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Central Health considers raising Travis County taxes for mental health resources
New revenue may benefit care for those in crisis, but some local leaders worry about an impact on taxpayers.
Vikings Trade Proposal Turns Heads Ahead of Packers Showdown
Minnesota could ditch the former top-ten pick as Jim Harbaugh emerges as a potential lifeline, offering the struggling quarterback a fresh start with the Los Angeles Chargers.
Dianna Russini’s Next NFL Move Takes Shape as Barstool Sports Emerges as Favorite
Dianna Russini may not be away from the NFL spotlight much longer.Five months after leaving The Athletic, Russini is “absolutely” planning a return to sports media and has been discussing several potential opportunities, according to a new report from Front Office Sports.And one possible landing spot has quickly separated itself from the pack.Front Office Sports’ […] The post Dianna Russini’s Next NFL Move Takes Shape as Barstool Sports Emerges as Favorite appeared first on HEAVY.
Referee announced for Packers’ Week 1 matchup vs. Vikings
Green Bay gets one of the most flag-happy refs for their Week 1 opener against a divisional opponent
Adult Post-operative Mental Health Outcomes Following Abdominal and Orthopedic Surgeries: A Scoping Review
Poor mental health has been shown to negatively impact surgical outcomes; however, the impact of surgery on mental health remains under-investigated. Therefore, in this scoping review, we aimed ...
Superheroes Health Fair helps El Paso families start the school year healthy
Texas Tech Physicians of El Paso event connects more than 300 children and families with healthcare, backpacks and community resources
iPhone Ultra, iPhone 18 Pro, and More: Apple's September 9 Event Preview
Apple's September event will take place on Wednesday, September 9 at 10:00 a.m. Pacific Time. Apple will announce its 2026 iPhone lineup, and this year is a big one. Along with the slab-style iPhones we've been using for years, Apple is going to debut its first foldable device. We'll also get new Apple Watches, a new set of AirPods, and possibly some other surprises. Subscribe to the MacRumors YouTube channel for more videos.
15 discouraging hours with Onimusha: Way of the Sword, and 10 brilliant ones with He Who Watches
In the last few weeks, while playing some video games that I might review, I emailed two cries for help. I sent the first to a rep for Capcom, confessing that the company’s samurai game Onimusha Way of the Sword (out today for PC and console) was crushing me. “Feels like I’m playing ‘hard’ mode, not ‘normal,’” I wrote. “And I don’t want to have to knock it down to “story”. I’m exploring, trying to level my gear, but these two-phase boss fights with no mid-fight checkpoints are brutal.” I wagered I was only about halfway through the game, if that. I wasn’t sure I could keep up with the steepening difficulty curve. Was I missing something? Then, on Monday, I took some photos of some puzzles that were baffling me in the mind-bending He Who Watches (out now on PC), wrote out lengthy descriptions of how I’d been trying to solve them and asked Bobby Vanden, the game’s solo developer, for a nudge in the right direction. I told Vanden I’d spent hours on these puzzles. “I’m stuck in triplicate,” I told him. Could he tell me if the solutions I was attempting were even on the right track? I didn’t mention that the puzzles—coupled with major time pressures from other work—were stressing me out so much that playing the game was giving me headaches. This double dose of panic was unusual. I’m used to managing a workload full of reporting and reviewing, used to a crowded schedule and the need to stay calm amid the bustle. But I was stressed about these games. No one was forcing me to review them, nor even play them. I’d simply found them interesting enough to start, hoped they’d be interesting enough to write about and I’d sunk hours into them assuming I’d made the right call. Suddenly, however, I felt trapped. I was emailing for a way out. Above: This guy took me about an hour to beat. The feedback I got from Capcom confirmed my fears. They didn’t say it, but I will: Onimusha Way of the Sword is not for me. It’s a brutally hard game in need of a normal difficulty level. It’s a game that spikes so severely during its abundant boss fights—yet offers such flawed ways to improve when outside of them—that it feels like a bait-and-switch. In the new Onimusha, you play as famed samurai Musashi Miyamoto, aided by a magical soul-absorbing gauntlet that is possessed by a lady who offers advice. (Way of the Sword is a continuation of Capcom’s long-dormant Onimusha series, but that set-up had me wondering if the company was cribbing from their ill-fated Bionic Commando reboot; read about “wife-arm” when you get a chance). Way of the Sword is partially set in 17th century Kyoto, an explorable city where Miyamoto can fight demons, help civilians and eventually rescue ghostly dogs. The city evolves over time, with new mini adventures and obtainable loot on offer, all feeding into systems that promise to upgrade your gear and sword-fighting skills. Upgrades, however, are so incremental as to be imperceptible, causing the exploration of Kyoto to feel like inconsequential busywork. From that hub, players can go on linear missions into forests and old temples, where they will encounter many of the game’s tough bosses. Combat in Way of the Sword is akin to many modern melee games. Players are asked to mix attacks with dodges and parries. They’re encouraged to deplete an enemy’s stamina bar in order to do greater damage to its health bar. The old Onimusha games’ signature move was the issen, a counter-attack so sudden it’s all but pre-emptive. You strike just as they begin to strike toward you, beating them to the cut. By definition, the issen is a high risk move, leaving you wide open to pain. It feels risky in the game, especially against bosses, who can maul you in just a few blows. A game might train you to perform an issen well by offering a variety of lesser enemies who are not as tough as the boss but get close. Or it might offer a toehold against bosses by saving or checkpointing the player’s progress when a boss’ first health bar has been destroyed and before the second health bar appears. It might offer the less skilled player a chance to over-level their character, should the player simply commit to playing through its optional sidequests. Way of the Sword does none of this. Fighting its trivially easy grunt enemies and then its ferociously adept bosses is like playing a game of chess where I’ve got a rook, while the opposing side is all pawns and five queens. Bosses simply don’t checkpoint. You may be able to clear a boss’ first phase without taking much damage. Good for you. Do it again, every time you fail the second phase. As for the the central Kyoto hub, I kept pace with all of its added side activities and never felt like I was overpowered. Bosses could still easily buckle me. The new Onimusha, I concluded, is just too discouraging to keep playing. The advice I got from Capcom had been well-intentioned. They reminded me of the game’s various systems. They alerted me to an optional assist that flashes recommended button inputs (basically: counter this move; dodge that move). It was a little helpful. So was dropping down to “story mode,” which I tried last night. Story mode turns on those button prompts by default. It makes countering and dodging way too easy, nearly automatic. I don’t consider myself a master of action games like these, but I’ve cleared the likes of God of War, Stellar Blade, Star Wars Jedi and others of sub-Sekiro difficulty and had a fun time doing so. Not here. Not yet. Unless they patch Onimusha: Way of the Sword and add a middle difficulty or just checkpoint the damn bosses when they’re between health bars, my streak of loving Capcom games released in 2026 will likely end at two. It’s a shame, because I was having a good time finding those ghostly dogs. And then there’s He Who Watches, a phenomenal first person puzzle game with Portal vibes, except instead of a portal gun you’ve got a magical bow that shoots one arrow that can activate switches or be used to drag blocks. The twist is an actual twist: you can also walk on walls and the ceiling, reorienting gravity as you do, thereby placing blocks onto those other surfaces. Walking on walls and ceilings to solve problems is really the best thing. Would that I could in reality. He Who Watches consists of locked-room challenges, each brief enough to only require about a minute to actually solving, though it will take five, 10, eventually 30 minutes to figure out said solutions. They are not obvious! It’s a game of layered mechanics and shocking solutions. For example, see if you can follow this: You can drag a block to a wall. Then you can walk on the wall, which now feels like the floor, and drag that block across the wall. Later, back on the floor, you might realize you can look up. The block is still on the wall, stuck to it. You can shoot your magic arrow to its underside. Doing so creates a tether, so that you can yank the block off the wall and carry it, as if it were a balloon, into the spot where you need it to be to solve the puzzle. Here, watch Vanden explain some of the game’s basics in this launch trailer: As with any great puzzle game, the solutions to He Who Watches’ puzzles elicit relief and amazement. Oh my god, that worked! I didn’t even think that could be possible! Learning to solve the game’s puzzles feels like learning