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The Hallmark Channel is Shutting Down Its TV App Tomorrow on Roku, Fire TV, Google TV, & More
Hallmark Media will shut down its dedicated TV Everywhere app across major streaming platforms, including Roku, Google TV, Fire TV, and compatible smart televisions, on March 31, 2026. The move ends a long-standing option that let cable and satellite subscribers authenticate with their provider credentials to access live channels and on-demand programming directly through the […]
Steve Jobs and the greatest run of products in tech history
iMacs. iBooks. iPods. For 10 years after Steve Jobs came back, Apple couldn’t miss.
How Palantir's Artificial Intelligence (AI) is Becoming a Sports-Betting Watchdog
Palantir is using artificial intelligence (AI) to help prevent manipulation on prediction markets platforms.
The most successful health campaign in modern history
How one number explains how we’re winning the 60-year war on smoking.
B2B platform OpenUp lands €20 million for employee mental health
Coppens founded another mental health platform iPractice, which was acquired last year by Netherlands-based PE firm Smile Invest.
Navigating the social media minefield
Scientists and researchers seeking to announce promising findings, exchange ideas or contribute to policy discussions outside of academic circles may find social media an expedient tool.But increasingly, scientists and other professionals are discovering that online platforms can be a double-edged sword: while sharing their work and expertise is crucial for visibility and meeting funder expectations, it also exposes them to baseless criticism and even accusations of spreading false information."It is getting harder and harder for scientists, and researchers in general, to convey their findings without facing attacks on their legitimacy and accuracy of their research," says Valère Ndior, a professor of public law at the University of Western Brittany in Brest, France, who has spent more than a decade studying misinformation on social media. Researchers attempting to challenge deceptive online information may themselves be accused of political bias or not being objective in their research, he explains, adding that some scientists disengage because they feel overwhelmed and unable to sustain meaningful dialogue. "It is quite sad to see in some instances that researchers end up leaving social media altogether because they feel like the pressure is getting too intense or feel threatened," he says.Ndior, a past president of the Francophone Network of International Law, is also involved in European efforts to make science and research findings more accessible to the public. As an ambassador for the Science Comes to Town (SCTT) project, he has participated in recent discussions on public perceptions of science and online misinformation. The European Commission-funded initiative connects Brest and two other cities — Kiel in Germany and Split in Croatia — and aims to strengthen ties between communities, universities and research institutions to promote science awareness and cooperation across Europe.Coordinated campaigns around contentious topicsNdior draws a clear distinction between critical thinking and thoughtless criticism. Yet he sees online discussions being increasingly shaped by suspicious behaviour and coordinated information campaigns — including "raids" aimed at dominating discussions and "astroturfing," where small groups act as larger movements to sway debates. Tracking these patterns has become harder because some platforms have restricted data or charge for it, despite provisions of the European Union's Digital Securities Act aimed at ensuring researchers can have access to such data. According to Ndior, "platforms became more reluctant from the moment access to data became a legal requirement rather than a voluntary initiative."Unfounded claims and scepticism about science existed long before Internet chat groups. But the noticeable rise in online hostility has intensified around contentious topics, such as the coronavirus pandemic and climate change, alongside the weakening of gatekeepers to moderate content.For Ndior, dubious claims about pandemic countermeasures and vaccine safety highlighted the struggle between "balancing freedom of expression and the protection of public health and order." Efforts to remove social media content deemed false or risky for public health triggered accusations of censorship and the silencing of legitimate discussion, and in some cases, legal challenges.Concerns about attacks on the credibility of scientists and researchers have generated a flurry of academic papers in recent years and prompted professional communities to address ways to counter online attacks. Such unease extends to the generation that has grown up with digital media. Ndior points out that his students, some of whom research artificial intelligence regulation, hate speech, online surveillance and other controversial topics, hesitate to share their work or viewpoints online. "Many of them don't want to expose themselves too much because they