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Ubisoft plans cuts at German studios, adding to wave of workforce reductions
Ubisoft is planning to reduce its workforce in Germany, where it operates a trio of studios, by about 100 workers, Game File has learned. The company wants to offer employees buyouts to, should enough people accept, avoid having to lay anyone off. “In Germany, we initiated discussions with the Works Council last week regarding a proposed voluntary departure plan across Ubisoft Dusseldorf, Ubisoft Berlin & Ubisoft Mainz,” a company rep told Game File. A “works council” is a union-like group representing employees. “The voluntary plan is the primary measure being proposed to support the intended organizational changes,” the Ubisoft rep added. The company declined to confirm the scale of the potential headcount cut. Of the impacted studios, Mainz might be the best known to the public. It leads development of the Anno series and shipped the well-reviewed strategy game Anno 117: Pax Romana in November 2025. Berlin and Dusseldorf operate as support studios within Ubisoft’s creative network. Berlin recently supported the development of Rainbow Six Siege and the Rayman Legends Retold remake. Dusseldorf also contributed to those projects, as well as The Settlers and Ubisoft-branded escape rooms. Dusseldorf is the biggest of the three studios, with some 400+ workers, compared to just over 100 at the other two, a source familiar with the reductions and the teams told Game File. More than half of these new reductions of about 100 people are expected to happen at Dusseldorf. The planned cuts were announced at a town hall for the German studios on Tuesday of last week. In an email follow-up, the studio group’s managing director, Benedikt Grindel, said the cuts were intended to “best position our German studios for the future... with a clearer focus on their role, capabilities and organizational setup needed for the work ahead.” The email was an echo of the past. In January 2025, Grindel had emailed the Ubisoft developers in his region (or studio “zone”) to explain that a round of 185 cuts at the time, including about 65 at Dusseldorf, were “essential to improve our operational efficiency and ensure the long-term sustainability of our studios, the zone and the company.” A half-decade of continued job cuts Ubisoft has been aggressively cutting its headcount for years. At the end of September 2022, it had 20,729 workers. By the end of March 2026, that total was down to 16,590. Studio management is trying to trim costs as it grapples with a changing industry and a drought of releases, let alone hits. The company announced earlier this year that it had reduced its costs since 2022 by “nearly €325 million” ($362m) and planned to lower them through 2028 by another €180 million ($200m). In June the company said it was closing down its Winnipeg and Belgrade studios and cutting roles in its Barcelona team. Even commercial and creative success hasn’t spared studios from this ongoing company-wide contraction. As Game File was nailing down details around the proposed cuts in Germany, Ubisoft management was informing workers of cuts in its Singapore studio, which shipped a hit remake of Assassin’s Creed IV: Black Flag this past July. Some 70 positions in Singapore are being eliminated “to align the studio with upcoming production needs,” per a company rep’s statement to Game File. In early 2024, a large team in the Singapore studio launched the multiplayer pirate game Skull & Bones. It performed poorly but has been supported with regular content updates since. Many of Ubisoft’s studios around the world are heavily subsidized via regional grants and tax breaks. Singapore had been among them for years, but received no such local assistance in the 12 months ending this past March. News of the Singapore cuts broke today alongside word that Ubisoft is also proposing the closure of RedLynx, pending negotiations with officials. The Finnish studio behind the motorbike series Trials was founded in 2000 and sold to Ubisoft in 2011. As reported by VGC (and corroborated by Game File), Ubisoft management told employees it could not come up with a new, sustainable assignment for RedLynx. The 2025 workforce at Ubisoft Dusseldorf were straight-up cuts. This time, Ubisoft is hoping the reductions at its trio of German studios will largely come from workers taking a payout to leave. The company offered such voluntary dismissals at its Massive Entertainment studio (The Division) a year ago. For the German studios’ buyouts this time around, Ubisoft and the Works Council had discussed a formula that’d pay a worker’s monthly salary multiplied by 1.5 and by the number of years they’ve worked at the company, according to Game File sources. The formula is still subject to negotiations with the Works Council and has not yet been part of an official offer to workers. It could be adjusted up or down, and it could be supplemented with additional bonuses. Asked about the floated payout formula, a Ubisoft rep told Game File, “The terms of a potential voluntary departure program remain subject to negotiation with employee representatives. No final agreement has been reached, and we won’t comment on specific proposals while discussions are ongoing.” Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: Epic’s AI adventures Epic Games (Fortnite, the Unreal engine) is all-in on using AI to try to transform the way it makes video games and game-making tools. It’s leaders appear to be undeterred by any resistance among gamers and some game developers around generative AI—and instead emboldened by advances, particularly in AI-assisted programming. A recap of the last three days: On Monday, Bloomberg reported that Epic management told workers last week that development of an upcoming game combining Star Wars and Marvel characters would be “AI first.” Employees would be expected to use AI models such as Claude to code the game. A manager told Epic’s developers there would be “[n]o more hand-written code” and that art for the game would be “generated with full AI workflows,” per the outlet. Just ahead of that story running, Epic founder Tim Sweeney tweeted: “We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration. The aim isn’t to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.” In a follow-up, Sweeney predicted that most game development processes would be at least three times faster a year from now than they were in January 2026, thanks to AI. To a person on X who told him he was failing to read the room, Sweeney said: “Much of the room wants it to be 2016 again, but it’s not. Our job, as the provider of tools and technology to much of the industry, is to design for the present that is and the future that will soon be.” On Wednesday, Epic announced it was releasing a faster launcher for its Epic Games Store marketplace. It did so by stating in a blog post as clear as could be that the launcher is an AI-enabled, vibe-coded project: Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher that’s way faster and more responsive than the current one, and has a new look. Programming is hard? That was unexpected phrasing from a company founded by a legendarily great programmer. Back in 2011, Sweeney told me that he’d picked up programming quickly as a kid and rejoiced at the power it gave him. “I could look at any program that anybody else had written and, with enough effort, build something cooler.” Item 3: The Xbox Labs experiment (and one of the people behind it) Microsoft’s Xbox division, which is flooding the zone with announcements lately, yesterday revealed a new internal tech-tinkering team called Xbox Labs. In the words of Xbox boss Asha Sharma Labs is “a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience.” Conventional wisdom coming out of the announcement is that Labs is a team that’ll focus on ideas driven by generative AI. In her announcement, Sharma cited some of the dizzying achievements in tech and gaming over the past month as AI agents and other AI tools have been deployed to swiftly figure out how popular games work, then rebuild them and mix them up. She mentioned seeing ”games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support” and said “[p]erhaps more surprisingly, we’ve seen many of the biggest games in the world have been remixed into the source code of another.” (Minecraft plus Elden Ring, for example, or Fortnite + Super Monkey Ball + Overwatch + Diablo + others.) Sharma also cited the work of Windows PC games being ported to run in browsers, a seeming reference to a recent AI-assisted fan port of Halo. Or perhaps Call of Duty or GTA. Sharma didn’t use the specific term “AI” in her memo, but she came close, citing AI “agents” and their potential for game-making tools that Labs could help craft: I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We’ve spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. When I asked an Xbox rep if Labs was an AI-centric team, they said genAI was not the focus, describing it as having a broader mandate for using new tech in new ways in gaming. As an example, they pointed to Xbox’s recently launched disc-to-digital gaming usage rights program. Microsoft didn’t specifically name anyone involved full-time in Xbox Labs yesterday, but on social media and LinkedIn, I spotted Adrian Mato IDing himself as leading the creatio of tools at Labs and talking up the launch. Mato first caught my attention in late September, when he said on X that he was “starting to build a new team at Xbox focused on products and tools for how games get built and distributed as agentic tools become more capable.” At the time, he framed AI-based tools as a supplement to traditional game dev tools. “I don’t think we need to replace them,” he said. Since then, he’s publicly shown interest in AI and in games. He’s recently spent some of his X feed marveling at the power of AI agents and praising the lighting in the latest Gears of War. Following the Labs announcement yesterday, he enthused about the Xbox Labs’ stylish landing page. He wrote: “We built some fun tools to art-direct shaders in real time, experimented with interactive ASCII art, and sprinkled in lots of tiny details. “Move your mouse to leave a colorful trail that reveals the original footage, or interact with the video to trigger bursts of particles. “A lot of love went into making it all feel just right. “More to come”
Someone's modded Diablo 2 for VR, and seeing the world through your character's eyes brings a whole new dimension to the series
First-person Diablo 2, in virtual reality, is a radical new way to experience the classic old game.
Witcher Dev Reveals Why CD Projekt Red Doesn't Do Crossovers In Its Own Games
A Geralt-inspired skin is coming to Diablo 4, but don't expect Diablo characters in The Witcher 3 Remastered
Diablo IV Patch Notes
We will continually update this article with all patches the development team implements for Diablo IV.
