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Feritta Entertainment to acquire Caesars
Caesars Entertainment announced Thursday that it entered into an agreement to be acquired privately by billionaire Tilman Fertitta and his Fertitta Entertainmen
Caesars Entertainment Being Acquired For $6B By Golden Nugget / Houston Rockets Owner Fertitta
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas' Golden Nugget and chains like Rainforest Cafe and
Caesars Entertainment, a Las Vegas Strip icon, sold for nearly $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas’ Golden Nugget and chains like Rainforest Cafe and Morton’s
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, which owns the Las Vegas Golden Nugget and chains like Rainforest Cafe and Morton's.
Caesars Entertainment to be acquired for $17.6B
Caesars Entertainment has entered into a definitive agreement to be acquired by Fertitta Entertainment in an all-cash transaction valued at approximately $17.6 billion, including the assumption of | Fertitta Entertainment will acquire Caesars Entertainment in an all-cash transaction.
Caesars Entertainment to be bought by Fertitta Entertainment in $17.6 billion deal
Casino giant Caesars Entertainment is set to be acquired by Fertitta Entertainment in a $17.6 billion all-cash deal.
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta.
Fertitta acquires Caesars Entertainment in nearly $18B deal
Caesars Entertainment announced Thursday it would be acquired by Fertitta Entertainment in a deal worth almost $18 billion, including around $11.9 billion in assumed debt.
Caesars to be acquired by Fertitta Entertainment in $17.6 billion all-cash deal
Caesars Entertainment has agreed to be acquired by Fertitta Entertainment in an all-cash deal valued at about $17.6 billion, including the assumption of about $
Caesars Entertainment to be acquired by Fertitta Entertainment
Caesars Entertainment announced Thursday that the company has entered into an agreement to be acquired by Fertitta Entertainment.
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas’ Golden Nugget and chains like Rainforest Cafe and Morton’s. Caesars became an iconic name after the opening of Caesar’s Palace on the Las Vegas Strip in 1966. However, its roots date back t...
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas' Golden Nugget and chains like Rainforest Cafe and Morton's. Caesars became an iconic name after the opening of Caesar's Palace on the Las Vegas Strip in 1966. Fertitta Entertainment will pay $5.7 billion and take on close to $12 billion in debt from Caesars, putting the total value of the deal at about $17.6 billion.
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas’ Golden Nugget and chains like Rainforest Cafe and Morton’s. Caesars became an iconic
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas’ Golden Nugget and chains like Rainforest Cafe and Morton’s.
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas’ Golden Nugget and chains like Rainforest Cafe and Morton’s. Caesars became an iconic
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas’ Golden Nugget and chains like Rainforest Cafe and Morton’s. Caesars became an iconic
Caesars Entertainment, a Las Vegas Strip icon, is sold for $6 billion
Caesars Entertainment is being acquired for almost $6 billion by Fertitta, the company that owns Las Vegas’ Golden Nugget and chains like Rainforest Cafe and Morton’s
Casino M&A: Caesars Entertainment agrees to buyout offer from Feritta Entertainment
Caesars Entertainment to be acquired by Fertitta in a $17.6B all-cash deal at $31/share (49% premium).
Caesars Entertainment to be bought by Fertitta Entertainment for $17.6 billion
Caesars Entertainment said on Thursday it would be acquired by Fertitta Entertainment in an all-cash transaction valued at about $17.6 billion, including the assumption of about $11.9 billion of outstanding debt.
Fertitta’s $17.6B Caesars bid offers shareholders 49% cash premium
Deal combines 60 casinos, Caesars’ digital betting arm and 600 Fertitta outlets; board backs $31-per-share cash offer with 49% premium, go-shop to July 11.
Caesars acquired by Fertitta Entertainment in $17.6B deal
The combination would bring Caesars’ iconic resort portfolio and digital gaming platform under the same roof as Fertitta’s Golden Nugget Hotels & Casinos and Landry’s restaurant brand.
