV levels

A new Spotter report says creator shows are approaching the output of legacy TV. The startup wants advertisers to shift spending.

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Mar 25 • 7:10 AM EDT • Business • businessinsider.com
Apple's M5 Pro & M5 Max easily beat the RTX 5090 in PugetBench creator benchmarks

MacBook's are very popular among content creators and the two new SoCs M5 Pro as well as M5 Max manage excellent results in the PugetBench tests for Adobe apps and DaVinci Resolve. They also clearly beat the mobile GeForce RTX 5090.

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Mar 24 • 7:07 PM EDT • Technology • notebookcheck.net
Instagram and Facebook are pushing deeper into shopping and ads

Meta unveiled a slew of new shopping and advertising updates to woo brands and creators. Influencers can soon earn a commission from affiliate links.

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Mar 24 • 7:00 PM EDT • Business • businessinsider.com
Marathon has sold 1.2M copies across Steam, PS5, and Xbox

Alinea Analytics estimates show that Marathon has generated gross revenues of $55M via 1.2M copies sold on Steam, PS5, and Xbox: Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe As for Marathon, the consensus among hardcore players who pushed through the awkward onboarding phase – myself included – is that it’s fantastic. The gunplay, aesthetic, and presentation are among the best in the shooter genre. A great game doesn’t always equal an immediate hit, though, as shown by our estimates. Things are looking lukewarm right now. But this might be one of those marathon-not-a-sprint situations. Had to, didn’t I? Why wasn’t Marathon a hit on the same level as Arc Raiders? One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. Marathon’s neon-futuristic aesthetic also distinguishes itself from the gritty realism of Tarkov or the post-apocalyptic hope of ARC Raiders. But vibes can only get you so far for first impressions if the onboarding feels like a brick wall. Marathon is a sweaty PvP-focused experience with a first-time user experience and UI that I can only describe as dreadful. Players are dropped into a complex ecosystem where the UI, though visually striking, is functionally uninformative, forcing users to manually hover over nondescript, identical icons just to identify basic gear or weapon mods. This lack of clarity is compounded by punishing mechanics like a severe heat gauge for movement and a scarcity of vital resources, all without a clear tutorial or a low-stakes mode to learn the ropes. Most people – even top streamers and veteran shooter players – have no idea what’s going on in Marathon at first. Arc is on the complete other end of the spectrum. As we covered here and here, Arc Raiders offers a more collaborative, approachable loop where players often work together toward shared goals. And the objectives are instantly clear. To many players, this contrast only emphasised Marathon’s issues, especially during the testing period. Players understand the Arc Raiders loop within 30 minutes, while Marathon acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay. What I’m getting at here is that the poor first-time user experience of Marathon’s Server Slam likely stifled launch sales, while the opposite was true for Arc. Let’s look at the pre-launch copies sold for each game during their respective Server Slams (launch-aligned) : Looking at the trajectory: Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam (day -13 to -11). Players jumped in, realised the water was fine, and immediately opened their wallets. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). At the time of each game’s respective launch, Arc Raiders had nearly double the Steam footprint of Marathon – and word of mouth only continued to grow. Bungie could have had more time to fix the onboarding process had the beta happened earlier. But Marathon launched three days after the beta finished. These factors limited the launch sales quite a bit, I reckon. Marathon has found a niche audience, though Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. Steam continues to do the heavy lifting here, consistently accounting for the lion’s share of the daily players. Players have been putting in the hours, too: On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe This data suggests that once the Bungie magic clicks, it hooks players deeper than the average extraction shooter. There’s also started to be a shift in the game’s discourse. Marathon launched as one of those games that’s cool to hate. But as Marathon’s 100-hour club grows, we’re seeing conversations around its mechanical merit outweigh the negativity. Several high-profile creators, who were initially vocal critics, have spent the last week coming around on the mechanical depth of the endgame. It’s a subtle but positive signal; the hate train is losing steam, and a new narrative about the game is emerging. Bungie faithfuls unite Another interesting metric in Marathon’s first few weeks is who, exactly, is playing. Bungie leans heavily on its prestige as the “makers of Halo and Destiny,” in its marketing, and that message has clearly hit the mark. On Steam, the gravity (hammer) of Bungie’s previous work is unavoidable. A staggering 78.2% of Marathon players also played Destiny 2. The trend carries across other platforms, with 74.2% of PS5 players and 82.7% of Xbox players also having played Destiny 2. The Halo legacy lives on, it seems. More on that in a bit. While Destiny 2 went free to play, these numbers still represent a high-intent migration of a fanbase that trusts Bungie’s specific brand of kinetic gunplay and cryptic world-building. The Xbox data adds another layer of legacy. About 85.7% of Marathon players on Xbox have played Halo Infinite, while over half of the Steam audience has spent time in Halo Infinite and 36.1% in the Master Chief Collection (a paid collection of the old Bungie-made legacy games). Interestingly, we see a 55.9% overlap with ARC Raiders on Steam. Overlap is even higher there on PlayStation (60.5%) and Xbox (66.5%). And there’s also significant crossover with Helldivers 2 on all platforms, too. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe Bungie has found some of its fans with Marathon, and the challenge now is keeping this engaged in a high-stakes PvP environment when they’ve spent the last decade primarily enjoying the power fantasies of PvE. On that note… Go the full 26 miles? Or cut and run? Time for some could’ve, should’ve, would’ve. These things would have improved Marathon’s performance at launch: A more robust onboarding process, perhaps in the form of a short single-player/PvE campaign. We know Bungie fans love this stuff. A traditional arena-based mode akin to Destiny’s Crucible could have been a bridge for the cautious players who’d have been otherwise deterred by the Server Slam. It’s also a great palate cleanser after getting merked. Introducing a dedicated PvE environment would have similarly diversified the conversation and lowered the barrier for the Bungie faithful who found the pure PvP extraction loop too abrasive. PvE is safer than PvP these days. There’s an argument that a thin PvE mode would have just felt like a budget Destiny, potentially hurting the brand more. But given how dire the FTUE is, I think it would have been a net positive. Any kind of tutorialised loop that demystifies the stakes, really. While there is merit in a studio sticking firmly to a singular creative vision, and going all in on the hardcore extraction loop. Less forgiving is the technical reality is that the user interface and first-time user experience (FTUE) were not at a commercial standard for launch. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe In a landscape where player time is oversaturated and the most contested currency, a flawed FTUE is a critical failure point. But it’s not all doom and gloom, as Marathon has an incredible, unique gameplay loop, suggesting that financial success is still attainable if Bungie can pivot effectively. Bungie and PlayStation now face a difficult strategic crossroads, though – one within a challenging games market. They could: Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard Last Stand Media’s Chris Maldonado mention last week. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon rocks. As always, hit subscribe to get updates on Marathon and other relevant games. Subscribe Want to get your hands on our data for yourself – for free? We’re offering a free trial of our platform for games companies. Send us a message here, or reply to this email, and we’ll set you up. The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]

