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Rumour: Call of Duty's $300 Million Xbox Game Pass Gambit Could End
Xbox owners may soon have to buy the game like on PS5
PS5 RPG Honkai: Star Rail Is Getting a MAPPA Anime, Starring Best Girl Kafka
This could be good
Professor Layton and the New World of Steam gets a release window and adds PS5 and PC versions
Professor Layton and the New World of Steam is coming later in 2026, and will now also hit PC and PS5. Plus, new features have been revealed.
Professor Layton and the New World of Steam Adds PC and PS5 Release to 2026 Global Simultaneous Launch — but There’s No Xbox Version
Professor Layton and the New World of Steam is coming to PC via Steam and PlayStation 5 as well as Nintendo Switch and Nintendo Switch 2, developer Level 5 has confirmed.
Professor Layton Makes His Long-Awaited PS5 Debut Later This Year, Almost 20 Years After the Series Started
Tip of the hat to you, sir
The Lift adds PS5 and Xbox Series versions, delayed to 2027
First-person, narrative-driven, supernatural handyman simulator The Lift for PlayStation 5, Xbox Series, and PC via Steam in 2027, publisher tinyBuild and developer Fantastic Signals announced. The…
Warhammer Survivors adds PS5, Xbox Series, Switch 2, and Switch versions
Survivors-like roguelite action game Warhammer Survivors will launch for PlayStation 5, Xbox Series, Switch 2, and Switch alongside its previously announced PC (Steam) version in 2026, developer Au…
007 First Light Is Getting Its Own Limited Edition DualSense PS5 Controller
The Man with the Golden Pad
Cyberpunk 2077 gets a free PS5 Pro upgrade today that brings PSSR and better ray tracing options
After denying it would happen initially, CD Projekt Red has just dropped a PS5 Pro patch for Cyberpunk 2077 that includes PSSR-boosted resolution and better RT.
Looks like Sony is Testing a New PlayStation 5 Dashboard Design, and Fans Hope Full Themes Are Next
A new PlayStation 5 update is testing a fresh design for the console's dashboard, fans say.
New PS5 Dashboard Update Leaks And Damn, Sony, That Looks Good
The PlayStation 5 home menu is about to get a lot easier to navigate, according to a beta tester
Review: Cyberpunk 2077's PS5 Pro Patch Goes Heavy On RT And Performance Upgrades
Three new modes, backed by the new PSSR.
Starfield Update 1.16.236 Patch Notes Detail the 'Biggest Update Yet'
Bethesda has published Starfield update 1.16.236 patch notes as it attempts to pull players back in with the Free Lanes update, Terran Armada DLC, and a PS5 version.
PSSR Games List for PS5 Pro: Native 2.0 and Upgradeable 1.0 Titles
Here's the full list of PS5 Pro games that support PSSR: native PSSR 2.0 titles and original 1.0 games upgradeable via the system toggle.
'The Result Is Incredible': Cyberpunk 2077's Big PS5 Pro Update Arrives Tomorrow
Three modes to choose from
PlayStation to Start Putting Fans into PS5 Games with New Playerbase Program
Beginning with Gran Turismo 7
PS5 Remaster of Unique Shooter Out Today on PS Store
A classic RPG shooter gets a PS5 release on the PlayStation Store today since its original launch over 20 years ago.
PS5 Update for April 2026 Stealth Drops UI Redesign
Sony is quietly rolling out a new PS5 UI update for April 2026 featuring minor but welcome improvements. Check it out.
Assassin's Creed Shadows Patch 1.1.10 Pushes PSSR 2 on PS5 Pro, Unshackles the Bo Staff
Bo selector
PS5, PS4 Getting Surprise Launch of Long Forgotten Sega RPG
In news we didn't expect to see today, a 1992 Sega Genesis RPG is being revived for the PS5 and PS4 surprisingly soon.