magic. But, oh, does the game get hard. Its Steam reviews, mostly glowing, are full of players remarking how quickly He Who Watches made them sweat. Wrote one: “loving this one already although my brain is hurting!” Wrote another: “As you get further in the game it feels like you need an IQ level of at least 120+.” Vanden has shown some mercy. Each locked room puzzle includes an optional junior version of the puzzle, meant to teach you. Difficulty nevertheless ramps severely. By the time I was emailing Vanden for help, I was struggling to even clear one of the hint puzzles. When I messaged him, my stress was exacerbated by strange things I’d found in the game’s various hubs: suspicious passageways, odd blocks and some intriguing locked doors. These were hints of secrets, I realized, yet I sensed I needed to play further into the game to understand them. I was stuck, but I wanted to see the rest. Vanden offered to give me the exact solutions, to solve those three puzzles for me, but first he gave four nudges. Three were for the specific puzzles, but his best hint was for all and ultimately proved to be a terrific life lesson: go back a bit, he suggested. Do the puzzles right before those. They were teaching you something. Focus on what their lesson was. Don’t rush, in other words. Recognize what you’ve accomplished. Build off of that. I did so. I absorbed the lessons. I saw those three tough puzzles in a new light. I solved one the night after he wrote back, another the morning after. I left a third for another time. I didn’t need it and I wanted to plunge deeper into the game, closer to the moment when I was sure I could start unlocking those secret doors. My head stopped hurting, too. He Who Watches feels special. It’s got more challenges, and I’m undeterred. It’s also nice that its puzzles don’t have a surprise second health bar. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: In brief… 🎮 Ilari Kuittinen, co-founder of Helsinki-based Housemarque (Super Stardust HD, Resogun, Returnal) has stepped down from his studio, after a 31-year run, saying he’s “ taking a rare and well-deserved breather.” Sony purchased Housemarque in 2021, and the studio released its newest game, Saros, earlier this year. Trend-watch: Sony-owned Insomniac saw its founder Ted Price retire in early 2025, after a 30-year run. Sony-owned Sucker Punch saw its co-founder Brian Fleming step down in late 2025, after a 28-year run. 👀 Savvy Games Group chief Brian Ward is stepping down from the Saudi-government-backed games conglomerate, Bloomberg reports. No word on a long-term successor yet, nor if this augurs any closer integration between Savvy and Electronic Arts. EA was purchased by a consortium led by Saudi’s sovereign wealth fund, in early August. 💿 Square Enix has denied a Japanese media report that the company was planning to go private. In very different Square Enix news, the company revealed that the physical version of Final Fantasy VII: Revelation, the April 2027 finale of its radical remakes of FFVII, will include just one disc in its case, requiring a download for the rest. The first two FFVII remakes in the trilogy shipped on two discs apiece. While Square hasn’t commented on the reason why, a feature here in Game File last month broke down the processes and costs for physical games. The expense of a second disc comes out of the game publisher’s cut of each copy. Square could be saving in excess of a dollar a copy with this move. 🟥 Grand Theft Auto IV’s 26-minute ’‘extended look” gameplay showcase that premiered on Netflix last week—and was exclusive to the platform for six hours—drew 31.1 million views in its first four days, the streamer announced. (Netflix calculates views as total viewed hours divided by runtime; excludes replays). Compared to YouTube: The version that later premiered on Rockstar Games’ YouTube channel is sitting at 22.6 million views after seven days (YouTube’s more liberal counting system tallies anyone who viewed even just the first few second.) Compared to other Netflix mega-events: Last year, Stranger Things season 5’s first four episodes, which debuted together, drew a record 59.6 million views in their first few days on Netflix. For more of a live event type of comparison, in 2024, the Jake Paul vs. Mike Tyson boxing match drew 65 million concurrent streams as it happened; Netflix didn’t release live numbers for the GTA premiere. ☁️ Microsoft is changing the way it charges for cloud gaming, from an all-you-can-play offer for Xbox Game Pass subscribers, to caps for the subscription’s tiers (15 hours per month at the Ultimate tier), with the option to buy more hours in bulk beyond that. The company also said it will sell batches of cloud gaming time to non-Game Pass subscribers, details TBA. Microsoft does not release figures for cloud