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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:33 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:33 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:33 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:33 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:33 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:33 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:33 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:28 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:28 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:28 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:27 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:26 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:26 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:26 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:26 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:19 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:07 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:07 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:07 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 7:05 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:58 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:58 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:58 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:58 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:58 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:48 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:48 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:47 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:47 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:47 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:47 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:40 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:25 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:22 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:22 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:22 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:22 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:15 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 6:11 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 5:52 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 5:51 PM EDT β€’ Sports β€’ uco.es
Ubisoft plans cuts at German studios, adding to wave of workforce reductions

Ubisoft is planning to reduce its workforce in Germany, where it operates a trio of studios, by about 100 workers, Game File has learned. The company wants to offer employees buyouts to, should enough people accept, avoid having to lay anyone off. β€œIn Germany, we initiated discussions with the Works Council last week regarding a proposed voluntary departure plan across Ubisoft Dusseldorf, Ubisoft Berlin & Ubisoft Mainz,” a company rep told Game File. A β€œworks council” is a union-like group representing employees. β€œThe voluntary plan is the primary measure being proposed to support the intended organizational changes,” the Ubisoft rep added. The company declined to confirm the scale of the potential headcount cut. Of the impacted studios, Mainz might be the best known to the public. It leads development of the Anno series and shipped the well-reviewed strategy game Anno 117: Pax Romana in November 2025. Berlin and Dusseldorf operate as support studios within Ubisoft’s creative network. Berlin recently supported the development of Rainbow Six Siege and the Rayman Legends Retold remake. Dusseldorf also contributed to those projects, as well as The Settlers and Ubisoft-branded escape rooms. Dusseldorf is the biggest of the three studios, with some 400+ workers, compared to just over 100 at the other two, a source familiar with the reductions and the teams told Game File. More than half of these new reductions of about 100 people are expected to happen at Dusseldorf. The planned cuts were announced at a town hall for the German studios on Tuesday of last week. In an email follow-up, the studio group’s managing director, Benedikt Grindel, said the cuts were intended to β€œbest position our German studios for the future... with a clearer focus on their role, capabilities and organizational setup needed for the work ahead.” The email was an echo of the past. In January 2025, Grindel had emailed the Ubisoft developers in his region (or studio β€œzone”) to explain that a round of 185 cuts at the time, including about 65 at Dusseldorf, were β€œessential to improve our operational efficiency and ensure the long-term sustainability of our studios, the zone and the company.” A half-decade of continued job cuts Ubisoft has been aggressively cutting its headcount for years. At the end of September 2022, it had 20,729 workers. By the end of March 2026, that total was down to 16,590. Studio management is trying to trim costs as it grapples with a changing industry and a drought of releases, let alone hits. The company announced earlier this year that it had reduced its costs since 2022 by β€œnearly €325 million” ($362m) and planned to lower them through 2028 by another €180 million ($200m). In June the company said it was closing down its Winnipeg and Belgrade studios and cutting roles in its Barcelona team. Even commercial and creative success hasn’t spared studios from this ongoing company-wide contraction. As Game File was nailing down details around the proposed cuts in Germany, Ubisoft management was informing workers of cuts in its Singapore studio, which shipped a hit remake of Assassin’s Creed IV: Black Flag this past July. Some 70 positions in Singapore are being eliminated β€œto align the studio with upcoming production needs,” per a company rep’s statement to Game File. In early 2024, a large team in the Singapore studio launched the multiplayer pirate game Skull & Bones. It performed poorly but has been supported with regular content updates since. Many of Ubisoft’s studios around the world are heavily subsidized via regional grants and tax breaks. Singapore had been among them for years, but received no such local assistance in the 12 months ending this past March. News of the Singapore cuts broke today alongside word that Ubisoft is also proposing the closure of RedLynx, pending negotiations with officials. The Finnish studio behind the motorbike series Trials was founded in 2000 and sold