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'You want to put your health over money': Landscapers pause work during extreme heat
Extreme Heat Safety: Local landscaping company takes day off to protect workers
Ecolab Closes CoolIT Acquisition and Expands AI Cooling Platform as Global High Tech Business Targets $4 Billion by 2030
ST. PAUL, Minn., July 02, 2026--Ecolab today announced the close of its acquisition of CoolIT Systems, a leader in direct liquid cooling for high‑density data centers. The transaction closed earlier than expected, and Ecolab welcomes the world-class CoolIT team to the company.
FDA clears AI-enabled CCTA plaque analysis tool from Keya Medical
The company now has multiple FDA-cleared algorithms for evaluating CCTA results.
Exceptional Employees Share These 3 Traits. Here's How to Spot Them in an Interview.
Here's how to find the talent that puts your company over the top.
From lifelike hands to gamified nudges, how technology is reshaping the future of healthcare
While design is crucial to make prosthetics or robot pants people actually want to wear, lessons from loyalty programs could also incentivize people to visit the doctor.
A Medicaid fee in New Jersey is now in place for some businesses. More states may follow
The new legislation signed by Governor Sherrill will charge companies that have at least 50 employees covered by Medicaid.
Rivian boosts delivery outlook as EV sales top estimates
The company now expects to deliver between 65,000 and 70,000 vehicles this year, exceeding the roughly 63,000 deliveries expected by Wall Street analysts.
MediaDailyNews: Microsoft Furthers Trend, Invests $2.5B In AI Consulting Business
Microsoft announced the "Microsoft Frontier Company" on Tuesday as a new operating business focused on delivering AI support for its clients through enterprise AI engineering expertise.
'Grand Theft Auto 6' Video Game Sales Off To Strong Start
Sales of video game "Grand Theft Auto 6" from Take-Two Interactive Software appear to be off to a strong start. TTWO stock rose Thursday.
Popular TV-tracking app TV Time is shutting down as company focuses on AI
TV Time, the popular TV tracking app, is shutting down on July 15 as parent company Whip Media pivots toward enterprise AI products.
Former Post & Courier executive joins Georges Media as Chief Revenue Officer
Chase Heatherly, a veteran media executive, has joined the parent company of The Times-Picayune and The Advocate as its chief revenue officer.
PACE Provider myPlace Health Achieves High-Acuity Care Reductions
The SCAN Group affiliate myPlace Health has acheived significant reductions in hospitalizations as its program exceeds 300 participants. The company
What Makes Live Nation Entertainment (LYV) a Good Investment Bet?
TimesSquare Capital Management, an equity investment management company, released its “U.S. Mid Cap Growth Strategy” first-quarter 2026 investor letter. A copy of the letter can be downloaded here. The Strategy fell 7.72% (net) in the quarter compared to -6.35% for the Russell Midcap Growth Index. In the first quarter, markets navigated geopolitical tensions and economic resilience alongside […]
How PepsiCo is shaking up business as usual
By committing to AI and embracing digital transformation, the food and beverage giant is driving growth in innovative ways
Microsoft Frontier Company: AI engineering that amplifies and protects your intelligence
The pace of AI adoption is moving incredibly fast. Customers have moved well beyond experimentation and understand the importance of adopting AI to transform their business. They are now concentrating on delivering measurable business outcomes and demonstrating a return on their AI investments, while ensuring their intelligence is amplified and their IP is protected. Today...
How remote patient monitoring advances affordable healthcare
As global medical costs face double-digit spikes, remote care is a clinical tool and an economic necessity.
CVS Health Foundation Invests $1 Million in Rhode Island Nonprofits Tackling Community Health Needs
Local organizations receive Hometown Fund support to expand access to health care, food, housing and essential services WOONSOCKET, RI / ACCESS Newswire / July 2, 2026 /Originally published on CVS Health Company Newsroom The CVS Health Foundation ...
Most Companies Have AI, Not an AI Foundation
The technology is already in your building: Employees use AI on personal accounts, with company data, with no security.