game usage, but said its changes would impact 4% of Game Pass subscribers. That implies a small portion of its subscribers exceed the 15-hour monthly mark. Cloud gaming offers the promise of playing games without the need for console or PC hardware, as the graphics, sound and controls are all transmitted via a streaming connection. Microsoft notes that its cloud gaming service can be used for a range of things, including Xbox One players using it to play newer-gen Xbox Series games via streaming; and people playing games via streaming, sans any console, “in markets where consoles are less available or affordable.” (That latter use case could even be relevant in Xbox’s home market soon, as console prices keep rising.) Take Two Interactive chairman Strauss Zelnick recently told investors he expects game-streaming tech, which has been only lightly adopted by gamers for over a decade, to be widely used within three years. 🇺🇸 The Trump administration has published multiple agenda-driven web video games to the White House’s website. One called Build The Wall partially clones Tetris as it asks players to build a wall to stop a “zombie border siege.” While actual Tetris involves clearing lines and basically not building a wall, the Trump-backed game omits the line-clearing aspect (and omits the fun as well). On Instagram, Tetris’ official license holders reacted by stating: “At Tetris we believe in the power of connection and bringing people together, not dividing them. To our fans everywhere: we love you, we see you, and we’re grateful to have you in our community. P.S. The Tetris Company was not involved in the creation of ‘Build the Wall.’ P.P.S.: We take copyright infringement very seriously.” Item 3: The week ahead: Tuesday, September 8 Game releases: Mewgenics (consoles; already out on PC) is an engrossing tactical combat game (with cats). It is getting its console port right after the release of a Star Wars tactics game and ahead of the late September launch of a Fire Emblem–a bumper crop for the genre. Wanderburg (PC) is an auto-shooting game like Vampire Survivors, but you’re a castle on wheels Event: Nintendo airs a 30-minute Nintendo Direct (10am ET) focused on The Legend of Zelda’s 40th Anniversary. A full unveiling of the upcoming remake of The Legend of Zelda Ocarina of Time is expected. Will they also show footage from next year’s live action movie? Tease the next big 3D Zelda? Add Link to Mario Kart World? Shadow-drop a new Tingle game? Wednesday, September 9 Event: Nintendo again! On this day, they’re planning to air a 45-minute Nintendo Direct (10am ET) focused on games heading to Switch 2 this winter. Followed by about an hour of gameplay demoed by the company’s Treehouse team. The September Nintendo Directs are always some of the year’s biggest. The 2025 edition included announcements of several major 2026 Switch/Switch 2 games: Pokémon Pokopia, Mario Tennis Fever, Yoshi and the Mysterious Book, Fire Emblem Fortune’s Weave. Plus the return of the Virtual Boy. Friday, September 11 Game release: EA Sports NHL 27 (PlayStation, Xbox) is a hockey game. There are so few that an indie studio that had been making wacky sci-fi first-person shooters just announced that, hey, we’re going to fill a void and make a hockey game for PC.
UVM Health opens new outpatient clinic with leader in suicide care at the helm
The 100-patient clinic seeks to expand Vermont’s capacity to treat suicidal thinking while also broadening research into the condition.
Packers TE Tucker Kraft Predicted to Have Major 2026 Season
The Green Bay Packers could be preparing for another breakout campaign from Tucker Kraft, with a bold projection placing the young tight end among the NFL’s most productive pass catchers in 2026. After emerging as a major part of Green Bay’s offense, Kraft enters the new season with expectations that extend well beyond his position. […] The post Packers TE Tucker Kraft Predicted to Have Major 2026 Season appeared first on Gridiron Heroics.
UT Dallas introduces new bachelor’s degree in materials science
The University of Texas at Dallas launched a new bachelor’s degree in materials science and engineering this fall, according to a news release from the university.
100 Years Strong: American Savings Bank’s Century of Community Impact
This year, American Savings Bank (ASB) celebrates 100 years of serving and investing in Hawai‘i’s residents, businesses and communities. To reaffirm its
Computer Science Tops College Majors by ROI, Study Finds
An Investopedia analysis reveals computer science majors earn nearly $35,000 more annually than typical graduates, achieving the highest ROI at 3,143%. Theology and religion majors have the lowest ROI but lower unemployment. Despite rising graduate unemployment and AI impacts, all majors show positive ROI.