to Ubisoft in 2011. As reported by VGC (and corroborated by Game File), Ubisoft management told employees it could not come up with a new, sustainable assignment for RedLynx. The 2025 workforce at Ubisoft Dusseldorf were straight-up cuts. This time, Ubisoft is hoping the reductions at its trio of German studios will largely come from workers taking a payout to leave. The company offered such voluntary dismissals at its Massive Entertainment studio (The Division) a year ago. For the German studios’ buyouts this time around, Ubisoft and the Works Council had discussed a formula that’d pay a worker’s monthly salary multiplied by 1.5 and by the number of years they’ve worked at the company, according to Game File sources. The formula is still subject to negotiations with the Works Council and has not yet been part of an official offer to workers. It could be adjusted up or down, and it could be supplemented with additional bonuses. Asked about the floated payout formula, a Ubisoft rep told Game File, β€œThe terms of a potential voluntary departure program remain subject to negotiation with employee representatives. No final agreement has been reached, and we won’t comment on specific proposals while discussions are ongoing.” Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: Epic’s AI adventures Epic Games (Fortnite, the Unreal engine) is all-in on using AI to try to transform the way it makes video games and game-making tools. It’s leaders appear to be undeterred by any resistance among gamers and some game developers around generative AIβ€”and instead emboldened by advances, particularly in AI-assisted programming. A recap of the last three days: On Monday, Bloomberg reported that Epic management told workers last week that development of an upcoming game combining Star Wars and Marvel characters would be β€œAI first.” Employees would be expected to use AI models such as Claude to code the game. A manager told Epic’s developers there would be β€œ[n]o more hand-written code” and that art for the game would be β€œgenerated with full AI workflows,” per the outlet. Just ahead of that story running, Epic founder Tim Sweeney tweeted: β€œWe have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration. The aim isn’t to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.” In a follow-up, Sweeney predicted that most game development processes would be at least three times faster a year from now than they were in January 2026, thanks to AI. To a person on X who told him he was failing to read the room, Sweeney said: β€œMuch of the room wants it to be 2016 again, but it’s not. Our job, as the provider of tools and technology to much of the industry, is to design for the present that is and the future that will soon be.” On Wednesday, Epic announced it was releasing a faster launcher for its Epic Games Store marketplace. It did so by stating in a blog post as clear as could be that the launcher is an AI-enabled, vibe-coded project: Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher that’s way faster and more responsive than the current one, and has a new look. Programming is hard? That was unexpected phrasing from a company founded by a legendarily great programmer. Back in 2011, Sweeney told me that he’d picked up programming quickly as a kid and rejoiced at the power it gave him. β€œI could look at any program that anybody else had written and, with enough effort, build something cooler.” Item 3: The Xbox Labs experiment (and one of the people behind it) Microsoft’s Xbox division, which is flooding the zone with announcements lately, yesterday revealed a new internal tech-tinkering team called Xbox Labs. In the words of Xbox boss Asha Sharma Labs is β€œa small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience.” Conventional wisdom coming out of the announcement is that Labs is a team that’ll focus on ideas driven by generative AI. In her announcement, Sharma cited some of the dizzying achievements in tech and gaming over the past month as AI agents and other AI tools have been deployed to swiftly figure out how popular games work, then rebuild them and mix them up. She mentioned seeing ”games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support” and said β€œ[p]erhaps more surprisingly, we’ve seen many of the biggest games in the world have been remixed into the source code of another.” (Minecraft plus Elden Ring, for example, or Fortnite + Super Monkey Ball + Overwatch + Diablo + others.) Sharma also cited the work of Windows PC games being ported to run in browsers, a seeming reference to a recent AI-assisted fan port of Halo. Or perhaps Call of Duty or GTA. Sharma didn’t use the specific term β€œAI” in her memo, but she came close, citing AI β€œagents” and their potential for game-making tools that Labs could help craft: I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We’ve spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. When I asked an Xbox rep if Labs was an AI-centric team, they said genAI was not the focus, describing it as having a broader mandate for using new tech in new ways in gaming. As an example, they pointed to Xbox’s recently launched disc-to-digital gaming usage rights program. Microsoft didn’t specifically name anyone involved full-time in Xbox Labs yesterday, but on social media and LinkedIn, I spotted Adrian Mato IDing himself as leading the creatio of tools at Labs and talking up the launch. Mato first caught my attention in late September, when he said on X that he was β€œstarting to build a new team at Xbox focused on products and tools for how games get built and distributed as agentic tools become more capable.” At the time, he framed AI-based tools as a supplement to traditional game dev tools. β€œI don’t think we need to replace them,” he said. Since then, he’s publicly shown interest in AI and in games. He’s recently spent some of his X feed marveling at the power of AI agents and praising the lighting in the latest Gears of War. Following the Labs announcement yesterday, he enthused about the Xbox Labs’ stylish landing page. He wrote: β€œWe built some fun tools to art-direct shaders in real time, experimented with interactive ASCII art, and sprinkled in lots of tiny details. β€œMove your mouse to leave a colorful trail that reveals the original footage, or interact with the video to trigger bursts of particles. β€œA lot of love went into making it all feel just right. β€œMore to come”