“I couldn’t enjoy it fully until now”: Crimson Desert’s once‑exclusive PS5 mode finally arrives on Xbox — and I’m ready to dive back in
Crimson Desert’s 4K update arrived on PlayStation 5 first, leaving Xbox Series X users waiting, with Pearl Abyss declining to explain the temporary lack of parity.
Sony Delists 100s More Crappy PS5, PS4 Games, Including Jesus Simulator
Wonder if it'll rise again
Crimson Desert on PS5 Pro: 30fps Quality Mode Gets A Big Image Quality Upgrade
PSSR Native AA looks much better, but can impact performance.
Starfield PS5 Pro Specs Revealed: PSSR Supported, DualSense’s Adaptive Triggers Available
Bethesda has revealed the PS5 specs for Starfield. The DualSense's Adaptive Triggers are supported, and so is PSSR on PS5 Pro.
For All the Talk About Crimson Desert, Nothing Beats MLB The Show on the US PS5 Chart
Home run
Here's Why Starfield Will Be Best on PS5 When It Finally Releases Next Week
Bethesda going all-out
Starfield details PS5 features
Publisher Bethseda Softworks and developer Bethesda Game Studios have released a new trailer and information for Starfield introducing the open-world space action RPG’s PlayStation 5-specific…
Claim Resident Evil 30th Anniversary PS5, PS4 Freebies for PSN
Resident Evil is celebrating its 30th anniversary in 2026, and to get in on the celebrations, PlayStation is offering up some digital freebies
PS5 Price Increases Start, Live Now at Some Retailers
GAME and Argos already up their costs
Rumour: Halo's PS5 Debut Launches in June, According to Fanta-Related Fan Theory
Fanta-sy?
Why the PS6 Handheld Will Matter More Than the PS6
After the second round of PS5 price hikes, our best hope for an affordable next-gen console may be Sony's rumored PS6 handheld.
A YouTuber channeled his distaste for the PS5’s design into slick console covers
Would you pay $90 to make your PS5 less ugly?
PlayStation Announces Project Playmo, Its Next-Generation PS5 DualSense Controller That Will Change How You Play Games Forever
PlayStation has officially announced Project Playmo, its next-generation DualSense controller that can literally play games for you, act as an opponent in a fighting game to help improve your skills, and even order you a pizza with the power of AI.
PS Plus April 2026 free PS5 games reveal date, time and leaked line-up
Fans are waiting to find out which game will join the likes of Lords of the Fallen in April.
One Chart Shows Buying An Old PlayStation Has Never Been This Expensive Before
Aggressive price drops kept console gaming affordable
Amazon Resale Might Be Your Best Bet to Get a PS5 Pro Before the Price Increase Goes Down
Get a PS5 Pro for around $700 while you still can.
PS5 Gets Award-Winning Xbox Adventure Game Today on PS Store
An award-winning action-adventure game finally makes its way to PS5 today, and can now be purchased on the PS Store.
Here's Another Major PS5, PS4 Game Getting Delisted Soon
Rec Room goes offline on 1st June
PS5 Pro Price Increase Splits Fans in Fierce Debate Over Whether They Should Buy Before the Hikes Hit
With the PS5 Pro price increase imminent, buyers are racing to pick up the console before the hikes hit. But some PlayStation fans aren't convinced, sparking a fierce debate on whether it's worth submitting to the FOMO that's taken hold.
Country music star breaks fans' hearts by canceling entire tour: ‘Can’t do it’
The musician shared the tough news this week.
Sony to hike PS5 prices by $100 as AI and Iran war push up memory chip costs
Updated prices of PlayStation 5 consoles to go into effect on 2 April as electronics makers face rising cost pressures
Sony announces global price rises for PS5 consoles from April 2, 2026
Cost of base and digital consoles rise by $100, while PS5 Pro experiences $150 increase
Sony hikes PS5 prices by up to $150 citing 'pressures' in global economy
Sony, like other console makers, is contending with surging memory chip prices which have forced the company to raise prices.