Caesars to be acquired by Fertitta Entertainment in a $17.6B transaction
The Houston-based company controlled by Tilman Fertitta will take Caesars private and will acquire more than 50 properties, including 15 hotel-casinos in Nevada.
Wheelhouse Acquires Matthew Kelly and Michael Sorensen's Anomaly Entertainment
Unscripted producer Wheelhouse has acquired Matthew Kelly and Michael Sorensen's production company, Anomaly Entertainment.
Wheelhouse Acquires ‘Shark Week’ Powerhouse Anomaly Entertainment
Wheelhouse has acquired Anomaly Entertainment, Variety has learned. Anomaly was orignally founded in 2017 by former Discovery Channell Commissioners Matthew Kelly and Michael Sorensen. With the acquis...
Wheelhouse Acquires 'Shark Week' Powerhouse Anomaly Entertainment
Wheelhouse has acquired Anomaly Entertainment, Variety has learned.
Shark Week Staple Anomaly Entertainment Acquired by Wheelhouse
Anomaly is currently producing 'KPop Shark Heroes' starring Ken Jeong and 'KPop Demon Hunters' star Rei Ami.
Novartis says Avidity's science could apply beyond muscular dystrophies
Novartis eyes Alzheimer's and Parkinson's as it looks to expand the AOC platform acquired in its $12 billion Avidity Biosciences buyout.
Fox Sports Series ‘All In: IndyCar’ From Tom Brady’s Shadow Lion Set For Sky In UK & Ireland
EXCLUSIVE: Sky Sports has acquired the UK and Ireland rights to All In: IndyCar, the Fox Sports docu-series from Tom Brady’s Shadow Lion. Sky is wasting no time in adding the series to its offer, running the first three episodes launching tomorrow (May 22) ahead the Carb Day practice on May 23, which precedes the …
Dodgers activate Eric Lauer, option Wyatt Mills
The Dodgers on Tuesday activated pitcher Eric Lauer, the left-hander they acquired from the Toronto Blue Jays on Sunday for cash considerations. Right-hander Wyatt Mills was optioned to Triple-A Oklahoma City. After a 3.18 ERA and 3.88 xERA in 2025 for the Blue Jays, Lauer this year had a 6.69 ERA and 5.86 xERA in […]
Dodgers to Keep Six-Man Rotation With New Pitching Addition
The Los Angeles Dodgers acquired a pitcher amid the injury crisis and plan to use the left-hander in the rotation.
Dodgers Acquire Eric Lauer in Trade With Blue Jays
The Los Angeles Dodgers acquired left-handed starting pitcher Eric Lauer in a trade with the Toronto Blue Jays. The Dodgers announced the news on social media on Sunday. The Dodgers transferred right-hander Brusdar Graterol from the 15-day injured list to the 60-day IL to make room for Lauer on the 40-man roster. In exchange for […] The post Dodgers Acquire Eric Lauer in Trade With Blue Jays appeared first on LA Sports Report.
Dodgers trade for Eric Lauer
With Blake Snell having elbow surgery on Tuesday, Tyler Glasnow on the injured list with back spasms, and River Ryan only one start back from a minor league injured list stint, the Dodgers had five starting pitchers for their six-man rotation. So it makes perfect sense that they acquired left-hander Eric Lauer from the Toronto […]
Los Angeles Dodgers trade for Ariz. Diamondbacks outfielder Alek Thomas
The Los Angeles Dodgers acquired outfielder Alek Thomas through a trade with the Arizona Diamondbacks, the MLB franchises announced Tuesday.
Diamondbacks trade OF Alek Thomas to Dodgers
The Diamondbacks acquired a 17-year-old prospect from the Dodgers for Alek Thomas.
One local metal art business acquires another
Longtime Sioux Falls-based metal art business Prairie Dance has been acquired by the up-and-coming local metal art business Sunbird Metal Works.
Briarcliff Closes Domestic On ‘Christmas At The Kringles’ For Holiday Wide Release
EXCLUSIVE: Briarcliff Entertainment CEO Tom Ortenberg has acquired domestic distribution rights to Christmas At The Kringles, a genre-bending holiday comedy currently in production in Los Angeles. Pic...