CVS Health (CVS) Takes A Leading Role In America250 Community Health Events
CVS Health (NYSE:CVS) is partnering with America250 to support community events tied to the United States’ 250th anniversary celebrations. The company plans to help lead community engagement at block parties and public celebrations across major cities. CVS Health intends to use its workforce and local footprint to provide health screenings and volunteer support during these events. CVS Health, with its shares recently trading at $104.81, is adding a fresh public health angle to the...
Paramount ad tech org chart: Who has power after leadership shuffle
David Ellison's Paramount Skydance is reshaping its ad product and tech teams. Here's what changes were made, and who's rising within the company.
Elevance pays CMS $342M to assuage concerns of noncompliance and overbilling
The Medicare Advantage insurer said the payout is equal to what a CMS audit stated was the total amount the company was overpaid for patient care services. Despite receiving the cash, the agency has yet to officially withdraw its enforcement action, as the two parties are still negotiating.
GMI Cloud CEO on Business Strategy, AI Ecosystem
Alex Yeh, Founder and CEO at GMI Cloud, discusses the company's business strategy and the outlook for the AI ecosystem. He speaks with Shery Ahn from the sidelines of the IVS2026 conference in Kyoto.
Accel Entertainment (ACEL): Buy, Sell, or Hold Post Q1 Earnings?
Accel Entertainment trades at $12.76 per share and has stayed right on track with the overall market, gaining 12.2% over the last six months. At the same tim...
Apple to launch 5 new iPhone models to gain market share amid memory crunch
Company raises production target for first foldable phone to about 10 million units
Springfield trash company accused of unfair business practices
Customers tell KY3 they weren't given complete information about the service terms by GFL Environmental representatives.
Bayer shifts US glyphosate business to Ruveon after seeking tariffs on Chinese imports
Bayer said on Wednesday it is consolidating its U.S. glyphosate business into its Ruveon unit, a day after it asked Washington to impose duties on Chinese imports of the chemical used in the company's weedkiller Roundup.
Following High-Court Victory, Bayer Separates Roundup Business
The Supreme Court handed Bayer a massive win last week in its attempts to beat back lawsuits alleging its Roundup weedkiller causes cancer. Now, the German company is separating Roundup into its ow
Microsoft stock suffers worst month since 2000
Microsoft's stock price fell by 19% last month, capping off a fiscal year for the company during which it's lost over $800 billion in market value.
Meta stock soars as Mark Zuckerberg explores cloud business
Meta shares soared Wednesday on a report that the company is wading into the business of selling cloud computing services and access to AI models.
Anthropic Goes Deeper Into Drug Development With Claude Science
The company launched an app designed as an AI workbench that brings together the vast array of tools used in scientific research and also said it is getting into drug development.
Artists First Launches Music Division Led By Entertainment Exec Carmen Murray
Talent management and production company Artists First announced the launch of its Music Division and the hiring of veteran entertainment executive Carmen
Meta shares jump after company announces new cloud infrastructure business
CNBC's Julia Boorstin reports on news regarding Meta.
Meta building out cloud business is 'a really smart pivot,' says Evercore ISI's Mark Mahaney
Mark Mahaney, head of internet research at Evercore ISI, joins 'Squawk on the Street' to discuss Meta's decision to expand its cloud business, why he likes the company, and more.
Meta pops 8% as company makes cloud push to sell excess AI compute power capacity
The new business is a welcome signal for some investors who have been uneasy about the company's infrastructure spending plans.
Uber Shakes Up AI Data Labeling Business, Dismissing Top Leaders
Uber Technologies Inc. has dismissed two tech leaders at its nascent AI data labeling business, shaking up a key division that the ride-hail company has positioned as a key growth driver.
Delaware North launches Ember Entertainment™ to unify casinos, digital gaming and rewards program
/PRNewswire/ -- Delaware North, a global hospitality and entertainment company, today announced it is unifying its casinos, digital gaming and loyalty rewards...