don't feel ready to be faced with the backlash of other people criticising their research," he explains.Safer harbours for engagementLegal challenges against false or defamatory posts are not necessarily a solution — especially given the trans-jurisdictional nature of the Internet. Lawsuits also take time and money, and if they fail, can be counterproductive. Instead, Ndior advises scientists and researchers to be selective in how and where they communicate. Professional online platforms and moderated discussion spaces offer a better environment for engagement. He also highlights the value of more traditional formats, such as radio interviews and in-person discussions at schools, libraries and science fairs, which encourage dialogue with the public. "Personal contact makes a big difference," he says, while acknowledging that these approaches lack the global reach of social media.Ndior’s interest in digital law and online misinformation stems from his time as a doctoral student in international law in the early days of social media. He began analysing posts from governments and heads of state to determine if they could be considered official and thus used as evidence in litigation. His work attracted media attention and led to conference and speaking invitations. "This was not part of my plan," he says, "but this is what happens as a researcher — your interest is sparked by a certain event or phenomenon, and it suddenly becomes your focus."Ndior believes SCTT provides "a double benefit" for researchers, enabling them to connect with peers and interact with the public. "There is a wide community of people who are not in academia who are critical thinkers looking for opportunities to ask questions, to get information and contribute their ideas,” he says. "I really value that kind of feedback."Science|Business, which connects policymakers, academics and industry through its news reporting, analysis and events, is an SCTT partner.
Navigating the social media minefield
Scientists and researchers seeking to announce promising findings, exchange ideas or contribute to policy discussions outside of academic circles may find social media an expedient tool.But increasingly, scientists and other professionals are discovering that online platforms can be a double-edged sword: while sharing their work and expertise is crucial for visibility and meeting funder expectations, it also exposes them to baseless criticism and even accusations of spreading false information."It is getting harder and harder for scientists, and researchers in general, to convey their findings without facing attacks on their legitimacy and accuracy of their research," says Valère Ndior, a professor of public law at the University of Western Brittany in Brest, France, who has spent more than a decade studying misinformation on social media. Researchers attempting to challenge deceptive online information may themselves be accused of political bias or not being objective in their research, he explains, adding that some scientists disengage because they feel overwhelmed and unable to sustain meaningful dialogue. "It is quite sad to see in some instances that researchers end up leaving social media altogether because they feel like the pressure is getting too intense or feel threatened," he says.Ndior, a past president of the Francophone Network of International Law, is also involved in European efforts to make science and research findings more accessible to the public. As an ambassador for the Science Comes to Town (SCTT) project, he has participated in recent discussions on public perceptions of science and online misinformation. The European Commission-funded initiative connects Brest and two other cities — Kiel in Germany and Split in Croatia — and aims to strengthen ties between communities, universities and research institutions to promote science awareness and cooperation across Europe.Coordinated campaigns around contentious topicsNdior draws a clear distinction between critical thinking and thoughtless criticism. Yet he sees online discussions being increasingly shaped by suspicious behaviour and coordinated information campaigns — including "raids" aimed at dominating discussions and "astroturfing," where small groups act as larger movements to sway debates. Tracking these patterns has become harder because some platforms have restricted data or charge for it, despite provisions of the European Union's Digital Securities Act aimed at ensuring researchers can have access to such data. According to Ndior, "platforms became more reluctant from the moment access to data became a legal requirement rather than a voluntary initiative."Unfounded claims and scepticism about science existed long before Internet chat groups. But the noticeable rise in online hostility has intensified around contentious topics, such as the coronavirus pandemic and climate change, alongside the weakening of gatekeepers to moderate content.For Ndior, dubious claims about pandemic countermeasures and vaccine safety highlighted the struggle between "balancing freedom of expression and the protection of public health