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Mar 24 • 2:06 PM EDT • Technology • alineaanalytics.substack.com
Health care is reshaping the labor market

These days, health care is about more than caring for patients. In the past two years, this service industry has become the economy’s biggest creator of U.S. jobs.

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Mar 24 • 8:13 AM EDT • Health • adpresearch.com
OpenClaw creator: User asked for a token refund for errors

OpenClaw creator Peter Steinberger shared a refund request he received for errors, including "fabricated data." He refunded $0, as the agent is free.

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Mar 24 • 5:44 AM EDT • Business • businessinsider.com
‘The Comeback’ took on Hollywood long before ‘The Studio.’ Now, Valerie Cherish will have her curtain call

“The Comeback” was by no means the first series to hold a funhouse mirror up to the entertainment industry, but the comedy starring co-creator Lisa Kudrow, which returns for its final season on Sunday, has certainly always done it in its own navel-gazing yet endearing way.

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Mar 22 • 8:00 AM EDT • Entertainment • cnn.com
Intel compares Core Ultra 200S Plus to Ryzen 9600X and 9700X, gaming uplift stays small

Intel Core Ultra 200S Plus is aimed at creators, not gaming Intel has updated its pre-briefing deck ahead of Core Ultra 200S Plus reviews, and one of the

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Mar 22 • 8:00 AM EDT • Technology • videocardz.com
Brian Michael Bendis' Powers Animated TV Show in the Works

Bendis and co-creator Michael Avon Oeming are participating in the show's development.

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Mar 20 • 5:21 PM EDT • Entertainment • hollywoodreporter.com
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NVIDIA’s DLSS 5 Reveal Was a Mistake, Needs to Go Back to the Drawing Board, Says Eternal Darkness Dev Denis Dyack

Eternal Darkness creator Denis Dyack calls NVIDIA's DLSS 5 reveal a mistake and adds that it needs to go back to the drawing board.