New Runewords Have Made Their Way to Diablo 4
Learn about new Runes and Runewords that were added to Diablo 4 in Season 15 Hell's Legacy, with information on stats and how to make them.
Blizzard Delays Diablo 4's Big 30th Anniversary Season 15 Kick-Off After A Flood Of Error Codes
Season of Hell's Legacy has a hell of a rough launch
Why Blizzard Entertainment is expanding beyond games and into TV
With a new "Diablo" animated show in the works at Netflix, Blizzard Entertainment is looking to catapult its video game IP into the film and TV world.
Diablo 5 Is Bringing Back Set Items, But Wants To Avoid Their Biggest Problem
"They create kind of like a little quest, right?"
Everything we've gleaned about Diablo 5 since its BlizzCon 2026 reveal - a game that appears to be much more than Diablo 4.5
With Diablo 3's procedural world, hints of Diablo 2's itemisation and a new structure of its own, Diablo 5 looks like anything but a straightforward sequel.
Diablo IV Switch 2 Performance And Resolution Officially Revealed
Blizzard also details Switch 2 features, net requirements & more
Blizzard Explains How Diablo 5 Avoids Diablo 4's Open-World Problem
Overlay maps will also be in Diablo 5 from day one
The Witcher 3's Geralt Skin For Diablo 4 Has A Really Annoying Requirement
CD Projekt Red's crossover with Battle.net has a frustrating catch
Blizzard Entertainment Announced Diablo V
During BlizzCon 2026, the development team revealed the first details of the world.
Blizzard Insists There Are 'Many Reasons to Keep Playing' Diablo 4 as Fans Debate End of Expansions and Diablo 5 in 2029
Blizzard has insisted Diablo 4 still has “bright support” as the community debates the shock news that no more expansions will be released for the game and with Diablo 5 looming over the horizon.
Blizzard confirms no more Diablo 4 expansions from now until Diablo 5's release
Lord of Hatred is, indeed, Diablo 4's final expansion.
Diablo IV Reveals What's Next - 30th Anniversary Diablo Celebration, Amazon Class & Future Seasons
"Our deepest thanks to every fan and player"
Diablo 4’s Next Big Activity Is Basically A Diablo 1 Remake
Fans can revisit major dungeons and story beats from the original game, including those of Baal, Mephisto and Diablo himself.
The Witcher 3 Geralt Skin for Diablo 4 Barbarians Revealed
CD Projekt and Blizzard have released a first look at the Geralt-themed Barbarian skin for Diablo 4, but you'll need to preorder The Witcher 3 expansion Songs of the Past on Battle.net to get it.
Diablo IV x The Witcher III: Wild Hunt Collab Unveiled, Here's A First Look
As part of a new partnership between Blizzard & CD Projekt Red
Diablo 4 Annual Expansions Are Done As Blizzard Focuses On Seasonal Stories Leading Up To Diablo 5
Three years in, a new sequel lies on the horizon
Diablo 4's new season brings back Deckard Cain and all three Prime Evils as the game arrives on Switch 2
Diablo 4's new season brings back Deckard Cain and all three Prime Evils, and the game has now arrived on Switch 2.
Blizzard announced Diablo and StarCraft games that are years away ‘to show confidence’
Blizzard’s president says the company will ship Diablo and StarCraft on time…
Diablo 5 Officially Revealed at BlizzCon 2026, Set to Arrive Spring 2029
Blizzard has officially announced Diablo 5 at BlizzCon 2026, confirming a Spring 2029 release window for the next mainline entry in its action RPG series. The reveal came during the event's opening ceremony alongside a cinematic marking Diablo's 30th anniversary. According to game director Joe...
Esquire First Look: Diablo V Is Doubling Down on Darkness
Only three years after ‘Diablo IV,’ Blizzard reveals the next sequel of its hit RPG series exclusively to Esquire.
BlizzCon 2026 Opening Ceremony: Starcraft Returns, Diablo V Announced, Warcraft news and more
I’ve been at Blizzard a long time, and I’ve got a bunch of BlizzCons under my belt. Do you know how hard all these announcements were to hold in as we prepared for BlizzCon 2026? I can’t even believe this is real, man, like…okay, sorry, I’m locked in. Whether you’re watching it all unfold live […]
Diablo 5 to Release in 2029 From Blizzard
"Diablo 5" is in development at Xbox's Blizzard Entertainment. The game is targeting a 2029 release date.