and order." Efforts to remove social media content deemed false or risky for public health triggered accusations of censorship and the silencing of legitimate discussion, and in some cases, legal challenges.Concerns about attacks on the credibility of scientists and researchers have generated a flurry of academic papers in recent years and prompted professional communities to address ways to counter online attacks. Such unease extends to the generation that has grown up with digital media. Ndior points out that his students, some of whom research artificial intelligence regulation, hate speech, online surveillance and other controversial topics, hesitate to share their work or viewpoints online. "Many of them don't want to expose themselves too much because they don't feel ready to be faced with the backlash of other people criticising their research," he explains.Safer harbours for engagementLegal challenges against false or defamatory posts are not necessarily a solution — especially given the trans-jurisdictional nature of the Internet. Lawsuits also take time and money, and if they fail, can be counterproductive. Instead, Ndior advises scientists and researchers to be selective in how and where they communicate. Professional online platforms and moderated discussion spaces offer a better environment for engagement. He also highlights the value of more traditional formats, such as radio interviews and in-person discussions at schools, libraries and science fairs, which encourage dialogue with the public. "Personal contact makes a big difference," he says, while acknowledging that these approaches lack the global reach of social media.Ndior’s interest in digital law and online misinformation stems from his time as a doctoral student in international law in the early days of social media. He began analysing posts from governments and heads of state to determine if they could be considered official and thus used as evidence in litigation. His work attracted media attention and led to conference and speaking invitations. "This was not part of my plan," he says, "but this is what happens as a researcher — your interest is sparked by a certain event or phenomenon, and it suddenly becomes your focus."Ndior believes SCTT provides "a double benefit" for researchers, enabling them to connect with peers and interact with the public. "There is a wide community of people who are not in academia who are critical thinkers looking for opportunities to ask questions, to get information and contribute their ideas,” he says. "I really value that kind of feedback."Science|Business, which connects policymakers, academics and industry through its news reporting, analysis and events, is an SCTT partner.
How Are Health Systems Assessing ROI for AI Tools?
Michael Meucci, CEO of health data platform Arcadia, thinks health systems are changing their thinking about ROI when it comes to AI projects. As providers face tighter budgets, he said they’re broadening how they measure AI’s ROI, including benefits like reducing clinician burnout.
Pokémon VGC Competitions Officially Transition To Pokémon Champions
The title is now the "standard platform" for the VGC
Apple Pivots Its AI Strategy to App Store, Search-Like Platform Approach
Also: The company finally kills the Mac Pro.
Apple’s long, bitter App Store antitrust war
Apple’s iPhone empire spans the globe — and so does legal pushback.
5 Major Brands You Might Not Realize Are Owned By Amazon
Besides the major online store, Amazon also owns IMDB, MGM Studios, Whole Foods, Ring video doorbells, and the live-streaming platform Twitch.
Bethesda delists Elder Scrolls game from all platforms, and will take it offline in June
Bethesda has officially delisted Elder Scrolls Blades, the unpopular free-to-play microtransaction-driven mobile game, and will take it offline this June.
Netflix's Barren, Empty April Schedule Is The Future Of Entertainment
It’s no secret that Netflix is the largest streaming platform in the world. Over the last 10 years, it’s been … Continue reading "Netflix’s Barren, Empty April Schedule Is The Future Of Entertainment"
Apple Releasing Two New iPhone Apps This Year
Apple is expected to release two new iPhone apps this year, including an Apple Business app and a Siri app with chatbot-like functionality. With the Apple Business app, employees at businesses using the new Apple Business platform will be able to install apps for work, view contact information for colleagues, and request support. Apple Business is launching on April 14, and it replaces Apple Business Essentials, Apple Business Manager, and Apple Business Connect.
12 Cool New Apps That Will Upgrade Your Mac Experience In 2026
The Mac has a thriving developer community, with independents and large companies both introducing new and interesting apps for the platform in 2026.
Science in Sport (SiS) Partners with Fuel Goods to Expand Athlete Access to Endurance Fueling Products
Fuel Goods, an online platform helping athletes discover and personalize fueling strategies, today announced that Science in Sport (SiS) products are now available at FuelGoods.com.