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Mar 20 • 1:00 PM EDT • Technology • wccftech.com
Markiplier to Microdramas: The Ankler x NAB Show’s Future of Entertainment

Share Subscribe Vegas, baby! The Ankler is heading back to NAB Show for a second year in a row — and doubling down on conversations with the smartest people in the industry. From April 18–22, we’re partnering again with the industry’s biggest media and tech gathering to break down the Business of Media and Entertainment as it’s actually evolving: faster, riskier and increasingly driven by new formats, new audiences and new power players. This curated series will bring together top creators, executives and innovators to tackle the forces reshaping the industry — from the AI disruption of Hollywood’s creative ecosystem to the rise of the creator economy, shifting audience behavior and the changing economics of production. We’ll be rolling out more programming in the coming weeks — including top speakers from leading AI studios, prediction markets and beyond — so keep an eye on the Business of Media and Entertainment hub. But first up, we’re announcing two panels about what’s actually working in Hollywood: The Scary-Smart Business of Horror A good scare has become one of the entertainment economy’s most reliable engines. With disciplined budgets, built-in fandoms and global box office upside, horror consistently outperforms. From theatrical releases to streaming-first originals and creator-driven IP, the genre is artistically flexible and financially durable — and one of the last truly communal experiences for Gen Z and Gen Alpha audiences. Join YouTube creator Mark Fischbach, aka Markiplier, whose independent feature Iron Lung earned more than $50 million at the global box office, Atomic Monster president Michael Clear and screenwriter Akela Cooper (M3GAN, Malignant) for a conversation moderated by Like & Subscribe’s Natalie Jarvey about why horror travels so effectively across platforms and borders, how studios and independents are building sustainable genre pipelines and why the next wave of breakout franchises may emerge from unexpected sources. Inside the Microdrama Boom Short-form serialized storytelling is having a major moment. Microdramas, social-native series and creator-led narratives are capturing massive audiences with low-cost, rapid production cycles and direct-to-fan distribution. What was once dismissed as niche or experimental is now attracting major platform investment. Moderated by Jarvey, this panel of microdrama creators and executives — including one of the format’s top stars and producers, Kasey Esser, and Dhar Mann Studios’ head of vertical content, Erin McFarlane — examines how format innovation, fandom dynamics and algorithmic discovery are reshaping the economics of scripted storytelling and what traditional studios can learn from these agile models. For sponsorship opportunities, contact Lynne@theankler.com Share

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Mar 19 • 6:34 PM EDT • Entertainment • theankler.com
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Tubi and TikTok are partnering to produce long form series

The Creatorverse Incubator will help TikTok stars launch long-form series.

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Mar 19 • 9:05 AM EDT • Entertainment • theverge.com
Ellie Heisler Joins Manatt, Phelps & Phillips as Firm Expands Creator Economy Activity With Hires in Entertainment Practice

Ellie Heisler has joined Manatt, Phelps & Phillips as a partner in its entertainment practice as the law firm looks to expand its activity in the creator economy and the emerging world of creators, in...

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Mar 19 • 9:00 AM EDT • Entertainment • ca.news.yahoo.com
‘Grey’s Anatomy’ creator addresses Eric Dane Oscars controversy

“Grey’s Anatomy” creator Shonda Rhimes disagrees with fans upset that Eric Dane was excluded from the “In Memoriam” segment of the 98th Academy Awards.

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Mar 17 • 3:05 PM EDT • Entertainment • sfchronicle.com
YouTuber upgrades MacBook Neo to 1TB in new ASMR video

YouTube creator DirectorFeng is back with another ASMR-themed video in which they attempt to upgrade the storage on a new Apple device.

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Mar 16 • 9:27 PM EDT • Technology • 9to5mac.com
Apple acquires video editing company MotionVFX to boost subscribers

Apple is buying MotionVFX in part to help the iPhone maker attract more subscribers to its creator tools.

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Mar 16 • 2:11 PM EDT • Technology • cnbc.com
Linux Finally Catches Up to Windows with a Game-Changing Performance Feature