Diablo V is Coming Spring 2029
The next dark era of the Diablo saga begins in Diablo V, coming Spring 2029.
Diablo IV: Age of Hatred Collection coming to Switch 2 on September 15
Blizzard Entertainment will release Diablo IV: Age of Hatred Collection for Switch 2 on September 15 for $69.99 / £62.99 / €69.99, the company announced.
It's Official, Diablo 4: Age Of Hatred Collection Brings Hell To Switch 2 Next Week
"Blessed Mother"
Diablo 4 coming to Nintendo Switch 2
As announced by Activision Blizzard today, Diablo 4 is receiving a new Nintendo Switch 2 version with the Age of Hatred Collection. It will be available on September 15, 2026. Diablo 4: Age of Hatred Collection includes the base game and expansions. According to the Nintendo eShop listing, HDR and touchscreen support are included. The action RPG first came out...
Diablo TV Series in the Works at Netflix
Netflix is developing an animated TV series based on Blizzard Entertainment's "Diablo" video game franchise.
Diablo TV Series in the Works at Netflix
Netflix is developing an animated TV series based on Blizzard Entertainment's "Diablo" video game franchise.
Blizzard Announces Diablo V, Arriving Spring 2029
The action role-playing game is set a half-century after Diablo IV, after Sanctuary has fallen. - Game Informer
BlizzCon 2026 Opening Ceremony live report - all the news and announcements as Blizzard's convention returns
BlizzCon returns with rumours of a new StarCraft game, Diablo 4 on Switch 2, WoW Classic Plus, a major new Overwatch update, and more.
These Manitowoc-area food and drink business made changes in 2026
Will Manitowoc get Chick-fil-A soon? Did Diablos Taqueria close? These are among Manitowoc area business changes during 2026.
BlizzCon 2026 preview: Speculation, hopes, dreams — what to expect for Warcraft, StarCraft, Overwatch, Diablo, and even more surprises
BlizzCon 2026 is shaping up to be incredibly special this year, with a huge amount of panels, unexpected surprises, alongside some perhaps a-little-more-expected surprises.
Mission Viejo High's massive offensive line aims for greatness
The Diablos has several impressive returning blockers, one of whom has moved to tight end. Most have Division I scholarship offers.
CD PROJEKT RED teams up with Blizzard Entertainment
The team at CD PROJEKT RED is incredibly proud to team up with Blizzard and the Diablo IV team, kicking off a partnership between two studios with a deep passion for immersive worlds and memorable RPGs that players never forget. And what better way to begin, than by bringing the dark fantasy world of The Witcher to Battle.net?
Long-awaited Switch 2 version of Diablo 4 reportedly releases days after BlizzCon, and includes both game expansions
It's been a long wait for Diablo 4 on Switch 2, and it seems that wait may now, finally, be over.
Eccentrica's Lamborghini Diablo Restomod Is Now Available As A Roadster, Still Firmly In The Uncanny Valley
Only 19 of these reimagined Diablos will be made, and because it's a convertible it's automatically better than the Eccentrica V12 Coupe we've already seen.
Revealed: This Lamborghini Diablo Restomod Has No Roof, A V12, And A Manual
Only 19 examples of the 550-horsepower, 208-mph Eccentrica Roadster will be built.
See the Eccentrica V-12 Roadster Lamborghini Diablo Restomod from Every Angle
A 1990s dream reborn.
Blizzard Reportedly Leads Xbox as 'Top-Performing' Studio Thanks to Overwatch and Diablo
Blizzard Entertainment is reportedly Microsoft's golden child after Overwatch and Diablo 4: Lord of Hatred helped it become the "top-performing" Xbox studio.
The long awaited Switch 2 version of Diablo 4 is reportedly coming in September
It’s been a year and a half since initial reports suggested a Switch 2 port was coming…
Free Play Days – Call of Duty Black Ops 7, Diablo IV, Ikonei Island: An Earthlock Adventure, and More
Free Play Days – XBOX players can jump into Call of Duty Black Ops 7, Diablo IV, Ikonei Island: An Earthlock Adventure, and more, this weekend and beyond!
New evidence emerges of Diablo 4 coming to Nintendo Switch 2
Nintendo Switch 2 owners could be getting Diablo 4 in the future based on the latest evidence that has come to light.