How the landmark verdict against Meta and YouTube could hit their businesses
Meta and Alphabet, the parent company of YouTube, saw their stock price drop this week after a jury found the companies liable for the design and operations of their platforms, harming a young user.
Bluetti’s Sora 500 solar panel is incredibly powerful for its size
The clear winner for anyone who has limited space to store an extra solar panel.
Sony temporarily suspends memory card sales due to shortages
Sony Japan stopped accepting SD and CFexpress card orders from dealers and consumers today.
Anker’s 160W Prime Charger can power three devices at once, and it’s $50 off
That’s the steepest discount since Black Friday.
UAH Professor’s Research Challenges Traditional Marketing Strategies
In a crowded digital marketplace where brands compete for attention across social media, search engines and streaming platforms, one marketing approach may
Boston Children's enhances care with clinical intelligence platform
Two of the hospital's physicians explain how the decision support technology aggregates patient signals to indicate health trajectories – which tells clinicians when to evaluate a patient's evolving state and determine an appropriate response.
Sony is raising PS5 prices by $100 in April
Even the PlayStation Portal is getting more expensive.
Super Meat Boy 3D physical editions announced for PS5, Switch 2
Meridiem will release physical editions of Headup-published and Sluggerfly- and Team Meat-developed 3D platformer Super Meat Boy 3D for PlayStation 5 and Switch 2, the distributor announced. They w…
Here’s how to rank the 50 best Apple products ever
With more than 1,200 possible pairings, which product will come out on top?
Entertainment Industry Veterans Launch Unified Production Platform (UPP)
Unified Production Platform (UPP) today announced its official launch, led by founder Mujeebur Rahmansaher and partners Greg Smith and An De Vooght—three ent...
How to improve mental health safety on social media – not just for young people
With social media companies losing or settling court cases about their products' impact on young peoples' mental health, experts offer tips for reducing impacts for those who use the platforms.
Sensitive patient health information leaked in Texas third-party software breach
Multiple Texas home health care providers are notifying patients of a data breach at Doctor Alliance, a third-party software platform, that exposed sensitive medical and personal information.
Google is making it easier to import another AI’s memory into Gemini
Prompt your AI to copy-paste its memory into Gemini.
Apple will reportedly allow other AI chatbots to plug into Siri
Other AI chatbots, like Gemini or Claude, could help Siri fetch answers.
Anker’s wireless charging pad offers Qi2 speeds for $15
You can leave your phone’s case on while you recharge.
Apple Plans to Open Up Siri to Rival AI Assistants in iOS 27 Update
(Bloomberg) -- Apple Inc. plans to open Siri to outside artificial intelligence assistants, a major move aimed at bolstering the iPhone as an AI platform.The company is preparing to make the change as part of a Siri overhaul in its upcoming iOS 27 operating system update, according to people with knowledge of the matter. The assistant can already tap into ChatGPT through a partnership with OpenAI, but Apple will now allow competing services to do the same.The changes are part of an attempt to tu
Apple Plans to Open Up Siri to Rival AI Assistants in iOS 27 Update
Apple Inc. plans to open Siri to outside artificial intelligence assistants, a major move aimed at bolstering the iPhone as an AI platform.
Hades 2 Coming To PS5 And Xbox Next Month
The popular roguelike action game starring sexy gods is finally coming to more platforms
My brief, weird time with the Samsung TriFold
A funny thing happened on the way to the TriFold.
WhatsApp rolls out updates including multiple accounts for iOS
WhatsApp shared multiple quality of life updates coming to its messaging platform starting today.
WhatsApp can now draft AI-generated responses based on your conversations
The Meta-owned messaging platform is also launching a way to free up space, the ability to touch up photos with Meta AI, and more.
The versatile Play speaker is a great way into the Sonos world
It works well both at home and out in the world.