For years, the Linux kernel’s scheduler has been world‑class at balancing loads, yet it missed a crucial, cache‑aware instinct. In modern multi‑core systems, that gap can turn into measurable latency, especially when threads bounce between cores that don’t share the same cache. A new upstream feature, often called Cache Aware Scheduling, is now set to change that equation. A cache‑savvy scheduler arrives At the heart of any OS, the scheduler decides which thread runs where and for how long. In modern CPUs, small private caches (L1 and L2) sit beside each core, while a larger Last Level Cache (LLC, typically L3) is shared among groups of cores. When a task migrates across LLC boundaries, its warm data may vanish from the cache, forcing slower trips to main memory. Cache Aware Scheduling keeps related tasks close to their shared LLC, reducing destructive migrations. By respecting cache topology, the kernel minimizes cold‑start penalties and preserves locality that many workloads desperately need. The result is less thrashing, fewer memory stalls, and more consistent throughput. "Keep tasks close to their data, and the system will keep performance close to its peak." Why this narrows the Windows gap Windows has long leaned on topology‑aware, cache‑sensitive heuristics, especially since the Windows 10 era. That advantage helped Microsoft handle hybrid designs with P‑cores and E‑cores, plus complex cluster and NUMA layouts. With cache awareness integrated upstream, Linux brings parity to this vital dimension, without sacrificing its trademark flexibility. The Linux approach remains deeply configurable, reflecting the ecosystem’s breadth across servers, desktops, and embedded devices. It layers atop existing NUMA‑balancing and energy‑aware logic, refining placement rather than reinventing the wheel. Crucially, it aligns scheduling with the hardware’s real shape, not just with abstract CPU counts. Real‑world gains and who benefits Early tests on Intel Sapphire Rapids platforms point to gains in the 30–45% range for select workloads. Those wins appear in cache‑sensitive tasks like in‑memory analytics, high‑thread compilation, and microservices with tight working‑sets. Games and latency‑bound engines can also feel steadier frame‑times, especially when threads share hot assets. The benefits extend to AMD’s 3D V‑Cache parts, where keeping threads near enlarged cache slices prevents needless misses. Hybrid x86 designs with performance and efficiency cores further profit when cache and core roles are scheduled in concert. Even handhelds running SteamOS can squeeze more out of limited power, translating cache locality into smoother play. Key advantages include: Lower end‑to‑end latency Fewer expensive misses to RAM Better multi‑socket and NUMA behavior Improved energy efficiency More predictable QoS under mixed loads Stronger scaling on dense servers Caveats, tuning, and rollout No scheduler change is purely free, and trade‑offs still exist. Favoring locality can reduce cross‑cluster balance if limits are set too tight. Likewise, fairness and utilization must remain healthy, especially under heterogeneous, bursty workloads. Linux’s implementation is designed to be measured and tunable, not a blunt instrument. It cooperates with energy‑aware scheduling for mobile efficiency, and with NUMA‑balancers on big iron. Expect architecture‑specific refinements as vendors surface richer topology hints and cache‑sharing maps. Upstream integration has begun, with broad distribution adoption likely over the next cycles. Many users will encounter the change through standard kernel updates in 2025–2026, depending on distro cadence. Server‑class kernels may enable or tune it sooner for targeted fleets where cache locality is money in the bank. How to think about performance impact Cache Aware Scheduling amplifies gains when your workload is both CPU‑bound and cache‑sensitive. Think tight inner loops, hot code paths, and datasets that fit snugly in shared LLC. It’s less dramatic for I/O‑bound services or memory‑hungry tasks that blow past cache capacity. Still, even modest locality improvements often translate into smoother tail‑latency, which is where user experience and SLAs typically break. Developers can further help by pinning related threads, batching work, and aligning data to reduce cross‑cluster chatter. The scheduler’s new awareness works best when applications expose good hints. The bottom line By understanding and honoring cache topology, Linux removes a subtle yet costly bottleneck. The kernel’s smarter placement keeps hot data hot and work near where it belongs. That narrows a long‑standing gap with Windows, while preserving the openness and tunability Linux champions. For gamers, creators, and operators, the payoff is practical: more consistent frames, faster builds, and snappier services. For the ecosystem, it’s another step toward hardware‑savvy scheduling that turns transistor complexity into real‑world speed. And for Linux itself, it’s a timely upgrade that matches today’s silicon with tomorrow’s expectations.

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Mar 14 • 8:00 AM EDT • Technology • iowaparkleader.com
Parallels Desktop creators say MacBook Neo does indeed have enough muscle to run Windows apps

The company’s virtualization software is functional on Apple’s cheapest laptop.

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Mar 13 • 12:45 PM EDT • Technology • engadget.com
WordPress launches an in-browser website creator

You don’t need a WordPress account or host to create a private site in your browser.

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Mar 12 • 11:15 AM EDT • Technology • theverge.com
Apple Says 'Hello' With New Instagram Account

Apple is already on Instagram, where it primarily shares photos and videos for its Shot on iPhone campaign, but the company is expanding its horizons. Apple today launched another Instagram account called Hello Apple (@helloapple), where it will share company news, stories, product marketing, and more. The account will showcase how Apple products inspire creativity and help to make a difference in everyday lives, and it will highlight work from Apple's creator community.