Saints decline fifth-year option on Tyree Wilson: Best, worst-case scenarios for edge rusher after trade
What's next for Tyree Wilson after the Saints acquired him and chose not to exercise his fifth-year option.
Teton Ridge Entertainment Acquires Film And TV Rights To Stanley Kramer’s Classic Western ‘High Noon’
EXCLUSIVE: Teton Ridge Entertainment has acquired exclusive adaptation rights to the 1952 classic High Noon starring Gary Cooper and Grace Kelly from revered film producer Stanley Kramer. The film won...
Teton Ridge And Thunder Road Team On 'High Noon' Adaptation
Teton Ridge Entertainment has acquired exclusive adaptation rights to the 1952 classic High Noon starring Gary Cooper
Lucky Strike Entertainment Hit With Bowling Alley Monopoly Suit
Private equity-backed Lucky Strike Entertainment Corp. was sued in federal court by consumers who allege the company unlawfully acquired bowling centers across the US to gain monopoly power and drive up prices, making the sport no longer an affordable pastime for families and leagues.
Atari acquires Wizardry IP
Atari has acquired the rights to the first five Wizardry games and the underlying Wizardry intellectual property from Drecom, the company announced.
MAD: Ogilvy Invests In NIL Specialist, Taps Segar To Lead Global Sports/Entertainment Practice
WPP has acquired a stake in Chapel Hill-based Article 41, an NIL specialist cofounded by Segar. She is tasked with leading and expanding the agency's Sports & Entertainment practice.
Raven Banner Entertainment Boards Tyler Savage’s ‘Oddities’
Raven Banner Entertainment has acquired world sales rights to 'Oddities' by writer-director Tyler Savage and will launch sales at Cannes.
Inszone Insurance acquires Mena agency - Talk Business & Politics
Inszone Insurance Services acquired Mena Insurance Agency, Inc., commonly known as Mena Insurance. This strategic acquisition further expands Inszone’s footprint in Arkansas. Terms of the deal were not disclosed. Founded...
Inszone Insurance acquires Mena agency - Talk Business & Politics
Inszone Insurance Services acquired Mena Insurance Agency, Inc., commonly known as Mena Insurance. This strategic acquisition further expands Inszone’s footprint in Arkansas. Terms of the deal were not disclosed. Founded...
Bizfeed: New retailers, restaurants planned for Strip, more
Plus, former Las Vegas-based Nothing Bundt Cakes will be acquired by private equity firm KKR for over $2 billion.
John Travolta Movie ‘November 1963’ About JFK Assassination Acquired By Ketchup Entertainment
EXCLUSIVE: Ketchup Entertainment has picked up North American rights to the John Travolta crime thriller November 1963. A 1,000 theater release for Q4 is being planned. Directed by 2x Oscar-nominated ...
John Travolta Movie 'November 1963' Acquired By Ketchup Entertainment
John Travolta Movie 'November 1963' about JFK assassination picked up by Ketchup Entertainment for North American release.
HOK Acquires ROSSETTI To Expand Global Sports, Recreation And Entertainment Design Practice
HOK, a global architecture and design firm, has acquired ROSSETTI, a Detroit-based architecture firm with 57 years of sports venue expertise, deepening HOK's sports, recreation, and entertainment design practice and establishing its first office in Detroit. The combined firm will operate as HOK + ROSSETTI during the integration.
George Pickens signs $27.3 million franchise tag with Cowboys
The 25-year-old, acquired last year in a trade with Pittsburgh, had career highs in catches (93), yards receiving (1,429) and touchdowns (nine) for one of the best offenses in the NFL last season.
HOK Acquires ROSSETTI to Form Expanded Global Sports, Recreation and Entertainment Design Practice
HOK has acquired Detroit-based architecture firm ROSSETTI, expanding its global sports, recreation and entertainment design capabilities and creating a combined... Read More
Stadium architect Rossetti acquired by global giant HOK in sports and entertainment design expansion
A global architecture giant is doubling down on Detroit with a deal that expands its reach in one of the most competitive corners of the design world: sports and entertainment venues.