Blue Reflection Quartet announced for PS5, Switch 2, Switch, and PC
Publisher Koei Tecmo and developer Gust have announced Blue Reflection series collection Blue Reflection Quartet for PlayStation 5, Switch 2, Switch, and PC (Steam). It will launch on July 30 world…
Sony is raising PS5 prices by $100 in April
Even the PlayStation Portal is getting more expensive.
Sony Announces Price Rises for PS5, PS5 Pro, and PlayStation Portal, Blames 'Continued Pressures in the Global Economic Landscape'
Sony has announced price rises for PS5, PS5 Pro, and PlayStation Portal, blaming “continued pressures in the global economic landscape.”
Super Meat Boy 3D physical editions announced for PS5, Switch 2
Meridiem will release physical editions of Headup-published and Sluggerfly- and Team Meat-developed 3D platformer Super Meat Boy 3D for PlayStation 5 and Switch 2, the distributor announced. They w…
Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game"
According to Saros' creative director, the game has been made easier thanks to player complaints around Returnal not having auto saves or multiple save slots.
PS5 FPS Alien Deathstorm Is Not to Be Confused with Ridley Scott Movie, Despite Its Dev
We were confused, too
Hades 2 Coming To PS5 And Xbox Next Month
The popular roguelike action game starring sexy gods is finally coming to more platforms
Bluey’s Happy Snaps announced for PS5, Xbox Series, Switch 2, PS4, Xbox One, Switch, and PC
Publisher Gameloft and developer Gameloft Brisbane have announced Bluey’s Happy Snap for PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Xbox One, Switch, and PC (Steam, Epic Games Store…
PS5, PS5 Pro, PS Portal Consoles Might Be About to Get Substantially More Expensive
According to a French content creator with retail sources, Sony might be about to announce substantial price hikes across the PS5 family.
Hunter: The Reckoning – Deathwish announced for PS5, Xbox Series, and PC
Publisher Nacon and developer Teyon have announced Hunter: The Reckoning – Deathwish for PlayStation 5, Xbox Series, and PC (Steam, Microsoft Store). It will launch in summer 2027. It will al…
Here's What a Jak & Daxter PS5 Remake Could've Looked Like
A fan pitch that didn't go anywhere
RAM Crisis Is Forcing Super-Popular Kids Console To Raise Prices Again
The Nex Playground, which has at times outsold the Xbox and PS5, is getting a $50 price bump next month
New Free FIFA Game Pits Greek God Zeus Against Argentinian Icon Diego Maradona, Will Come to PS5
Ready for the World Cup
PS5 Players Seemingly Skip Marathon as Sales Estimates Look Very Weak
Better hope it's a sprint
Marathon has sold 1.2M copies across Steam, PS5, and Xbox
Alinea Analytics estimates show that Marathon has generated gross revenues of $55M via 1.2M copies sold on Steam, PS5, and Xbox: Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe As for Marathon, the consensus among hardcore players who pushed through the awkward onboarding phase – myself included – is that it’s fantastic. The gunplay, aesthetic, and presentation are among the best in the shooter genre. A great game doesn’t always equal an immediate hit, though, as shown by our estimates. Things are looking lukewarm right now. But this might be one of those marathon-not-a-sprint situations. Had to, didn’t I? Why wasn’t Marathon a hit on the same level as Arc Raiders? One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. Marathon’s neon-futuristic aesthetic also distinguishes itself from the gritty realism of Tarkov or the post-apocalyptic hope of ARC Raiders. But vibes can only get you so far for first impressions if the onboarding feels like a brick wall. Marathon is a sweaty PvP-focused experience with a first-time user experience and UI that I can only describe as dreadful. Players are dropped into a complex ecosystem where the UI, though visually striking, is functionally uninformative, forcing users to manually hover over nondescript, identical icons just to identify basic gear or weapon mods. This lack of clarity is compounded by punishing mechanics like a severe heat gauge for movement and a scarcity of vital resources, all without a clear tutorial or a low-stakes mode to learn the ropes. Most people – even top streamers and veteran shooter players – have no idea what’s going on in Marathon at first. Arc is on the complete other end of the spectrum. As we covered here and here, Arc Raiders offers a more collaborative, approachable loop where players often work together toward shared goals. And the objectives are instantly clear. To many players, this contrast only emphasised Marathon’s issues, especially during the testing period. Players understand the Arc Raiders loop within 30 minutes, while Marathon acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay. What I’m getting at here is that the poor first-time user experience of Marathon’s Server Slam likely stifled launch sales, while the opposite was true for Arc. Let’s look at the pre-launch copies sold for each game during their respective Server Slams (launch-aligned) : Looking at the trajectory: Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam (day -13 to -11). Players jumped in, realised the water was fine, and immediately opened their wallets. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). At the time of each game’s respective launch, Arc Raiders had nearly double the Steam footprint of Marathon – and word of mouth only continued to grow. Bungie could have had more time to fix the onboarding process had the beta happened earlier. But Marathon launched three days after the beta finished. These factors limited the launch sales quite a bit, I reckon. Marathon has found a niche audience, though Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. Steam continues to do the heavy lifting here, consistently accounting for the lion’s share of the daily players. Players have been putting in the hours, too: On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe This data suggests that once the Bungie magic clicks, it hooks players deeper than the average extraction shooter. There’s also started to be a shift in the game’s discourse. Marathon launched as one of those games that’s cool to hate. But as Marathon’s 100-hour club grows, we’re seeing conversations around its mechanical merit outweigh the negativity. Several high-profile creators, who were initially vocal critics, have spent the last week coming around on the mechanical depth of the endgame. It’s a subtle but positive signal; the hate train is losing steam, and a new narrative about the game is emerging. Bungie faithfuls unite Another interesting metric in Marathon’s first few weeks is who, exactly, is playing. Bungie leans heavily on its prestige as the “makers of Halo and Destiny,” in its marketing, and that message has clearly hit the mark. On Steam, the gravity (hammer) of Bungie’s previous work is unavoidable. A staggering 78.2% of Marathon players also played Destiny 2. The trend carries across other platforms, with 74.2% of PS5 players and 82.7% of Xbox players also having played Destiny 2. The Halo legacy lives on, it seems. More on that in a bit. While Destiny 2 went free to play, these numbers still represent a high-intent migration of a fanbase that trusts Bungie’s specific brand of kinetic gunplay and cryptic world-building. The Xbox data adds another layer of legacy. About 85.7% of Marathon players on Xbox have played Halo Infinite, while over half of the Steam audience has spent time in Halo Infinite and 36.1% in the Master Chief Collection (a paid collection of the old Bungie-made legacy games). Interestingly, we see a 55.9% overlap with ARC Raiders on Steam. Overlap is even higher there on PlayStation (60.5%) and Xbox (66.5%). And there’s also significant crossover with Helldivers 2 on all platforms, too. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe Bungie has found some of its fans with Marathon, and the challenge now is keeping this engaged in a high-stakes PvP environment when they’ve spent the last decade primarily enjoying the power fantasies of PvE. On that note… Go the full 26 miles? Or cut and run? Time for some could’ve, should’ve, would’ve. These things would have improved Marathon’s performance at launch: A more robust onboarding process, perhaps in the form of a short single-player/PvE campaign. We know Bungie fans love this stuff. A traditional arena-based mode akin to Destiny’s Crucible could have been a bridge for the cautious players who’d have been otherwise deterred by the Server Slam. It’s also a great palate cleanser after getting merked. Introducing a dedicated PvE environment would have similarly diversified the conversation and lowered the barrier for the Bungie faithful who found the pure PvP extraction loop too abrasive. PvE is safer than PvP these days. There’s an argument that a thin PvE mode would have just felt like a budget Destiny, potentially hurting the brand more. But given how dire the FTUE is, I think it would have been a net positive. Any kind of tutorialised loop that demystifies the stakes, really. While there is merit in a studio sticking firmly to a singular creative vision, and going all in on the hardcore extraction loop. Less forgiving is the technical reality is that the user interface and first-time user experience (FTUE) were not at a commercial standard for launch. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe In a landscape where player time is oversaturated and the most contested currency, a flawed FTUE is a critical failure point. But it’s not all doom and gloom, as Marathon has an incredible, unique gameplay loop, suggesting that financial success is still attainable if Bungie can pivot effectively. Bungie and PlayStation now face a difficult strategic crossroads, though – one within a challenging games market. They could: Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard Last Stand Media’s Chris Maldonado mention last week. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon rocks. As always, hit subscribe to get updates on Marathon and other relevant games. Subscribe Want to get your hands on our data for yourself – for free? We’re offering a free trial of our platform for games companies. Send us a message here, or reply to this email, and we’ll set you up. The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]
PATLABOR the Case Files announced for PS5, PC
Publisher Good Smile Company and developer Chime Corporation have announced 3D action game PATLABOR the Case Files
4 Things You Never Knew Your PS5 Could Do
The PlayStation 5 lets users create custom button mapping, play from a PC and Mac, use motion control to aim, and amplify sounds with headphones.