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Mar 12 • 10:00 AM EDT • Technology • macrumors.com
This Is the Next Wave of Political Fundraising

In Discord servers and Instagram DMs, content creators are organizing, turning followings in the millions into millions of dollars in political giving.

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Mar 11 • 11:00 AM EDT • Politics • wired.com
Fox Entertainment Hires Billy Parks as Head of Fox Creator Studios

Fox Entertainment has recruited Billy Parks, a seasoned media and investment exec, as head of Fox Creator Studios.

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Mar 10 • 3:00 PM EDT • Entertainment • variety.com
Fox Entertainment Taps Billy Parks as Head of Fox Creator Studios

Previously, Parks served as an executive vice president at The Chernin Group

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Mar 10 • 3:00 PM EDT • Entertainment • yahoo.com
YouTube Adds Politicians and Journalists to Deepfake Detection Tool

The tool, previously only available to Hollywood stars and some top YouTube creators, will allow these high-profile users to flag deepfakes or other AI-generated content that features their likeness.

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Mar 10 • 10:00 AM EDT • Politics • hollywoodreporter.com
Times Entertainment’s Power Creator Awards – Women’s Edition: All about the jury, categories, nominees, and more

Discover the nominees, categories, and jury of Times Entertainment’s Power Creator Awards - Women’s Edition, recognizing exceptional women transforming India's digital landscape on International Women’s Day.

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Mar 9 • 10:21 AM EDT • Entertainment • timesofindia.indiatimes.com
'Dreaming Whilst Black' creator Adjani Salmon on calling out the entertainment industry

"It just felt right to reflect the times."

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Mar 8 • 6:55 PM EDT • Entertainment • mashable.com
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Apple Studio Display XDR vs. Apple Studio Display (2026): What's the Difference?

Apple’s 2026 display shakeup replaces the elite 32-inch 6K Pro Display XDR with a 27-inch 5K Studio Display XDR, while also updating the standard Studio Display. Here’s how Apple's two new creator monitors stack up.

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Mar 8 • 6:15 PM EDT • Technology • pcmag.com
This pimped out 1000-hp Mercedes-Benz limo has absolutely massive turbos that are bigger than your face

This Mercedes-Benz limo not only drifts, but it has over 1,000hp and two turbochargers that are bigger than your face - and this content creator got to enjoy it

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Mar 7 • 9:07 PM EST • Technology • supercarblondie.com
Is Call the Midwife ending for good? Season 16 update issued by show’s creators

Fans might not get the news they were hoping for when it comes to the beloved series' future

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Mar 7 • 5:00 AM EST • Entertainment • womanandhome.com
NetEase to Stop Funding Nagoshi Studio as It Cuts Back on Gaming

NetEase Inc. will cut off funding to the studio led by Yakuza franchise creator Toshihiro Nagoshi, the latest to be affected by the Chinese company’s broader strategy to shrink game development activities.

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Mar 7 • 2:55 AM EST • Technology • bloomberg.com
The Business of Heated Rivalry

Heated Rivalry, the steamy hockey romance show, was made for about $2 million per episode. That is remarkably cheap for an hour-long drama.Today on the show, a conversation with Heated Rivalry creators Jacob Tierney and Brendan Brady about their television miracle on ice.It’s not just that the show was made efficiently and cleverly. Heated Rivalry comes from a Canadian economic system of making TV and movies that is completely different from how we do things in the US.In this episode of Planet Money, in partnership with the Pivot podcast co-hosted by Kara Swisher, we hear about a Canadian production model for making TV and movies and how it’s different from the U.S. model. And we learn what the experience of making Heated Rivalry teaches us about the current state of both industries.Live event info and tickets here.Pre-order the Planet Money book and get a free gift. / Subscribe to Planet Money+Listen free: Apple Podcasts, Spotify, the NPR app or anywhere you get podcasts.Facebook / Instagram / TikTok / Our weekly Newsletter.The original Pivot episode from New York Magazine and The Vox Media Podcast Network was hosted by Kara Swisher, produced by Lara Naman, Zoë Marcus and Taylor Griffin and engineered by Brandon McFarland. Nishat Kurwa is Vox Media's Executive Producer of podcasts. This episode of Planet Money was hosted by Kenny Malone, produced by James Sneed, edited by Jess Jiang and fact-checked by Lara Naman. Alex Goldmark is our executive producer.