HOK and ROSSETTI Join Forces to Create Expanded Global Sports, Recreation and Entertainment Design Practice
HOK has acquired ROSSETTI, a Detroit-based architecture firm recognized nationally for its sports venue design and renovation work.
HOK and ROSSETTI Join Forces to Create Expanded Global Sports, Recreation and Entertainment Design Practice
HOK has acquired ROSSETTI, a Detroit-based architecture firm recognized nationally for its sports venue design and renovation work.
‘I can't wait to be a part of it:' Jonathan Greenard thrilled to join Eagles
Jonathan Greenard spoke just over an hour after the Eagles officially announced that they had acquired the Pro-Bowl edge rusher from the Vikings.
Toronto 'Godspell' Doc 'You Had To Be There' Acquired By Greenwich Ent.
The 1972 'Godspell' doc 'You Had To Be There,' about the show that launched Gilda Radner, Martin Short and more has been acquired by Greenwich Ent.
Catching a fungal enzyme open for business
Serious fungal infections are on the rise, and many hospital-acquired cases are becoming harder to treat as fungi become resistant to available medications.
Hochul order bars state workers from insider trading on prediction markets
The governor said the order forbids covered state officers and employees from using confidential information acquired in the course of their official duties to further their personal financial interests through these markets.
Is Netflix Making a Big Real Estate Move In L.A.?
The streaming giant is reportedly in talks to acquired the Radford Studio Center.
West Fork Whiskey sells Westfield venue to Stick and Hack Entertainment
Fishers-based Stick and Hack Entertainment LLC has acquired West Fork Whiskey Co.’s property in Westfield and plans to open a sports and entertainment venu at the site, the company announced Tuesday.
Brady Corporation to acquire Honeywell business for $1.4 billion
Brady Corporation has acquired Honeywell’s Productivity Solutions and Services Business (PSS) in an all-cash transaction of $1.4 billion.
Shaky political science: using "simulated" elections over real-world elections
[Dear DSOS readers – this article is the latest in our “Shaky Political Science” series. In our 38 page report, “Shaky political ‘science’ misses mark on ranked choice voting,” released in early December, we examined over 40 studies focused on ranked choice voting. We found that many of these studies suffered from puzzling research methodologies, poorly constructed surveys, unrealistic simulated elections, cherry picked data, and faulty analyses that often were contradicted by results from real-world elections (a link to our full paper is here). Here are links to the first three articles in our series: the first one summarizing the overall results of our report, the second one analyzing a study co-authored by University of Minnesota academic Larry Jacobs, which was one of the most error-prone of all the research we reviewed in our report, and a third article showing an admirable example of two political scientists holding two other political scientists accountable for their flawed, sloppy research]. In this fourth article in our “Shaky Political Science” series, we shine a spotlight on seven studies that were web-hosted and funded by New America’s Political Reform Program and its Electoral Reform Research Group (the ERRG is an ad hoc committee headed by New America’s Political Reform Program and joined by the American Enterprise Institute, the Unite America Institute and Stanford University’s Center on Democracy, Development, and the Rule of Law). This research consortium has been led by Lee Drutman, senior fellow with New America’s Political Reform Program. These seven studies are simply not credible from any objective standard about how political “science” is supposed to illuminate our understanding of either ranked choice voting or politics in general. The feature that six of these seven studies have in common is that they all used surveys – artificial, simulated elections -- to attempt to say something cogent or interesting about ranked choice voting (RCV) elections. None of them used real world data from actual RCV elections – either the 1000+ elections in the US or the many thousands of elections from places like Australia, Ireland and elsewhere where RCV has been used for 100 years. While a few of these studies conclude with some mixed positives about RCV, our analysis here is content neutral. The idea that, with a political reform like RCV, you can ask respondents in a mock, artificial election to vote with that method, with only the barest of explanation about how RCV works or its likely impacts (i.e. no spoiler candidates, majority winners, voters liberated to pick their favorite candidates, coalition-building), and then ask them their thoughts/reactions about voting in that system, with fake candidates and no real campaigning, no real exposure to an actual election or actual candidates, rests on some very puzzling assumptions. The findings