Text & Content Analysis

Context: entity (thick as)  |  Window: 24h Β· 7d Β· 30d  |  Corpus: 1 articles

This page analyzes how a selected category, entity, or narrative frame appears in recent news coverage within the specified time window. Metrics and breakdowns are derived from the active article corpus.

Corpus KPIs

Entity
thick as
Window
Last 30 days
Articles
1
From
2026-07-03 07:23:59+00
To
2026-07-03 07:23:59+00
Range
2026-06-03 23:56:48.971312+00 β†’ 2026-07-03 23:56:48.971312+00
Who’s being talked about

Top Entities

Entity Label Mentions Actions
aonic ORG 1 πŸ“Š πŸ” 🧲
aonic groups ORG 1 πŸ“Š πŸ” 🧲
argos ORG 1 πŸ“Š πŸ” 🧲
boston GPE 1 πŸ“Š πŸ” 🧲
fewer than ten CARDINAL 1 πŸ“Š πŸ” 🧲
game developer ORG 1 πŸ“Š πŸ” 🧲
home news thick ORG 1 πŸ“Š πŸ” 🧲
july 3 2026 follow otherside entertainment otherside entertainment DATE 1 πŸ“Š πŸ” 🧲
last month DATE 1 πŸ“Š πŸ” 🧲
megabit ORG 1 πŸ“Š πŸ” 🧲
otherside ORG 1 πŸ“Š πŸ” 🧲
otherside entertainment ORG 1 πŸ“Š πŸ” 🧲
otherside entertainment news ORG 1 πŸ“Š πŸ” 🧲
paul neurath PERSON 1 πŸ“Š πŸ” 🧲
sophie mcevoy staff ORG 1 πŸ“Š πŸ” 🧲
tencent ORG 1 πŸ“Š πŸ” 🧲
thick PRODUCT 1 πŸ“Š πŸ” 🧲
thick as PRODUCT 1 πŸ“Š πŸ” 🧲
Who’s talking

Top Sources (Domains)

Domain Articles % Actions
gamesindustry.biz 1 100.00 πŸ“Š πŸ“° 🧲
How the stories are being framed

Top Narrative Frames

Frame Weight Actions
Government 0.3300 πŸ“Š 🧲
Business, Companies 0.2900 πŸ“Š 🧲
Environment, Climate 0.2700 πŸ“Š 🧲
Entertainment 0.1100 πŸ“Š 🧲
How it feels

Sentiment

Label Articles Actions
☹️ Negative 1 πŸ“Š 🧲

Articles included

Top entities
Top sources
Top narrative frames
Pub Date Category Domain Title Analyze Author Sent Score
2026-07-03 07:23:59+00 Entertainment gamesindustry.biz Thick as Thieves dev OtherSide Entertainment impacted by further layoffs Analyze Sophie McEvoy ☹️ negative -0.0364