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Mar 4 • 1:58 PM EST • Business • npr.org
High-Signal Publisher
'THE STORY OF EVERYTHING' PRESENTS GROUNDBREAKING EVIDENCE THAT HAS REIGNITED THE DEBATE OVER SCIENCE, ORIGINS, AND THE EXISTENCE OF GOD IN THEATRES NATIONWIDE FROM FATHOM ENTERTAINMENT APRIL 30-MAY 6

A new feature documentary is about to challenge everything you thought science had settled about the origin of the universe—and the existence of God. The Story of Everything arrives in theatres nationwide April 30–May 6 from Fathom Entertainment, the leading specialty distributor of content to theatrical partners worldwide. The Story of Everything will bring to the big screen stunning new evidence from cosmology, physics, and molecular biology that its creators say demands a radical rethinking o

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Mar 4 • 11:00 AM EST • Entertainment • finance.yahoo.com
Digital Studio Helps Journalism, Entertainment and Social Media Sectors Drive Safe Storytelling on Suicide

The American Foundation for Suicide Prevention (AFSP) today launched its Safe Storytelling Studio, a digital content hub with resources and guidance on suicide safe storytelling. Intended for the entertainment industry, journalists and social media creators, the Studio features evidence-based guidance and case studies that equip storytellers with the confidence to safely elevate our culture's understanding of suicide and mental health. To explore the Safe Storytelling Studio, visit storytelling.

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Mar 4 • 9:00 AM EST • Entertainment • finance.yahoo.com
Using Lenovo's Yoga Book 3D Laptop Felt Like Borrowing Tools From the Future

Used to making fists at your laptop screen? You'll love this. The Yoga Book Pro 3D Concept blends glasses-free 3D visuals, gesture controls, and dual touch screens to reimagine how creators work with digital objects. I gave it a test-drive.

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Mar 3 • 2:55 PM EST • Technology • pcmag.com
Scott Pilgrim creator Bryan Lee O’Malley on taking ‘another run’ with new game

The band is back together.

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Mar 3 • 10:00 AM EST • Technology • theverge.com
Netflix Promises ‘Creative and Explosive Science Challenges’ in New Mark Rober Series ‘Schooled!’

Content creator turned Netflix star Mark Rober is launching a new competition series for the streamer titled “Schooled!” Rober, a former NASA engineer, will also exec produce the series alongside Scot...

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Mar 2 • 10:00 AM EST • Science • yahoo.com
Jury comes together to choose winners of Times Entertainment’s Power Creator Awards

Celebrating the spirit of International Women’s Day, Times Entertainment’s Power Creator Awards – Women’s Edition will be held in Mumbai on March 9. A.

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Mar 2 • 5:55 AM EST • Entertainment • timesofindia.indiatimes.com
A Sports Frenzy for the Most Valuable Influencers

To reach young audiences raised on social media, leagues are giving content creators access to marquee moments.

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Feb 28 • 2:03 PM EST • Sports • nytimes.com
Stardew Valley Creator Unveils Two New Marriageable Characters Coming in 1.7

Stardew Valley creator Eric Barone (ConcernedApe) has released a 10th anniversary video revealing, among other things, two brand new marriage candidates being added to the game in the upcoming patch 1.7.

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Feb 26 • 2:29 PM EST • Technology • ign.com
“Heated Rivalry” season 2 to begin filming this summer, creator reveals premiere date

"Enjoy the yearn," executive producer Brendan Brady advised fans.

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Feb 26 • 11:45 AM EST • Entertainment • yahoo.com
Tim Cook confirms a week of Apple product reveals

A “big week" that starts on Monday includes a March 4 event for press and creators.

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Feb 26 • 9:47 AM EST • Technology • engadget.com
TORRAS Ostand Q3 Air, the case that turns your Samsung Galaxy S26 Ultra into a content studio

The Ostand Q3 Air is made for content creators, business and leisure travelers, sports and photography enthusiasts and more.

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Feb 25 • 3:00 PM EST • Technology • gsmarena.com
Despite likening new Xbox head's job to a "palliative care doctor", original co-creator doesn't actually think Xbox is dead

Seamus Blackley, one of the co-creators of the original Xbox, has assured the community he doesn't actually think Xbox is "dead".

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Feb 25 • 6:59 AM EST • Technology • eurogamer.net
Etan Frankel Strikes First-Look Deal With Fox Entertainment Studios

The writer-producer, who also created and showran Peacock’s ‘Joe vs. Carole,’ will focus on premium series, genre storytelling and creator-led projects at the studio.