WEBTOON Entertainment Announces Unified International CANVAS Platform, Helping Creators Grow Their Audience and Earnings
WEBTOON Entertainment Inc. (Nasdaq: WBTN), a global entertainment company and home to some of the world’s largest storytelling platforms, today announced a u...
South Korea’s Kakao Entertainment appoints JungHee Ko as Co-CEO alongside Joseph Chang in
Ko takes on an additional role as Chief Platform Officer, overseeing a newly created unit responsible for Kakao Entertainment’s platform services…
DJI’s Avata 360 is a more functional, flexible 360 drone
There’s a second 360-degree drone in town — except in the US.
Snapchat Investigated in Europe Over Child Safety Policies
Regulators in Brussels accused the social media platform of maintaining a weak age-verification system, and steering younger users toward inappropriate experiences.
Apple Testing 200MP iPhone Camera That Could Ship Next Year
Apple is evaluating a 200-megapixel telephoto camera sensor that could potentially ship in an iPhone as soon as next year, according to Digital Chat Station, a leaker on Chinese social media platform Weibo with a decent track record. In a post shared today, the leaker said Apple is actively testing a 200-megapixel 1/1.2" sensor similar to the one rumored for Oppo's upcoming Find X9 Ultra.
Prediction market bets on sports, election, war would be verboten under new legislation
Lawmakers have introduced a flurry of measures to rein-in prediction markets in recent weeks, as the platforms have come under increased scrutiny.
Trump says the Iran war is over. So why won’t he end it?
It may not be possible to TACO out of this one.
Nintendo Switch 2 digital games to cost less than physical versions in US
Platform holder says change "simply reflects the different costs associated with producing and distributing each format"
Intel and LG Display may have beaten Apple and Qualcomm with the best laptop battery life ever
Over 26 hours of web browsing in one test.
PhysioNet as a global platform for biomedical research
Nature Health - Twenty-five years after its first public repository was established, the PhysioNet resource for biomedical and clinical data has enabled tens of thousands of research papers....
Q&A: An AI-Powered Way to Help Detect Brain Bleeds Faster
Timing and accuracy are vitally important when it comes to a brain bleed. Viz.ai, the company behind an artificial intelligence platform for disease detection and workflow optimization used in about 2,000 U.S. hospitals, wanted to streamline the process of identifying hemorrhages. Their solution,
Meta and YouTube fined $3 million for harming mental health
In a landmark trial, social media giants Meta and YouTube were found negligent and ordered to pay for harming a user's mental health. The decision could force major changes in how social platforms work
Razer’s new Blade 16 gaming laptop has an Intel Panther Lake chip and very fast RAM
Thin is still in but AMD is out.
Woot is offering over 20 percent off Switch 2 controllers and games today
Mario Kart World is nearly $30 off right now.
Nintendo is going to charge less for digital Switch 2 games
The new pricing goes into effect in May.
Meta and Google damaged girl’s mental health, landmark trial concludes
Social media giants deemed responsible for a teenage user, known as KGM, growing addicted to their platforms, which include Facebook, Instagram and YouTube
Jury finds Meta, Google liable in landmark social media addiction trial, awards $3M in damages
Los Angeles jury delivers verdict in landmark case accusing Meta and YouTube of designing platforms to addict young users, setting major precedent.
Apple overhauls its app developer platform with 100 new metrics, more tools
Apple is adding 100+ new App Store Connect metrics, giving developers deeper, first-party insights into monetization, subscriptions, and user behavior as it doubles down on its app ecosystem in the AI era.
ESPN earns industry-leading 63 Sports Emmy nominations
ESPN earned an industry-leading 63 nominations for the 47th Annual Sports Emmy Awards, as announced by the National Academy of Television Arts and Sciences today. The total marks ESPN’s 13th consecutive year leading the industry in Sports Emmy nominations. The nominations span content and accomplishments presented across ESPN platforms, including ESPN, ABC, ESPN+, ESPN Deportes and the ESPN App.