of these seven studies actually are contradicted by the findings from many other studies based on real-world RCV elections. These New America studies also failed to list the real-world RCV studies in their own citations, instead including those studies that reinforced their conclusions. The seven studies featured in this article were chosen because they form a cohesive cohort which precisely illustrates one of the main points of our research paper, namely that using surveys, i.e. artificial elections, or mathematical/theoretical models, instead of real-world data, is in fact “shaky political science.” Below are summaries of our analysis of five of the seven New America studies. You can read our complete analysis of all seven studies at our paper, “Shaky political ‘science’ misses mark on ranked choice voting.” Choosing to “Vote As Usual” by Andre Blais, Carolina Plescia, and Semra Sevi. New America. (Blais et al., 2021). This study, web-hosted and funded by New America’s Political Reform Program and its Electoral Reform Research Group, used two surveys in which respondents completed ballots for simulated elections using plurality, approval, RCV and point (Score) voting. In both cases the authors provided the respondents with only minimal explanation of each method. For example, the entire explanation for RCV was “For this vote, rank the candidates from your first to your last choice (you do not need to rank them all). This is called the ranked vote.” That’s it. The study did not provide any context or explanation to survey respondents about why she/he might want to rank multiple candidates. Participants were not even told that ballots would be tabulated using an “instant” runoff, not to mention any description of RCVs ability to eliminate the spoiler effect or liberate voters to rank their favorite candidates without fear of helping the “greater evil” candidate to win. That’s like taking an iPhone back in time to 1970 and asking someone if they like it better than their rotary phone without explaining how it works. Their first survey targeted states that held 2020 Super Tuesday Democratic primaries and used the real candidates’ names in the survey; the second survey used fictitious candidates. In other words, they surveyed respondents who had only ever participated in plurality elections, had no history or background with using RCV or any of the other methods, had no clue about its likely impacts, and did not communicate how the alternative methods would be counted, and then asked them: “How satisfied are you with using each system?” Predictably, the winner was plurality elections, the system used for president, Congress, gubernatorial and state legislative elections – in other words, the method they have been using, year after year, all their voting lives. With so little explanation of RCV and its impacts, this study is simply not credible in discovering anything useful about real-world RCV elections. It merely shows that a basic voter education campaign is needed when adopting a new election system. Additionally, the result contradicts many other post-election surveys following real RCV elections, asking opinions from voters who had just participated in a RCV election, that showed a great deal of satisfaction with RCV (see details on that in Studies 22-25 in our paper, as well as the four studies cited in the review for Study 28). Share Other studies on “satisfaction” and “understanding” make similar mistakes, in terms of basing their surveys on inadequate explanation to respondents and lack of education about context. How could any survey ever hope to measure accurately, in essence simulate a real-world election, without actual campaigning candidates, the media writing about those candidates, organizations endorsing candidates and voters being inundated with crucial information? More than anything, what these “studies” based on surveys show is that if you ask voters about something they don’t know very much about, and fail to adequately educate them, their responses will unsurprisingly reflect their confusion. Equally puzzling is that New America’s Electoral Reform Research Group, headed by political scientist Lee Drutman, found this to be a credible enough study that they not only published it but highlighted it in Drutman’s own discussion of research related to ranked choice voting. This pattern was repeated in study after study featured by New America’s Electoral Reform Research Group. For example in Ranked-Choice Voting and Political Expression: Voter Guides Narrow the Gap between Informed and Uninformed Citizens by Cheryl Boudreau, Jonathan Colner, and Scott MacKenzie, the researchers based their analysis on a survey which found that respondents who were asked to vote in a simulated RCV election, with minimal explanation of RCV or how it works, displayed less evidence of being informed about how to use RCV effectively, with the least informed voters ranking fewer candidates. As pointed out under the study