Health Brief: Pentagon-NIH pact raises questions
Plus: Congress has little time to move health care policy, as Democrats formulate ambitious 2027 agenda
Erie organizations, businesses rally together to help those impacted by storm
Throughout the devastating damage, one positive thing remains true: the people of Erie will always be there for each other. With hundreds of households left without power, organizations across the …
Who pays if PEEHIP’s rising health care costs outpace state funding?
MONTGOMERY, Ala. (WBMA) — Alabama’s public education health insurance plan says it needs another $222 million in funding next year just to maintain current bene
Man sentenced to prison following shootout inside Montgomery business
A man has been sentenced to 20 years in prison for his role in a 2024 shootout inside a Montgomery package store.
Trump says he will spend some, not all, super PAC money on midterms
Republicans have fretted over his war chest sitting on the sidelines. The president says he plans to hold onto some of the money for 2028.
Elon Musk makes his first spending push in key midterm races
The super PAC of Musk, the world’s richest person, began in September 2026 to unleash what is expected to be a $100 million-plus war chest to help the Republican Party in the midterms.
Gloria Steinem appreciation: Celebrating a rock star of revolution
Gloria Steinem always listened more than she spoke, which is one reason her words had such lasting impact.
Packers GM Shares True Feelings on Dolphins Quarterback
Green Bay South has become a popular nickname for the Miami Dolphins this offseason. That originated after the Dolphins hired Packers defensive coordinator Jeff Hafley as their new head coach and Packers vice president of player personnel Jon-Eric Sullivan as their new general manager.Miami did not stop there, as they then signed former Green Bay […] The post Packers GM Shares True Feelings on Dolphins Quarterback appeared first on HEAVY.
Sonoma County Indian Health Project secures expansion space as large clinic project delayed
Sonoma County Indian Health Project leases new space as temporary relief while the massive Santa Rosa clinic project faces delays.
A&M System names Barton vice chancellor for business affairs
Texas A&M University System’s board of regents officially appointed John Barton as vice chancellor for business affairs. He had been serving as interim vice chancellor since January.
Pastry chef bringing a taste of the Pacific Northwest to some notable Detroit storefronts
Detroit's Core City is set to get an influx of new food options from one chef.
Update: What We’re Watching, Sept. 4, 2026
This update covers the latest federal health policy news and its potential impact on Kansas.
Brockton college to open first renovated building in 60 years
A Gateway City college is opening its first new academic space since it was established 60 years ago.
Commercial Spacecraft for NASA’s Swift Boost Continues Tech Demo
This week, Katalyst Space conducted in-space tests and maneuvers to exercise the capabilities of its robotic servicing spacecraft, LINK.
TUSK Practice Sales Releases Q3 2026 Behavioral Health Market Report
TUSK Practice Sales ("TUSK"), the premier healthcare-focused M&A Advisor, released its Q3 2026 Behavioral Health Market Report. The report reviews transaction activity across the behavioral health industry from the first and second quarters of 2026, as well as the forces impacting buy-side sentiment and transition options for practices in today's market.
Old Maxwell's space in Redding 'Buzz'-ing, and a business on the move
Hype for GTA 6 is giving PS5 and Xbox console sales a much needed 30% boost
The GTA 6 Extended Look on Netflix was huge - so much so that it caused a sales spike for both Sony's PlayStation 5 and Microsoft's Xbox Series X/S.
Packers can be optimistic about forcing turnovers in 2026
If the Packers are even average, they should do better at creating turnovers.
Dodgers Can’t Afford to Lose Momentum vs. Nationals
After a stinging setback at home, the Los Angeles Dodgers must stifle a surging Washington Nationals squad to keep pace in the high-stakes race for baseball’s best overall record.
Chiefs ‘X-Factor’ Predicted to Make Significant Impact in 2026
The Kansas City Chiefs have a lot of impressive young talent on their roster.That is especially true on the defensive side of the ball. Players such as Peter Woods, R Mason Thomas, Jeffrey Bassa, Mansoor Delane, and Nohl Williams are all either rookies or second-year guys who should have big roles within the unit this […] The post Chiefs ‘X-Factor’ Predicted to Make Significant Impact in 2026 appeared first on HEAVY.