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Oct 14 β€’ 4:31 PM EDT β€’ Technology β€’ gamefile.news
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 4:20 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 3:25 PM EDT β€’ Sports β€’ uco.es
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Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 3:20 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 3:10 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 2:52 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 2:51 PM EDT β€’ Sports β€’ uco.es
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SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 2:45 PM EDT β€’ Sports β€’ uco.es
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Valkyries reach record $100M in annual revenue as world's most valuable women's sports franchise

The Valkyries have become the first professional women's sports team to generate $100 million in annual revenue, adding another milestone to their second season that has drawn sold-out crowds and helped make the franchise, nearing a $1 billion valuation, the most valuable team in women's sports.

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Oct 14 β€’ 2:34 PM EDT β€’ Sports β€’ abc7news.com
😐 Neutral (14%)
YouTube Music launches new labels as AI-generated music floods streaming platforms

The label will appear on the player page and include songs entirely generated by AI or partially, such as involved in composition and vocals.

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Oct 14 β€’ 2:23 PM EDT β€’ Technology β€’ techcrunch.com
YouTube sticks new labels on AI-generated songs

Is this song AI?

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Oct 14 β€’ 2:22 PM EDT β€’ Technology β€’ theverge.com
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 2:22 PM EDT β€’ Sports β€’ uco.es
SCAI UCO | Virtual tour generated by Visitas Virtuales Granada

Virtual tour generated by Visitas Virtuales Granada

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Oct 14 β€’ 1:22 PM EDT β€’ Sports β€’ uco.es
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Oct 14 β€’ 1:21 PM EDT β€’ Sports β€’ uco.es
Gemini 4 Argon Arrives With Big Claims for AI Agents and Scientific Discovery

Google just released the new Gemini 4 Argon, which it claims can generate up to a million tokens in a single run, a big jump for long code migrations and multi-step agent work. Competitors top out around 128,000 output tokens per request, so based on that claim, Argon’s 1 million is roughly 8x higher. Argon […]

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Oct 14 β€’ 1:12 PM EDT β€’ Science β€’ hpcwire.com
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Oct 14 β€’ 12:54 PM EDT β€’ Sports β€’ uco.es
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Oct 14 β€’ 12:51 PM EDT β€’ Sports β€’ uco.es
Global Perspectives in Bangkok: The business of influence
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Oct 14 β€’ 11:37 AM EDT β€’ Business β€’ cnn.com
As data centers remain potent political issue, David Crowley offers plan to regulate artificial intelligence in Wisconsin

Crowley wants to limit AI chatbots for children under 13 and increase penalties for circulating AI-generated sexual images of minors

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Oct 14 β€’ 10:24 AM EDT β€’ Politics β€’ civicmedia.us
Owen Tripp, Included Health CEO: A Fortt Knox Update

Included Health CEO Owen Tripp told Jon Fortt that after its Firefly Health acquisition, the company is scaling the alternative health plans it launched in 2026. Tripp described a shift to performance-based contracts, where it shares in savings it generates rather than taking a flat admin fee. On its plan, 76% of the highest-cost members engage voluntarily, and he expects the market to shift within five years.