above, in a real election voters are informed by a wide variety of methods, including public education by the election administration, by interested political groups, the media, and the candidates themselves who benefit from voters being aware of how to vote in the new system. In Support for Ranked-Choice Voting across Race and Partisanship by Joseph Anthony, David C. Kimball, Jack Santucci and Jamil Scott, the researchers used respondents from different parties and races voting in simulated plurality and RCV elections, who indicated their satisfaction with each voting method. Instead of using real world election results, the authors fell back on the easy, armchair and less reliable academic research methodology of making up mock elections. As with the other studies, little explanation was given of how RCV works or what its implications might be (electing majority winners or eliminating spoilers, for example). Unsurprisingly, this study found that respondents were not very satisfied with RCV. However, when the authors added an explanation that RCV has a tendency to elect more women and people of color, they found that this greater explanation increased the preference for RCV. The more voters were familiar with it, and the more they understood potential positive impacts – surprise! -- the more they were open to switching away from the status quo. Of note, the results from this study are thoroughly contradicted by a number of other studies whose data was obtained from real RCV elections with real voters. Those studies show a great deal of satisfaction with RCV. More “fake election” research An interesting wrinkle on this “research by fake elections” approach, which only served to illustrate how unreliable such “research” can become, was taken in Ranked-Choice Voting, Runoff, and Democracy: Insights from Maine and Other U.S. States by Joseph Cerrone and Cynthia McClintock_,_ also web-hosted and funded by New America’s ERRG. It gets high marks for creativity, but an eye-roll for thinking this could possibly add anything meaningful to our understanding of real world RCV elections. This study tried to determine whether RCV, plurality or two-round runoff elections provided greater voter satisfaction and acceptance of election results. To determine that, the authors conducted a survey asking if voters were satisfied with a fictional newspaper report of an election, with three different versions given to respondents – plurality, runoff and RCV, with variations of Republican/Democrat winners and variations of “come-from-behind” winners,” i.e. candidates not initially in first place but who win the “runoff.” Again, a minimal explanation of RCV or how it works was given, and the survey showed that respondents had the greatest unfamiliarity with RCV than the other methods. The unsurprising result? Respondents were much more satisfied with “come-from-behind” victories in a traditional two-round runoff election than in RCV, even though RCV is also a runoff system but with a single round of counting. Interestingly, the dissatisfaction with RCV disappeared for those who were more familiar with RCV. In fact, among those respondents who were “very familiar” with RCV, they were equally satisfied with RCV, runoff and plurality. Surprise, surprise. Again, what this study revealed, more than anything, is not only the inadequacy of the explanation for RCV given by the authors of this study, but the failure of the research format itself, thinking that such an artificial mock election could somehow simulate what actually happens in the real world in a real RCV election. Those four studies reviewed above are fitting examples of inadequate and shaky political “science.” Other studies reviewed in our paper from the New America/Electoral Reform Research Group cohort which also used mock elections included: Ranked-Choice Voting is an Acquired Taste by Joseph Anthony and David C. Kimball. New America. (Anthony et al., 2021). Ranked-Choice Voting is No Refuge for Extreme Candidates by Melissa Baker. New America. (Baker, 2021). Also included in this New America cohort is Does Ranked-Choice Voting Reduce Racial Polarization? by Yuki Atsusaka and Theodore Landsman, which actually did use real-world election results data but applied an odd and unconventional methodology to the data which relied on shaky assumptions and non-real-world scenarios that were too divorced from reality. To determine levels of “racially polarized voting,” the researchers imagined “ethnic parties,” by which they mean political parties for each ethnic group, which was especially odd since the election data they were using came from nonpartisan RCV races. But then they made an even odder assumption, namely that since race and ethnic characteristics of studied voters were not available, the authors tried to infer that information based on who voters selected and the racial make-up of voters in each district. This amounted to little more than vague and ambiguous guesswork dressed up with