Google Claims Android Is Now Faster Than iPhone for Web Browsing
Google today said that Android has set a new record for mobile web performance, making it the fastest mobile platform for web browsing. The newest Android devices have set new records on web performance benchmarks like Speedometer and LoadLine, which Google attributes to "deep vertical integration across hardware, the Android OS, and the Chrome engine".
Google says Android with Chrome is ‘fastest mobile platform for web browsing’
Google shared today that Android and Chrome have set “new performance records” for mobile web browsing in two benchmarks...
Reddit accounts with ‘fishy’ bot-like behavior will soon need to prove they’re human
Human verification ‘will be rare and will not apply to most users,’ according to Reddit CEO Steve Huffman.
Trump to name Zuckerberg, Ellison, Huang to tech panel, WSJ reports
U.S. President Donald Trump plans to appoint Meta Platforms CEO Mark Zuckerberg, Oracle Executive Chairman Larry Ellison and Nvidia CEO Jensen Huang to a panel that weighs in on AI policy and other issues, WSJ reported on Wednesday
Dell made its new Pro laptops thinner and tweaked their naming scheme, again
Say goodbye to Plus, Premium, and Max (mostly). And say hello to a series of odd numbers.
Samsung’s Galaxy A57 gets thinner, faster, and more expensive
Samsung’s 2026 midrangers have arrived.
Compilation of Events Supported by Heron Sports & Entertainment
With the opening of Nu Stadium in Miami, Heron Sports & Entertainment, the dedicated platform focused on arranging, promoting, and producing major events in South Florida and Globally enters a new era. Since opening its doors in 2020, the Club’s state-of-the-art facilities have staged hundreds of events including Major International
Compilation of Events Supported by Heron Sports & Entertainment
With the opening of Nu Stadium in Miami, Heron Sports & Entertainment, the dedicated platform focused on arranging, promoting, and producing major events in South Florida and Globally enters a new era. Since opening its doors in 2020, the Club’s state-of-the-art facilities have staged hundreds of events including Major International
Pitch deck: StoReel startup raised $34M to build AI micro dramas
StoReel describes how it uses AI and a user-generated platform to make micro dramas at a fraction of the cost paid by established players.
Is Trumpism dead?
Right-wing populists say that Trump has embraced George W. Bush’s foreign policy. They’re half right.
The BB-777 is the ultimate in boombox nostalgia
It’s a modern recreation of the iconic Sharp GF-777.
Meta found liable in New Mexico suit for failing to protect children
A jury in New Mexico found Meta liable for failing to protect kids from sexual exploitation across its social media platforms.
New Mexico jury finds Meta violated consumer protection law at trial over child safety
A jury in New Mexico has found that social media conglomerate Meta violated state consumer protection law and failed to disclose the risks of its platforms to children.
New Mexico jury finds Meta violated consumer protection law at trial about child safety
A New Mexico jury found Tuesday that social media conglomerate Meta is harmful to children's mental health and in violation of state consumer protection law. Jurors sided with state prosecutors who argued that Meta — which owns Instagram, Facebook and WhatsApp — prioritized profits over safety. The jury determined Meta violated parts of the state’s Unfair Practices Act on accusations the company hid what it knew about about the dangers of child sexual exploitation on its platforms and impacts on child mental health.
Apple launches iOS 26.4 with AI playlists, purchase sharing, and more
You can now ask Apple Music to generate a playlist based on a description.