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Oct 14 β€’ 8:24 AM EDT β€’ Health β€’ cnbc.com
A Major Labor Boom in CNY? Not Here Yet

With so many major projects going on β€” Micron, I-81 viaduct and others β€” job growth is predicted to increase. But so far the number of jobs in the region has declined By Aaron Gifford [caption id=attachment_11065 align=alignright width=350] Amy Stage, deputy director at the Manufacturers Association of Central New York (MACNY): β€œFor us, the conversation isn’t just about filling jobs. It’s about creating sustainable pathways that help people see a future for themselves in manufacturing.”[/caption] The I-81 viaduct project in Syracuse and Micron facility construction in Clay are expected to create a major labor boom for Central New York. But for the time being, the number of jobs here has actually decreased in the past year. The New York State Department of Labor reported that, for the annual comparison of June 2025 to this past June, private sector jobs decreased by 2,200 or less than 1% to 260,000. Job gains were concentrated in leisure and hospitality (+700), private education and health services (+400) and other services (+300). Job losses for that annual period were reported in the areas of trade, transportation and utilities (-1,500); professional and business services (-1,000); financial activities (-500); mining, logging and construction (-300); manufacturing (-200); and information (-100). The public sector job count rose over 12 months, with most growth concentrated in education, the state Department of Labor reported. Looking ahead, the Central New York economy is expected to benefit from both the Micron and I-81 viaduct projects over a period of several years. Initial job growth is foreseen in construction and computer and electronic manufacturing. Spin-off jobs will be created in the areas of professional and business services, health care and education, the state Department of Labor said in an email response to Oswego County Business magazine. β€œPopulation growth tied to the buildout of Micron Technology semiconductor complex in Clay is also expected to bring more workers and residents to the region, increasing demand for transportation services,” the agency said. New York Department of Labor highlighted current or projected job growth trends in various sectors. An increase in defense-related contracts at local high-tech employers has continued to support employment growth in the computer and electronic product manufacturing sector and Micron is expected to generate thousands of direct and indirect jobs as the project progresses. This sector paid an annual average wage of $117,500 in 2025 and employment in the sector is projected to grow by over 60% through 2032, making it the fastest-growing industry in the region. Typical occupations in this industry include electrical, electronic and electromechanical assemblers, software developers and industrial engineers, the state agency reported. Specialty trade contractors include several different types of tradespeople β€” electricians, plumbers, pipefitters and steamfitters and HVAC (heating, ventilation and air conditioning) mechanics and installers. Many of these positions are trained through apprenticeships, the state Department of Labor reported. The Interstate 81 construction project is generating local jobs, including construction laborers, projected to grow at a 6.4% rate, and operating engineers and other construction equipment operators, projected to grow at a 7.3% rate over the next several years. Construction of the Micron Technology facility is also β€œcreating thousands of job opportunities that will continue over the next two decades,” the state agency reported. The specialty trade contractors sector paid an annual average wage of $86,200 in 2025. For Central New York, the challenge isn’t creating jobs, it’s filling them. Amy Stage, a deputy director at the Manufacturers Association of Central New York (MACNY), said meeting this unprecedented growth is a much larger task than just replacing retirees. β€œWe’re seeing workforce gaps at every experience level,” she said. β€œCompanies need entry-level employees, experienced technicians, supervisors, engineers and skilled trades professionals. The opportunity is tremendous, but we need more people entering these career pathways.” Employers are looking for people who can troubleshoot, read technical information, use computers and learn new processes, not just perform repetitive production work, Stage said. To address this demand, the MACNY created the Manufacturers Talent Institute, which aims to connect students and job seekers with meaningful career pathways while helping employers build their workforce. Twenty-one companies have so far signed up to provide opportunities for more than 800 students. β€œFor us, the conversation isn’t just about filling jobs,” Stage said. β€œIt’s about creating