a bunch of mathematical equations used to give it a veneer of scientific appearance. Indeed, it seemed to assume racial polarization in order to prove racial polarization. Based on this questionable methodology, the authors concluded that RCV doesn’t reduce racial polarization. But the premise of this study missed an obvious reality: since RCV incentivizes more candidates to run and can result in more diverse fields of candidates, one would expect more racially-polarized voting in voters’ top rankings, not less, because more voters would have someone on that ballot who represents their racial or ethnic identity and more freedom to vote for their real first choice. By encouraging more diverse candidates and eliminating the spoiler effect, RCV facilitates voting for a favorite candidate of your own race and then selecting a second choice with the best likelihood of winning. The real measure is what voters do with their additional rankings – do they consider other candidates and vote “for the best of the rest”? This study didn’t tell us anything useful about that. But readily available data shows this is common in real RCV elections, and candidates act on this knowledge by engaging with voters outside their racial group. So the authors of this study failed to consider or account for what actually happens in real-world elections, and their conclusions are tainted by this failure. New America has contributed a great deal over the past 2.5 decades to our understanding of many policy areas, including politics and political reform (full disclosure: Steven Hill, one of the authors of this article and of the “Shaky Political Science” research paper and series, is a former senior fellow and former director of New America’s political reform program, 2005-2010). So it was especially disappointing that New America funded and published such a large batch of dubious studies about ranked choice voting. The stated praiseworthy goal of its Electoral Reform Research Group was to inspire new academic research about ranked choice voting that would shed light and help the public better understand the impacts of RCV. Instead, the ERRG research did just the opposite. It produced dubious research that created more confusion and misinformation. In so doing, New America’s political reform program contributed to “shaky political science.” Steven Hill and Paul Haughey Share Upgrade to $5 subscription Thanks for reading DemocracySOS, a reader-supported digital portal for the pro-democracy movement. Subscribe for only $5 per month to receive full benefits and to support our work. Subscribe
Apple's upcoming AirPods Pro 3 variant could debut a groundbreaking new feature
Earlier this year, Apple acquired a secretive startup: Q.ai, for over 2 billion dollars. It’s the companies second largest acquisition...
Booster the Rooster welcomes Vanderbilt Clarksville Hospital staff to Vanderbilt Health: photo gallery
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NFP buys The Hamilton Group
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East Lyme business acquires East Hampton’s Bee Smart Pest Control
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Banijay Entertainment Enters the Battleground with New Fitness-Fight Competition Format
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Accenture Acquires Keepler to Boost Its AI and Data Business in Spain
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ACES at Factory 52 acquired by Tri-State’s booming pickleball business
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Bob on Business: Law firm sets up shop in Fort Worth
Also, fast-growing area businesses; property acquired; and lounge expansion.
Apple’s latest acquisition is telling sign of where the company is headed
Last month, Apple acquired a popular Final Cut Pro plugin maker: MotionVFX. It isn’t clear what this acquisition will turn...
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The city’s women’s volleyball team, Columbus Fury, has new owners. Married entrepreneurs Andrea Mitchell and Andy Sandler acquired100% of the team from the previous ownership group, which included Cincinnati Bengals quarterback Joe Burrow and his parents.
Vertical Entertainment Snaps Up 'The Whistler' For North America
Vertical Entertainment has acquired Venezuelan folklore-inspired horror film 'The Whistler' for North America.
SHIFT UP acquires Shinji Mikami-led studio UNBOUND
SHIFT UP has fully acquired UNBOUND, the new Tokyo-based game studio founded by Resident Evil creator and Devil May Cry producer Shinji Mikami in November 2022, the company announced.
Snap acquires assets from Rec Room as social gaming platform announces shutdown
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Employers, legislative leaders seeking change in business atmosphere with bill | The Sum and Substance
Shortly after Steve Swinney and his partners founded Kodiak Building Partners in 2011, they acquired two local companies that they viewed as core to the...