The MacRumors Show: iPhone 18 Pro Event Expectations
Ahead of Apple's "Surprise and shine" event on September 9, we talk through everything to expect on this week's episode of The MacRumors Show. Subscribe to The MacRumors Show YouTube channel for more videos The event begins at 10:00 a.m. Pacific Time at the Apple Park campus in Cupertino, California, and will be streamed on Apple's website, on YouTube, and through the Apple TV app.
GOP consensus elusive on timing, scope of data centers bill
WASHINGTON — As anger mounts over the impacts of data centers, Republicans are wrestling with legislation that would address concerns over increased electricity and water demand that many voters associate
Shoppers buying online while drunk is big business—but who is responsible?
One Sunday morning, Juliet* woke up to a delivery driver with a large package that she had no recollection of ordering. She was quick to dismiss it as an e-commerce mistake before the card inside helped ...
Playing Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights
Action-RPG Exodus shows flashes of real creativity, but risks coming off as a less characterful Mass Effect shooter. Here's our hands-on impressions.
Sony Factory Will Still Have Significant PS5 Disc Manufacturing Capacity After Physical Media Deadline
Production will decline by 10%, not to 10%
Healthcare Partnership Expands Nursing Capacity by 77.5%
More students are enrolling in nursing programs at Cape Fear Community College (CFCC) and UNCW, thanks to a community partnership funded by The Endowment. Nursing enrollment capacity has increased by 77.5% since 2023, according to the New Hanover Healthcare Career Partnership (HCP), representing a significant step toward addressing healthcare workforce shortages in New Hanover County and southeastern North Carolina.
PDS Health and United Concordia Launch Saliva Screening Pilot
United Concordia Dental and PDS Health®, leaders in oral health and dental-medical integration, respectively, launched a saliva screening pilot in Southern California earlier this week that aims to improve oral health and overall health by investigating the screening’s impact on periodontal (gum) disease management. According to the Centers for Disease Control and Prevention (CDC), more than 40% of U.S. adults over the age of 30 have some form of gum disease. Left untreated, this condition can lead to tooth loss and infections and is associated with systemic conditions such as heart disease, stroke and diabetes. “Gum disease is not just an oral health issue. It’s closely connected to a person’s well-being,” said Ed Shellard, DMD, president and CEO of United Concordia. “This partnership with PDS Health underscores our shared commitment to dental-medical integration and allows us to empower patients with on-the-spot data about the current status of their gum health.”…
Redesigning Urban Green Spaces for Nature-Based Healthcare
Doctors are increasingly mandating time in nature to treat patients' chronic diseases, mental health disorders, and sedentary lifestyles.
10 life sciences startups selected for accelerator program
Seven of the 10 companies participating in the fall cohorts of MassBio and SCbio’s Drive program are based in the United States, including four in Massachusetts.
Is HireQuest (HQI) Stock Outpacing Its Business Services Peers This Year?
Here is how HireQuest, Inc. (HQI) and Repay Holdings (RPAY) have performed compared to their sector so far this year.
Pinellas Community Foundation CEO speaks at business social
The organization is exploring local impact investing.
Exodus Narrative Director Explains Romance, Relationships, and Mass Effect Comparisons in New Sci-fi RPG
The upcoming space opera RPG Exodus has drawn a lot Mass Effect comparisons, and its narrative director worked on both. He explains their differences and more.
Learning from the Trees
At a joint field school on Allen Island, Colby and UMaine researchers use dendrochronology, or tree-ring science, to unlock stories of climate, landscape, and human impact
Cramer Says the Snack Business Is Bad. Mondelez and Smucker Did Not Get the Message.
Jim Cramer called Campbell's snack quarter a nightmare and warned the whole category is broken, but two other packaged food giants reported something very different this week and raised their dividends to prove it.
Indigenous Cannabis Industry Association Receives Community Partnership Award
The Minority Cannabis Business Association presented the award, recognizing the ICIA for bridging the gap between policy and community leadership.
Astrophysics smallsat begins science mission
The first in a new class of small NASA astrophysics spacecraft has started operations, providing both science data and lessons for future missions.
Retailers React: How has the weather impacted your business?
In this week's edition of Retailers React, we asked flooring dealers: To what extent has the weather impacted your business?