sustainable pathways that help people see a future for themselves in manufacturing.” Several manufacturing facilities in the region are in the midst of expansion: β€’ TTM Technologies, a leading U.S. manufacturer of advanced electronics and interconnect solutions for aerospace, defense and high-technology markets, which has a plant in DeWitt, completed its buildout of an additional facility, adding 400 jobs and expanding production of high-tech circuit boards for defense and critical electronics applications. β€’ In Cortlandville, the Byrne Hollow Crossing Plant, a dairy manufacturing and processing facility, is increasing its operations, creating 100 new jobs. β€’ The Chobani yogurt company is building a 1.4-million square foot dairy processing facility in Oneida County. This will create more than 1,000 good-paying jobs and double Chobani’s New York state workforce, Stage said. Stage noted several ways that local, state and federal governments can help spur manufacturing job growth in this region. Elected leaders and public agencies could work with industry representatives to create pre-apprenticeship and registered apprenticeship programs seeking to upskill workers and improve employee retention. New York state has a variety of grants, tax incentives and financing programs to support site preparation, infrastructure, workforce development and capital investment. The U.S. Department of Labor has a pay-for-performance incentive program that provides employers $3,500 per new apprentice hired and retained for 90 days. MACNY was previously awarded an $87,000 federal grant that will cover 25 apprentices at nine companies. The manufacturing skills gap in the United States, at its current rate, could result in 2.1 million unfilled jobs by 2030, according to a study by Deloitte and The Manufacturing Institute. In New York state, that gap is on pace to exceed 100,000 unfilled positions within six years. Manufacturing companies will be counting on more women to help fill that gap. While women make up half of the overall U.S. workforce, they only account for 29% of the manufacturing workforce in this country, Stage said. β€œPre-apprenticeship programs like Real Life Rosies help to bring awareness to the manufacturing industry to fill some of the gaps, but we have a long way to go and it starts with educating people at younger ages about careers in manufacturing and earn-and-learn opportunities,” she said. As for Micron, that $100 billion-plus project, considered the largest private investment in New York state history, is expected to eventually create up to 50,000 jobs throughout the region, factoring in the spin-off opportunities for construction and supply chains. The plant’s foundation was poured on July 9. β€œAs America celebrates its 250th anniversary, data and memory are foundational to the modern economy β€” and Micron is increasing our U.S. investments to more than $250 billion through 2035 to meet that moment,” the company’s president and CEO, Sanjay Mehrotra, said in a news release. Bechtel, Micon’s construction partner in the project, reported that 4,500 people will be employed to help build the facility, including skilled craft professionals, local union members representing various trades and apprentices. The Syracuse-based CenterState CEO organization tallies the regional labor force at 397,582 workers (Onondaga, Cayuga, Cortland, Madison and Oswego counties). Job growth isn’t limited to the Central New York region. For the larger area covering portions of the Mohawk Valley, the North Country, the Southern tier, and the western part of the state, there are 155,601 employees in the advanced manufacturing sector, and 155,275 construction workers. The agency’s 2026 Economic Forecast report noted that 41% of community and business leaders surveyed said a shortage of skilled workers in this area remains a problem, though 77% shared a positive economic outlook for the year ahead. Beyond the semiconductor and advanced manufacturing areas, local business leaders also see growth in small manufacturing companies, storage businesses, housing, unmanned flight technology and general construction. β€œProductive reuse of property,” the report said, β€œwill hopefully continue to preserve unique architecture while driving business.” The report identified several challenges for economic growth in the region, including an aging workforce, outdated equipment, the rising cost of raw materials and β€œthe disconnect between the speed of business needs and the pace of talent readiness.”

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Trump rally remarks in Alaska
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Las Vegas lands major convention for 2031

The three-year deal beginning in 2031 is expected to generate 62,000 room nights annually, with four Strip resorts and Allegiant Stadium serving as event hosts.

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