Bulls make shocking Jaden Ivey decision after rant, blockbuster trade
Jaden Ivey played four games for the Chicago Bulls after he was acquired in a blockbuster three-team trade involving the Detroit Pistons and Milwaukee Bucks. MORE: Warriors’ Moses Moody suffers serious knee injury on dunk attempt Then he went off…
Gamehost Enters into Definitive Agreement to Be Acquired by Pure Casino Entertainment for $13.65 per Share
Red Deer, Alberta--(Newsfile Corp. - March 30, 2026) - Gamehost Inc. (TSX: GH) ("Gamehost" or the "Corporation") and Pure Casino Entertainment Limited Partnership ("Pure") announced that they have entered into a definitive arrangement agreement (the "Arrangement Agreement") pursuant to which Pure will, indirectly through a subsidiary, acquire all of the issued and outstanding common shares of Gamehost (the "Gamehost Shares") for $13.65 in cash per share (the "Transaction"). Pure operates casinos
B2B platform OpenUp lands €20 million for employee mental health
Coppens founded another mental health platform iPractice, which was acquired last year by Netherlands-based PE firm Smile Invest.
LOVB Salt Lake volleyball acquired by Reggie Bush's ownership group
Hair care brand Olaplex to be acquired by Germany's Henkel for $1.4 billion
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Humans Had Dogs Before They Had Farming, Ancient DNA Confirms
New research pushes the first genetic evidence of dogs back by 5,000 years and suggests that hunter-gatherer groups may have acquired dogs from one another.
Denver Broncos mock draft: Post-Jaylen Waddle trade
We’re coming back to the mock draft simulator this weekend. The Denver Broncos said ‘f dem picks’ and acquired wide receiver Jaylen Waddle from the Miami Dolphins this week. That trade provided a big boost to the offense, but it will make their 2026 NFL Draft much more challenging. With the reduction in draft capital, […]
Radial Entertainment to Distribute Sci-Fi Feature 'Signal One'
Radial Entertainment has acquired exclusive North American distribution rights to the original sci-fi feature Signal One from Motion Pictures Exchange
Splenda manufacturer eyes $91M in upgrades to Indianapolis operations
Carmel-based Heartland Food Products Group plans to construct a new building and add the newly acquired Splenda brand to its product manufacturing operations in Indianapolis.
Tina Turner’s name, image, likeness and most music rights acquired by Swedish entertainment company
FNC acquires McPherson-based farm management business
Farmers National Company has acquired a Kansas-based farm management division to help provide sustainability for ag operations. FNC says the purchase from Peoples Bank and Trust in McPherson, Kansas, will give producers access to specialized management, local knowledge, and resources to help maintain profitability for producers. Grant Fitzgerald, Senior Vice President of Farm and […]
TE Connectivity Acquires EV Charging Inlet Business From Phoenix Contact
TE Connectivity acquired a major portion of Phoenix Contact E-Mobility business, which manufactures charging inlets for electric vehicles.
Allina Health to be acquired by Sutter Health
Allina Health to be acquired by California-based Sutter Health
Allina Health, one of the largest health care providers in Minnesota, is being bought out by California-based Sutter Health, the health systems announced on Tuesday.
CEO Matt Upshaw Takes Ownership of Major Entertainment Marketing Agency Serino Coyne
The CEO of Serino Coyne, Matt Upshaw, has acquired ownership of the agency from its parent company. The agency will retain 100% of its executives, staff, and associates — and move into a new midtown office space.
Satellite Data Explorer
The Satellite Data Explorer lets users search, discover, access and download NASA-acquired commercial Earth observation data.
Apple Acquires Final Cut Pro Plugin Company MotionVFX
Apple today acquired the major Final Cut Pro plugin company MotionVFX. MotionVFX is a Polish company founded by Szymon Masiak in 2009. It creates high-quality plugins, transitions, templates, and visual effects (VFX) for video editors. The company specializes in tools for Final Cut Pro, DaVinci Resolve, and Apple Motion, such as mFilmLook, mO2, and the Design Studio extension.
Starting my businesses changed how I parent my kids
After my first company was acquired by Walmart Labs, I began teaching my children how to solve problems like entrepreneurs.
Original founders of Bossfight Entertainment re-launch studio as Bossfight
Developer was shuttered in 2024 by Netflix, which acquired the studio in 2022