Apple Combines Business Offerings on Single Platform
Apple has introduced a platform that brings together several of its business offerings. Dubbed “Apple Business,” the platform will be launched April 14 in
Marathon has sold 1.2M copies across Steam, PS5, and Xbox
Alinea Analytics estimates show that Marathon has generated gross revenues of $55M via 1.2M copies sold on Steam, PS5, and Xbox: Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe As for Marathon, the consensus among hardcore players who pushed through the awkward onboarding phase – myself included – is that it’s fantastic. The gunplay, aesthetic, and presentation are among the best in the shooter genre. A great game doesn’t always equal an immediate hit, though, as shown by our estimates. Things are looking lukewarm right now. But this might be one of those marathon-not-a-sprint situations. Had to, didn’t I? Why wasn’t Marathon a hit on the same level as Arc Raiders? One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. Marathon’s neon-futuristic aesthetic also distinguishes itself from the gritty realism of Tarkov or the post-apocalyptic hope of ARC Raiders. But vibes can only get you so far for first impressions if the onboarding feels like a brick wall. Marathon is a sweaty PvP-focused experience with a first-time user experience and UI that I can only describe as dreadful. Players are dropped into a complex ecosystem where the UI, though visually striking, is functionally uninformative, forcing users to manually hover over nondescript, identical icons just to identify basic gear or weapon mods. This lack of clarity is compounded by punishing mechanics like a severe heat gauge for movement and a scarcity of vital resources, all without a clear tutorial or a low-stakes mode to learn the ropes. Most people – even top streamers and veteran shooter players – have no idea what’s going on in Marathon at first. Arc is on the complete other end of the spectrum. As we covered here and here, Arc Raiders offers a more collaborative, approachable loop where players often work together toward shared goals. And the objectives are instantly clear. To many players, this contrast only emphasised Marathon’s issues, especially during the testing period. Players understand the Arc Raiders loop within 30 minutes, while Marathon acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay. What I’m getting at here is that the poor first-time user experience of Marathon’s Server Slam likely stifled launch sales, while the opposite was true for Arc. Let’s look at the pre-launch copies sold for each game during their respective Server Slams (launch-aligned) : Looking at the trajectory: Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam (day -13 to -11). Players jumped in, realised the water was fine, and immediately opened their wallets. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). At the time of each game’s respective launch, Arc Raiders had nearly double the Steam footprint of Marathon – and word of mouth only continued to grow. Bungie could have had more time to fix the onboarding process had the beta happened earlier. But Marathon launched three days after the beta finished. These factors limited the launch sales quite a bit, I reckon. Marathon has found a niche audience, though Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. Steam continues to do the heavy lifting here, consistently accounting for the lion’s share of the daily players. Players have been putting in the hours, too: On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe This data suggests that once the Bungie magic clicks, it hooks players deeper than the average extraction shooter. There’s also started to be a shift in the game’s discourse. Marathon launched as one of those games that’s cool to hate. But as Marathon’s 100-hour club grows, we’re seeing conversations around its mechanical merit outweigh the negativity. Several high-profile creators, who were initially vocal critics, have spent the last week coming around on the mechanical depth of the endgame. It’s a subtle but positive signal; the hate train is losing steam, and a new narrative about the game is emerging. Bungie faithfuls unite Another interesting metric in Marathon’s first few weeks is who, exactly, is playing. Bungie leans heavily on its prestige as the “makers of Halo and Destiny,” in its marketing, and that message has clearly hit the mark. On Steam, the gravity (hammer) of Bungie’s previous work is unavoidable. A staggering 78.2% of Marathon players also played Destiny 2. The trend carries across other platforms, with 74.2% of PS5 players and 82.7% of Xbox players also having played Destiny 2. The Halo legacy lives on, it seems. More on that in a bit. While Destiny 2 went free to play, these numbers still represent a high-intent migration of a fanbase that trusts Bungie’s specific brand of kinetic gunplay and cryptic world-building. The Xbox data adds another layer of legacy. About 85.7% of Marathon players on Xbox have played Halo Infinite, while over half of the Steam audience has spent time in Halo Infinite and 36.1% in the Master Chief Collection (a paid collection of the old Bungie-made legacy games). Interestingly, we see a 55.9% overlap with ARC Raiders on Steam. Overlap is even higher there on PlayStation (60.5%) and Xbox (66.5%). And there’s also significant crossover with Helldivers 2 on all platforms, too. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe Bungie has found some of its fans with Marathon, and the challenge now is keeping this engaged in a high-stakes PvP environment when they’ve spent the last decade primarily enjoying the power fantasies of PvE. On that note… Go the full 26 miles? Or cut and run? Time for some could’ve, should’ve, would’ve. These things would have improved Marathon’s performance at launch: A more robust onboarding process, perhaps in the form of a short single-player/PvE campaign. We know Bungie fans love this stuff. A traditional arena-based mode akin to Destiny’s Crucible could have been a bridge for the cautious players who’d have been otherwise deterred by the Server Slam. It’s also a great palate cleanser after getting merked. Introducing a dedicated PvE environment would have similarly diversified the conversation and lowered the barrier for the Bungie faithful who found the pure PvP extraction loop too abrasive. PvE is safer than PvP these days. There’s an argument that a thin PvE mode would have just felt like a budget Destiny, potentially hurting the brand more. But given how dire the FTUE is, I think it would have been a net positive. Any kind of tutorialised loop that demystifies the stakes, really. While there is merit in a studio sticking firmly to a singular creative vision, and going all in on the hardcore extraction loop. Less forgiving is the technical reality is that the user interface and first-time user experience (FTUE) were not at a commercial standard for launch. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe In a landscape where player time is oversaturated and the most contested currency, a flawed FTUE is a critical failure point. But it’s not all doom and gloom, as Marathon has an incredible, unique gameplay loop, suggesting that financial success is still attainable if Bungie can pivot effectively. Bungie and PlayStation now face a difficult strategic crossroads, though – one within a challenging games market. They could: Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard Last Stand Media’s Chris Maldonado mention last week. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon rocks. As always, hit subscribe to get updates on Marathon and other relevant games. Subscribe Want to get your hands on our data for yourself – for free? We’re offering a free trial of our platform for games companies. Send us a message here, or reply to this email, and we’ll set you up. The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]
Pacers Sports & Entertainment Launches Fieldhouse Media Network, Delivering First-Of-Its-Kind Global Media Channel for Partners
Deloitte and Yieldmo help PS&E to grow market size through first-party fan data while producing convertible ROI INDIANAPOLIS, March 24, 2026 (GLOBE NEWSWIRE) -- Pacers Sports & Entertainment today launched the Fieldhouse Media Network, a first-of-its-kind global AI-powered media platform built on authenticated sports fandom, giving brands measurable access to one of the most engaged audiences – the fan. Developed in collaboration with Deloitte and Yieldmo, the network leverages Yieldmo’s YMax.ai
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Pacers Sports & Entertainment launches retail media network
Pacers Sports & Entertainment has launched Fieldhouse Media Network, a retail platform one year in the making that expands the footprint of its partners through the data analytics of Deloitte and the ad tech of Yieldmo.
Pacers Sports & Entertainment launches retail media network
Pacers Sports & Entertainment has launched Fieldhouse Media Network, a retail platform one year in the making that expands the footprint of its partners through the data analytics of Deloitte and the ad tech of Yieldmo.
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Pacers Sports & Entertainment Launches Fieldhouse Media Network, Delivering First-Of-Its-Kind Global Media Channel for Partners
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Pacers Sports & Entertainment Launches Fieldhouse Media Network, Delivering First-Of-Its-Kind Global Media Channel for Partners
Deloitte and Yieldmo help PS&E to grow market size through first-party fan data while producing convertible ROI INDIANAPOLIS (March 24, 2026) – Pacers Sports & Entertainment today launched the Fieldhouse Media Network, a first-of-its-kind global AI-powered media platform built on authenticated sports fandom, giving brands measurable access to one of the most engaged audiences – the fan. Developed in collaboration with Deloitte and Yieldmo, the network leverages Yieldmo’s Ymax.ai, an advertising platform with a dedicated sports vertical, and Converge™ by Deloitte for Sports fan data platform built on Deloitte Ascend™ to activate first-party, authenticated data from approximately 250 million sports and entertainment fans worldwide in a privacy-safe, cookieless […]
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