PSN Service Returning on PS5, PS4 as Brief Outage Took Service Offline
Taken offline for roughly two hours
Sony PlayStation Network down: PS5 users report widespread server issues; 'please fix it'
Sony PlayStation Network appeared to be down for thousands on Saturday as many flocked to social media to voice their complaints. | World News
Surprise! Minecraft Dungeons 2 is coming later this year
Surprise! Minecraft Dungeons 2 is coming to PC via Xbox and Steam, PS5, Nintendo Switch and Switch 2, and Xbox Series a…
Crimson Desert Dev to Patch PS5 RPG's 'Uncomfortable' Controls
Apologises for launch day issues
PS5 Leads Resident Evil Requiem Sales as 'Consoles Are Dead' Chat Falls Flat
The silent majority
'We've Always Wanted to Do It': Todd Howard Says He Knew Starfield PS5 Would Be a 'Matter of Time'
"We have a great relationship with PlayStation"
Starfield finally lands PS5 release date, along with new story DLC and Free Lanes update which - among other things - adds a Milliewhale pet
After plenty of rumours and rumblings, Bethesda has today announced that Starfield is coming to PlayStation 5.
We Saw Starfield's Big Overhaul and DLC - Is It Enough to Revive Bethesda's Space RPG?
Starfield is getting new DLC, Terran Armada, along with some major quality-of-life updates. And a PS5 version! We got an extended first look at everything on its way to Bethesda's big outer-space RPG.
Sony's enhanced PSSR upscaling arrives on PS5 Pro today
Sony's upgraded PlayStation Spectral Super Resolution (PSSR) tech is rolling out as part of the PlayStation 5 Pro system update that's available today.
Sony’s AI graphics upscaling for PS5 Pro games is getting a big update tonight
Less flickering and shimmering this time around.
PSSR 2 Out Today, Supports 12 Games at Launch, is “A Big Improvement Over PSSR 1, So Big it Justifies the Existence of PS5 Pro”
PSSR 2 is out today, supporting 12 games at launch, and both game developers and Digital Foundry agree it is "a big improvement" over PSSR 1.
Tested: PS5 Pro's Upgraded PSSR Put Through Its Paces On Four Top-Tier Games
Silent Hill f, Final Fantasy 7 Rebirth, Monster Hunter Wilds, Dragon Age: The Veilguard
Resident Evil Requiem PS5 Flying Off Shelves, Now at 6 Million Sales
The fastest entry to reach the milestone
PS5 Pro's Upgraded PSSR Is Rolling Out Today--Here Are The First Games Getting It
Cyberpunk 2077 will get a PS5 Pro update in the future, alongside other titles like Final Fantasy 7 Rebirth, Silent Hill F, and Resident Evil Requiem.
PS5 Exclusive Intergalactic's Alleged New Webpage Is No Big Deal At All
It's gone viral all the same
Gorgeous PS5 RPG In Legendary Series Out Today on PS Store
I very solid PS5 RPG spin-off from one of gaming's most legendary series is available to purchase on the PlayStation Store now.