Healthcare Dealmakers—UHS closes Talkspace acquisition, Sanford's North Memorial deal clears and more
Healthcare mergers and acquisitions are in no short supply as providers, health tech companies, payers and other industry players look to expand their businesses and gain a competitive edge. | Sword Health nears Headspace all-cash acquisition, HCA Healthcare adds dozens of Texas urgent care centers and more healthcare merger and acquisition news from August.
HERA Director-General visits Indonesia to strengthen health cooperation
The Director-General of the European Commission’s Health Emergency Preparedness and Response Authority (HERA), Dr Florika Fink-Hooijer, met with Indonesia's Minister of Health, H.E. Budi Gunadi Sadikin, in Jakarta on 4 September 2026. Discussions centred on Indonesia's expansion of surveillance capacities, including genomic sequencing as well as local manufacturing capacity. There was a clear commitment to work together on wastewater surveillance going forward. Earlier that day, Director-General Fink-Hooijer, met with the Secretary-General of ASEAN, Dr Kao Kim Hourn, at the ASEAN Secretariat to discuss health emergency preparedness and response to emerging health threats, and to explore deeper cooperation between the EU and ASEAN. More info on the meeting at the ASEAN Secretariat: https://link.europa.eu/HdVV7q
Sony's PlayStation disc plant is losing 10 percent of its volume in 2028, not 90
Sony’s PlayStation disc plant is losing 10 percent of its volume in 2028, not 90 Sony won’t license disc pressing to anyone else, Microsoft does, and a former PlayStation boss thinks that’s the whole problem. When Sony DADC chief Dietmar Tanzer spoke with an Austrian broadcaster in July about PlayStation disc production at the Thalgau plant, a number of press outlets misunderstood the report, writing that production would fall to a tenth of current levels. It won’t. Sony DADC confirmed to Game this week that the figure is a 10 percent decline, not a decline to 10 percent. “To clarify and avoid any misleading information: in that statement Dietmar anticipated an overall product volume decline by 10 percent, not a decline down to 10 percent,” a spokesperson with Sony DADC told Game. That figure covers 2028. Tanzer didn’t put a number on the years after, and the spokesperson declined to comment further. What we do know is that on July 1, PlayStation announced that physical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028 and that the transition has no impact on games that have already released in disc format or will be releasing in disc format prior to that month. “So, there will be reorders going to the market after January 2028,” the Sony DADC spokesperson said. “For details around that I would ask you to liaise with the PR team from PlayStation, as we can’t speak or comment on their behalf.” PlayStation officials did not respond to questions about reorders or other disc-related matters. But I did recently speak with Shawn Layden, Game Industry Strategic Advisor and former chairman of SIE Worldwide Studios, who called a future without physical PlayStation discs “depressing, but solvable.” then added, “I think.” The chief hurdle to third-party manufacturing of collector’s editions or any other version of a PlayStation game disc is that Sony owns the proprietary process to press those discs, Layden said. “And unless they decide or determine a way to license that to some of these bespoke disc manufacturers, there’s no way to make it happen,” he said. Layden was careful to add that he understands the concept but doesn’t have “line of sight on the particulars.” “Depressing but solvable, I think.” — Shawn Layden Microsoft already licenses replication to outside plants. Xbox discs are pressed by manufacturers Microsoft certifies as Authorized Replicators, a term defined in its publisher agreements, with the approved list set at the company’s sole discretion and Microsoft retaining the right to halt manufacture. The structure is still in place today: publishers select an Authorized Replicator in Partner Center and submit a bill of materials created with a Microsoft representative. Sony, by contrast, presses PlayStation discs through Sony DADC, its own manufacturing subsidiary. No one I spoke with said they were in discussions with Sony about doing that, and PlayStation hasn’t responded to questions about whether it would be open to a licensing deal. There is an obvious reason Sony might not want to. Niko Partners analyst Daniel Ahmad pointed it out on the day of the announcement: it’s a platform-led decision, he wrote, designed to cut costs, eliminate the resale market, and drive all revenue through the PlayStation Store. The math is not subtle. On a $70 third-party game sold through the PlayStation Store, Sony keeps $21. Sold at retail, Ahmad says, it earns about half that. Licensing disc replication to an outside manufacturer might not be worth it. And even if it were, it seems unlikely that such a deal would come from boutique companies like iam8bit, which