Diablo 4 Is Getting A Long-Awaited Solo Mode Next Season
Diablo 4 players looking for even more of a challenge will be able to create Solo-Self-Found characters starting in Season 14. Developer Blizzard revealed Diablo 4’s Solo-Self-Found (or SSF) mode as part of its Season 14 public test realm patch notes, offering the first details on all the new seasonal mechanics, item reworks, and balance...
Celebrate the DIV Anniversary
Celebrate Diablo IV’s 3rd anniversary with resplendent free gifts, March of the Goblins, Mother’s Blessing, and more.
New Diablo 4 patch notes stamp out 'infinite goblin' War Plans exploit
Diablo 4 patch 3.0.3 focuses on bug fixes, removing infinite loops in War Plans and correcting a mission block caused by Lord of Hatred.
Diablo 2 Season 14 brings WASD support and Warlock nerfs designed to enhance "mechanical awkwardness"
The new Diablo 2 Resurrected update makes major Warlock balance changes across the Season 14 patch notes, and WASD support is finally here.
Diablo II: Resurrected Ladder Season 14 Coming Soon
Ladder Season 14 begins on May 22. Glean the differences coming with Patch 3.2 based off your feedback from our recent PTR.
Diablo II: Resurrected Ladder Season 14 Coming Soon
Ladder Season 14 begins on May 22. Glean the differences coming with Patch 3.2 based off your feedback from our recent PTR.
Here Are The Best ‘Diablo 4: Lord Of Hatred’ Horadric Cube Recipes
There are a ton of great Horadric Cube recipes in Diablo 4: Lord of Hatred, and these are the most important ones in the game.
After three years of dead ends and cheeky developer comments, Diablo 4 players have finally found the cow level
After three years and multiple expansions, Diablo 4 players have seemingly completed the secret cow level.
Diablo 4's Secret Cow Level Has Finally Been Found; Now To Find The Cow God
Milking this for all it's worth
Diablo 4’s secret cow level finally found after three years
After three years, the hunt for Diablo 4’s secret cow level is finally over, as players have discovered how to find and defeat The Cow King.
Diablo 4's Cow Level Found At Last, And It Rewards The Most Ludicrous Item In Diablo History
How do you feel about doing +1 damage on Moondays?
How To Start To Unlock Diablo 4: Lord Of Hatred’s Secret Cow Level
The Secret Cow Level is back in Diablo 4 and it almost unlocked. There's a lot of prep work you need to do to get to the current point, however.
The ‘Diablo 4: Lord Of Hatred’ Build And Class Tier List Is Out
It’s been at least a little while since Lord of Hatred launched, and Diablo players are already coming together to figure out what the best current builds are.
How to start the Diablo 4 Lord of Hatred campaign
Are there any pre-requisites for the Lord of Hatred campaign in Diablo 4, or can you jump straight in?
Labor, business groups launch effort to extend California’s nuclear plant
The Diablo Canyon Power Plant only has permission to operate through 2030.
New entertainment zone likely coming to Walnut Creek
A draft plan envisions a zone bound by North California Boulevard, Civic Drive, North Broadway and Mt. Diablo Boulevard.
New entertainment zone likely coming to Walnut Creek
A draft plan envisions a zone bound by North California Boulevard, Civic Drive, North Broadway and Mt. Diablo Boulevard.
Diablo 4: Lord of Hatred will release earlier than expected in the US, and teams up with Overwatch for some of the coolest skins I've ever seen
The Diablo 4 developer chat just dropped a bunch of new info, Overwatch Skins, Twitch Drops, and a bucket of updates with Patch 3.0.0
Blacknut Levels Up: Select Activision Publishing and Blizzard Entertainment Games Now Streamable on Blacknut
Cloud gaming hits new heights with Diablo® III, Spyro® Reignited Trilogy, Crash Bandicoot® N. Sane Trilogy, Warcraft® I: Remastered, Call of Duty®: Modern Warfare® II, and more via Ubisoft+ Premium on Blacknut Activision-Blizzard Games Now Streaming on Blacknut Cloud gaming hits new heights with Diablo® III, Spyro® Reignited Trilogy, Crash Bandicoot® N. Sane Trilogy, Warcraft® I: Remastered, Call of Duty®: Modern Warfare® II, and more via Ubisoft+ Premium on Blacknut Paris, France, April 23, 202
‘Diablo 4’ Lord Of Hatred Review: Third Time’s The Talisman Charm
Diablo 4's new Lord of Hatred expansion throws us back into another fight with Mephisto. Is it worth coming back to the game for it?
Diablo 4: Lord of Hatred Review
An extremely satisfying conclusion to Diablo's latest demonic saga.