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Feb 24 • 4:06 PM EST • Entertainment • hollywoodreporter.com
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Etan Frankel Signs First-Look Producing Deal With Fox Entertainment

'Joe vs. Carole' creator Etan Frankel has signed a first-look producing deal with Fox Entertainment Studios.

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Feb 24 • 2:30 PM EST • Entertainment • variety.com
Etan Frankel Inks First-Look Producing Deal With Fox Entertainment

The "Shameless" and "Sorry For Your Loss" EP will produce scripted series across genres, including premium dramas and creator-driven series.

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Feb 24 • 2:30 PM EST • Entertainment • thewrap.com
Dark Sky’s Original Creator Made Another Weather App

The legend that was Dark Sky weather is no more. Apple bought that incredible weather app years ago, incorporated some of the tech into its own weather app, and then shut... #AcmeWeather #DarkSky

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Feb 24 • 12:04 PM EST • Technology • droid-life.com
Resident Evil Requiem 'Creator's Voice' Video Dives Into The Switch 2 Release

"I feel like GameChat was made just for Resident Evil'

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Feb 24 • 9:45 AM EST • Technology • nintendolife.com
The Morning After: What to expect at Samsung’s Galaxy Unpacked event tomorrow

The biggest news stories this morning: The creators of Dark Sky have a new weather app, Engadget review recap: Sony WF-1000XM6, ASUS Zenbook Duo and more.

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Feb 24 • 7:29 AM EST • Technology • engadget.com
'Xbox Is Being Sunsetted' — Seamus Blackley, One of the Creators of Xbox, Thinks Recent Shakeup Spells the End for Microsoft's Gaming Business

Amid the official statements and many tweets that followed one of the biggest shakeups ever at Xbox, one of its creators believes Microsoft’s true plan is to bring its gaming business to an end.

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Feb 23 • 4:59 PM EST • Business • ign.com
The creators of Dark Sky have a new weather app that shares multiple predictions

Acme Weather embraces the idea that forecasts are never 100 percent accurate.

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Feb 23 • 12:31 PM EST • Technology • theverge.com
New ‘Acme Weather’ app from Dark Sky creators wants to fix weather apps’ biggest problem

The team behind Dark Sky is back with a new weather app for iPhone called “Acme Weather.” One of the...

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Feb 23 • 10:21 AM EST • Technology • 9to5mac.com
This Entrepreneur Spends Her Days Dreaming Up Decadent Cookie Recipes. How A Frightening Diagnosis Sparked Her Million-Dollar Business.

After experiencing mysterious symptoms while running and facing a scary prognosis, Addison LaBonte overhauled her diet and lifestyle and started a new career, as an influencer and baker at Sweet Addison's. She's one of many entrepreneurs building thriving niches in the creator economy.

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Feb 23 • 8:07 AM EST • Business • forbes.com
'A Knight of the Seven Kingdoms' finale ending 'will be addressed,' co-creator says

'A Knight of the Seven Kingdoms' season finale ending 'will be addressed,' co-creator Ira Parker promises.

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Feb 22 • 10:38 PM EST • Entertainment • ew.com
Uniting to respond to mental health impacts of digital violence

Technology-facilitated gender-based violence (TFGBV), from doxxing and cyberstalking to cyberbullying and online harassment, is reshaping how women and girls navigate digital spaces. Globally, an estimated 23% of women have experienced digital violence. In Indonesia, reported cases of TFGBV reached 1,791 in 2024, a 40.8% increase from the previous year. Yet very few survivors seek help, leaving lasting effects on their mental health and wellbeing. As part of the multi-UN agencies UNiTE campaign for the 16 Days of Activism against Gender-Based Violence, the World Health Organization (WHO) and the Ministry of Health (MoH) co-hosted a talk show on 6 December 2025 to spotlight this urgent issue. The event brought together voices from Meta, the Indonesian Clinical Psychologist Association and Dr Vivi Syarif, a WHO Fides content creator, creating a cross-sectoral dialogue on the magnitude and mental health impact of digital violence. The talk show introduced psychological first aid as a vital initial intervention that communities can provide to survivors. This intervention aligns with the Psychological First Aid: Guide for Field Workers, a framework that has been standardized for over a decade. The "look, listen, link" approach focuses on ensuring safety and urgent needs, reassuring survivors and connecting them to appropriate services. In addition to this public health approach, Meta also outlined mechanisms to respond to digital violence and reaffirmed its commitment to building safer digital spaces by continuously updating community guidelines based on user feedback. Such collaborative discussions help connect community engagement initiatives with daily digital life. They empower audiences not only to understand how the health sector and industry are responding, but also to educate others, promote first-line support and encourage referrals to appropriate help. By fostering awareness and engagement, these dialogues strengthen collective resilience against digital violence. Written by Jessie O. Yunus, National Professional Officer (Gender, Equity, Rights and Disability Inclusion), WHO Indonesia