Famitsu sales (3/2/26 - 3/8/26) - first week sales revealed for Pokemon Pokopia
The latest Japanese hardware sales from Famitsu are as follows: Switch 2 – 127,508 Switch OLED – 10,245 PS5 Digital Edition – 9,569 Switch Lite – 7,136 Switch – 6,389 PS5 Pro – 3,803 PS5 – 3,447 Xbox Series X – 235 Xbox Series X Digital Edition – 159 Xbox Series S – 92 PS4 – 29 For comparison’s sake,...
PS5 Players Could Get Compensation as Sony Slammed for Monopolistic Practices in UK Court
"Excessive and unfair"
Invincible VS adds Allen the Alien; PS5 and Xbox Series open beta test set for April 9 to 11
Allen the Alien will be one of 18 playable characters available at launch in three-versus-three tag fighting game Invincible VS, publisher Skybound Games and developer Quarter Up announced. An open…
Ghost of Yotei's Free Legends PS5 Update Looks Generous in the Live Service Age
Sucker Punch to the rescue
'This Should Be Illegal': PS5's Dynamic Pricing Roundly Criticised by Disgusted Sony Fans
"That is f***in' dirty"
Yakuza Maker's Promising New PS5 Game May Soon Be Sleeping with the Fishes as Funding Is Cut
NetEase walks away
PlayStation 6 Leak Tips 4K 120 FPS "In Most Games" With 6-12× RT Performance of PS5
Given the current state of the gaming industry, rumors have started to emerge about the next-gen gaming console launches, with previous rumors claiming that the PlayStation 6 would launch alongside a new standalone PlayStation Portable gaming handheld, and that the PS6 would have less graphical proc...
Some PS5 Users Really Are Paying More for Their Games on PS Store Than Others
Sony's still testing out dynamic pricing
Preview: Sword Art Online Returns to PS5 as a Darker Open World Action RPG This Summer
Echoes of Aincrad
'It's the Real Deal': Tech Experts Praise PS5 Pro's Upgraded Upscaler
"The results are beautiful"
The PS5 Pro is getting upgraded upscaling tech in March
The PS5 Pro will be updated with a new version of its PSSR upscaling tech based on AMD FSR 4.
Sony's Upscaler Could Make PS5 Pro the Console It Should Have Been at Launch
The PSSR update finally fulfills PlayStation's promise of getting ray tracing on consoles at 60 fps.
Review: Resident Evil Requiem: Excellent On All Systems But Brilliant on PS5 Pro
Sony's enhanced console delivers stunning image quality and excellent RT effects.
Video: Fallout 4 Nintendo Switch 2 vs. PS4 vs. PS5 graphics comparison
Check out this Fallout 4 graphics comparison video, pitting the new Nintendo Switch 2 version up against PS5 an PS4.
Marvel's Wolverine Officially Gets September Release Date
Insomniac's highly-anticipated superhero slasher drops September 15.
Yet Another Live Service Game Bites the Dust, But PS5 Players Get a Full Refund
Meat your maker
PS Plus Essential March Games Leak May Disappoint PS5 Owners
A new leak regarding the upcoming PS Plus Essential March 2026 games has appeared online, and may leave some fans a bit disappointed.
PlayStation is Having a Big Sale on PS5 Games, Accessories and More at PS Direct This Week
You can currently save on PS5 games, accessories, and more in a brand new promotional sale at PS Direct this week.
New PS5 Exclusive Game From Sony Is the First Flop of 2026
A new PS5 exclusive game from Sony is the first flop of 2026, and a big miss for PlayStation and its first-party output.
Kansas City police release pictures of suspects involved in shooting near entertainment district
The shooting happened near Westport Road and Central Street, near the post office, on February 8.
Sony's Really Trying to Position PS5 as a Destination for Indie Games
11 titles highlighted on PS Blog