Diablo IV: Lord of Hatred Review - Embrace The Hate
Lord of Hatred is an exceptional cherry on top of Diablo IV, further cementing the entire package as among the best action RPGs of the generation.
Diablo 4: Lord of Hatred’s New Endgame Is All About More Freedom and Less Friction
Could Blizzard finally give us an endgame that was not only fun at launch, but also offered enough variety to keep folks engaged in the long term? After playing a few hours of it recently and talking to the developers about what they’re building, I can confirm that Blizzard appears to have received the feedback in this area, and has created an endgame structure that, at the very least, has a much better chance of keeping my attention.
Diablo II: Resurrected PTR 3.2 Coming Soon
The 3.2 PTR introduces balance changes for the Warlock Class, alongside updates to Terror Zones. Jump into the PTR to experience them firsthand on April 14 at 10:00 a.m. PT.
Take a Sneak Peek at a Diablo 4: Lord of Hatred In-Game Cutscene
Our April IGN First "cover story" is underway with Diablo 4: Lord of Hatred! As we kick off our coverage today, get an exclusive first look at an in-game cutscene from Diablo 4's upcoming second expansion.
Free Play Days – Diablo IV, Killing Floor 3, Bassmaster Fishing, Worms W.M.D and Tropico 6
Happy Free Play Days! Killing Floor 3, Bassmaster Fishing, Worms WMD, Tropico 6 and Diablo IV are this weekend's picks.
Blizzard Plans: Updates on Diablo, Wow, Overwatch, Johanna Faries
Blizzard Entertainment president Johanna Faries reveals 35th anniversary plans across "Diablo," "World of Warcraft," "Overwatch" and more.
Dodgers on Deck: Saturday, February 21 at Angels
The first game of the spring for the Dodgers is finally here on Saturday afternoon, with a bus ride to Tempe to face the Angels at Diablo Stadium. Yoshinobu Yamamoto gets the start for the Cactus League lid-lifter (hat tip to Bill Plunkett), making what will be his only start before leaving next week to […]
Diablo II’s new Warlock is a great excuse to revisit a classic game
New skill tree paths offer a fun twist on some generally familiar mechanics.
Diablo II gets its first new playable class in over 25 years
Alongside new endgame content, Blizzard says the Warlock is coming to other Diablo games soon.
Diablo II: Resurrected Announces New 'Warlock' Class, And It's Available Today
Celebrating 30 years of Diablo
‘Diablo 2’ Gets First Major Update in 25 Years With ‘Reign of the Warlock’ Starring Rahul Kohli
Big news for "Diablo II" fans: the Blizzard Entertainment game is getting its first major update in 25 years.
Rain Annihilation in Reign of the Warlock
Play the newest class in Diablo: II Resurrected. Fight your way through Terror Zones, face Colossal Ancients, and more.
Blizzard Is Bringing The Warlock Class To Diablo IV: Lord Of Hatred, Diablo II, And Diablo Immortal
You can play as the Warlock in Diablo II starting today as part of the new Reign of the Warlock DLC.
Warcraft, Overwatch, and Diablo studio Blizzard Entertainment hits 35 years old — marks its first milestone under Microsoft Gaming
Legendary gaming firm cut its teeth with SNES and Genesis ports in the early 90s, but its legacy was locked in by three era‑defining originals that arrived between 1994 and 98.
The Game Awards 2025 – Every Winner and Xbox Reveal Plus New Details on Control Resonant, Diablo IV, Tomb Raider, and More
On behalf of the creative teams at Xbox, Bethesda Softworks, Activision, and Blizzard, we extend our heartfelt congratulations to this year’s winners and nominees at The Game Awards!
Get Ready to Ride the Light: Diablo 4's Next Expansion Adds Paladin Class, Revamps the Endgame
A second new class will also be included in the expansion, which focuses on the fight against Mephisto.
Daddy's Coming Home with Diablo IV: Lord of Hatred
It seems Lilith annoyed her father so much, he’s about to burn it all down: Diablo IV: Lord of Hatred arrives April 28, 2026, and the Paladin class is available now with pre-purchase.
Diablo 4 Season 11 arrives just hours after The Game Awards, fueling speculation among fans that Blizzard timed the launch as a deliberate strategy. But why?
Season 11 of Diablo 4 arrives in the shadow of The Game Awards, and fans are debating whether Blizzard’s timing was a coincidence or a calculated move to maximize attention.