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Feb 22 • 7:00 PM EST • Health • who.int
Apple Reportedly Plans to Unveil at Least Five New Products Next Week

In his Power On newsletter today, Bloomberg's Mark Gurman said Apple will have a three-day stretch of product announcements from Monday, March 2 through Wednesday, March 4. In total, he expects Apple to introduce "at least five products". A week ago, Apple invited selected journalists and content creators to an "Apple Experience" in New York, London, and Shanghai on Wednesday, March 4 at 9 a.m. Eastern Time.

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Feb 22 • 12:48 PM EST • Technology • macrumors.com
Tulsa Women's Expo celebrates 41 years of supporting business owners and creators

Now in its 41st year, the long-running show continues to spotlight female entrepreneurs, artists, authors and chefs from across the community. The event runs from 11 a.m. to 4 p.m.

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Feb 22 • 11:30 AM EST • Business • newson6.com
‘GRWM’ to meet the governor: How Mass. politicians are turning to friendly influencers to spread their messages

Massachusetts politicians are increasingly embracing online creators to expand their reach beyond traditional press, including offering them one-on-one interviews or inviting them to events.

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Feb 22 • 6:00 AM EST • Politics • bostonglobe.com
Willie Colón, architect of urban salsa music, dies at 75

Willie Colón, a key creator of urban salsa and a longtime social activist, has died. He was 75. His family and manager confirmed his death in social media posts Saturday.

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Feb 21 • 5:21 PM EST • Entertainment • yakimaherald.com
UTA and Gold House Celebrate AAPI Awards Season Nominees at Beverly Hills Dinner

'KPop Demon Hunters' creator Maggie Kang, 'No Other Choice' star Lee Byung-hun and Anderson .Paak attended the Celebration of Asian Excellence in Entertainment, sponsored by The Hollywood Reporter.

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Feb 19 • 8:41 PM EST • Entertainment • hollywoodreporter.com
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Creator franchise profile From social channels to entertainment ecosystems

The creator economy is moving into a new phase where audience ownership, rather than audience reach alone, is the primary driver of growth. Social platforms remain critical for discovery and scale, but their revenue-share models and control over audience relationships limit how much value creators can capture.

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Feb 19 • 7:00 PM EST • Entertainment • midiaresearch.com
The NBA wants to embrace content creators without degrading its golden goose of live sports rights

The NBA has embraced content creators, but all the money fueling professional sports leagues are in live rights, and YouTube could be a replacement.

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Feb 19 • 12:08 PM EST • Sports • cnbc.com
Steven Knight breaks down 'Peaky Blinders: The Immortal Man' trailer, previews father-son story (exclusive)

The trailer for 'Peaky Blinders: The Immortal Man' is here, and creator Steven Knight is breaking down what to expect from the father-son story.

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Feb 19 • 9:00 AM EST • Entertainment • ew.com
Democrats recruit content creators in new strategy to win back Latino voters

The strategy, developed by the Congressional Hispanic Caucus’ political arm, is being rolled out in the Houston area as early voting begins for Texas’ statewide primary on March 3.

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Feb 19 • 8:19 AM EST • Politics • spectrumlocalnews.com
Democrats recruit popular content creators in new strategy to win back Latino voters

Democrats are playing catch-up in having online influencers and content creators promote their candidates and priorities

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Feb 18 • 8:34 PM EST • Politics • washingtonpost.com
From artistic talent to a sustainable business

PantherLabWorks offers training to creators hoping to scale their businesses and commercialize their products.

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Feb 18 • 7:00 PM EST • Business • pittwire.pitt.edu
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Mastodon, a decentralized alternative to X, plans to target creators with new features

Mastodon is looking to grow its open source, decentralized social network with new features aimed at creators.

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Feb 18 • 1:19 PM EST • Technology • techcrunch.com
‘South West High’ From Jalen Rose & Tom Gores’ Same Page Entertainment Sets Launch On Tubi

Jalen Rose’s South West High will bow on Tubi on Feb. 23; Rose is the co-creator and EP of the show and also stars in the series.

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Feb 18 • 9:01 AM EST • Entertainment • deadline.com