sells collector’s editions of video games. “We would absolutely love to find a way forward to continue making physical PlayStation games,” said Jon Gibson, co-owner and co-creative director of the company. “We are big believers in giving humans the option to truly own media. If we can play a role in helping make that a reality for the future of PlayStation games, count iam8bit in!” If it were to happen, it would most likely be with a company like Conectiv Supply Chain Solutions, a Memphis-based manufacturer of optical discs and vinyl records that also runs third-party logistics, fulfillment and distribution for packaged media. The company, which was formed in 2025 when Los Angeles private equity firm Variant Equity Advisors purchased Vantiva’s Supply Chain Solutions division, traces its lineage back to Technicolor. When it sold the division, Vantiva described the business as having served video game creators for more than 25 years. Conectiv is also buying, not shrinking. Last month it acquired SDS, the distributor for Universal and Warner Bros. home entertainment, consolidating those studios’ packaged-media pipeline from pressing plant to retail shelf. I reached out to Conectiv and its CEO, but haven’t heard back. Layden pointed to music and books in our discussion about the ongoing value of physical media. “No one ever saw the comeback of cassette tape,” he said. “And vinyl didn’t so much come back. The flame went down, the fire’s dying, but the ember was always there, and it just kind of came back. Much like the book business. We thought we’d all be on Kindles right now. “I believe that physical media is crucial and important. One of the things that makes us gamers, one of the core game mechanics, going back to the beginning of time, is collecting stuff. “Did you get all the diamonds in Crash Bandicoot? Did you get all the stars in Mario? And we like to collect our games. And we have a game shelf. And we put all our boxes up there. And if you’re super hardcore, when you buy a game, you buy two copies, right? One stays in the shrink wrap, and you play the other one. What happens to that important cultural part of the gaming world? You know, we buy the steelbook and the three-disc Final Fantasy set and the figurine and, you know, you can’t download any of that. “What happens to that?” And Layden believes it shouldn’t have been a revenue question for PlayStation. “This was a core thing to the experience of our most devoted fans,” he said. “Yeah, it’s fan service. Why would we take that away? Well, we can’t afford to. It’s already 120 bucks, you know, limited edition special purchase onyx box version of whatever, and those sell at a higher rate than the box selling at $69.99 does. So yeah, the market has said they will continue to buy them. You’re just saying you just don’t want to make them anymore.” Layden said he was recently talking with someone about these sorts of business decisions and how they’re made. Too often, he said, it’s all about the financials and nothing else. “OK, we can do this and save this much money, or we can invest this to look at that outcome, or we can do this and have this happen over there, or move this team to Sri Lanka,” he said. “But each one of those, someone also has to have a ledger there saying, ‘OK, what is the brand impact from that move?’ “Iif you can’t resell it, do you really own it?” — Shawn Layden “If we do that, dollars and cents work out. I get it. That’s just math. But what’s the brand impact? Are people going to say, ‘Good move, you guys?’ Or are they going to say, ‘We hate you guys. Quit doing that.’ And sometimes they say, ‘We hate you.’ Then you take a note and say, OK, how much of that can we live with? How much ‘we hate you’ is OK. And when does it go over the line? “I see a lot of companies making decisions which, objectively speaking, I don’t know what the dollar end of that was for you, Mr. Company, but your brand value just dropped 30 percent. So I hope it was worth it.” Of course, shifting to a digital-only model for games raises other issues beyond simply wanting to collect. The biggest is ownership. Layden pointed out that once you go to a streaming-only or download-only model, it’s just a digital footprint on a hard drive. “What does ownership mean anymore?” he said. “It’s a genuine question. Well, in fact, it’s not even a question anymore. It’s like you are shifting the model from ownership to accessibility. “And what’s always been true, which people forget, is you’ve never been able to sell your iTunes library. And you can’t sell your PlayStation download library. So if you can’t resell it, do you really own it?” The touching tribute found in the credits for Star Wars Zero Company. Resonance: A Plague Tale Legacy Interview and Hands-On with a Minoan Masterpiece Star Wars Zero Company hands-on: Attack Astromechs, permadeath, and delightfully fatal Rube Goldberg tactics Control Resonant opens up as you get stronger — and as characters start trusting you
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