Meta building cloud business to sell excess AI computing capacity
The company is weighing plans to sell access to AI models and raw computing capacity, setting up new competition with AWS, Azure, and Google Cloud
Sony announces an end to the PS3 and Vita digital stores
The company describes it as "not an easy decision to make", and describes it as a resource allocation decision.
Sony will cease production of discs for new PlayStation games in 2028
New games sold for PlayStation consoles will only be available digitally and won’t be sold on discs effective January 2028, Sony has announced. The move applies to all PlayStation games released from that point on, including those made by Sony and those released by third parties. The PlayStation group calls the change “a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs,” according to a PlayStation blog post reviewed by Game File in advance of its publication. As movies, TV and music have shifted from physical media to an age of downloads and streaming, Sony’s move could speed the demise of physical media in a gaming. The industry has offered consumers games via cartridges, cassettes, floppy discs, CDs, DVDs and Blu-Rays across a 50-year stretch. Sony has been reporting to investors in recent years that PlayStation games have been increasingly purchased as downloads, not as discs. The most recent figures show nearly four in five purchases of full games for PlayStation 4 and PlayStation 5 were purchased digitally in the past year. Stats like that may cause today’s news to carry an air of the inevitable. But Sony’s declaration for 2028 is still likely to produce a shock, as the biggest gaming platform on the planet that uses game discs leaves them behind. Discs going away, but the fate of game boxes is unknown Sony is committing to still selling games in physical retailers even after they drop discs in 2028. Just how those games will be sold—in boxes with codes inside, as cards marked with digital redemption codes—is unclear. Digital games will also continue to be sold in the online PlayStation Store. New games released for PlayStation consoles prior to January 2028 will be unaffected by the policy change, Sony says. That means the PS5 games of 2027, be they a new Madden, a new God of War, a new Call of Duty, a new Sly Cooper (one can dream?), would still potentially be offered on disc. PlayStation 6 implications Sony’s timeline for a transition to a no-disc era will also spin up more speculation about the timing and configuration of Sony’s next-generation console, the probable PlayStation 6. “This pretty much guarantees that PS6 won’t arrive until 2028 at the earliest,” Piers Harding-Rolls, senior games research analyst at Ampere Analysis tells Game File. Harding-Rolls also concludes from today’s news that “the base version of a PS6 will not include a physical media drive,” as Sony looks to keep costs down on the device. Sony itself is saying nothing about the PS6 today: not its timing, nor how it might or might not support internal or external disc drives in order to run disc-based PS4 and PS5 games, should the console be backwards compatible. The many signs this was coming Industry support for games being released on physical media has been waning. As has consumer interest in them. PC games effectively went all-digital years ago, thanks to the popularity of playing games through Steam and other digital storefronts. The Covid-19 pandemic and the lockdowns that kept much of the global population home helped shift shopping patterns toward downloads. Sony’s own data shows PlayStation game downloads being an uncommon consumer choice a decade ago and now becoming the norm. On consoles, physical media has been in such decline that Sony and Microsoft both launched their current gen Xbox Series and PS5 consoles in 2020 with cheaper versions that lacked disc drives. In early 2024, Phil Spencer, then head of Xbox, told me that ““[w]e ship games physically and digitally, and we’re really just following what the customers are doing.” He added that the game industry had become an outlier in still supporting disc-based entertainment, even as movies and TV have bailed on discs in favor of downloads and steaming: “Gaming consoles themselves have kind of become the last consumer electronic device that has a drive. And this is a real issue, just in terms of the number of manufacturers that are actually building drives and the cost associated with those. And when you think about cogs that we’re going to go put in a console—and as you have fewer suppliers and fewer buyers—the cost of the drive does have an impact.” Last year, the Nintendo’s Switch 2, which uses cartridges rather than discs, introduced the concept of game-key cards, which are physical media that contain no game, just a prompt for a download. Even disc-based games aren’t what they once were, now frequently containing just stubs of games rather than the whole thing. The website Does It Play has tested over 3000 games and found that, for example, that the disc version of this year’s hit 007: First Light, only contained the game’s first mission, with the rest needing to be downloaded. Beyond all that, last week brought the news that Grand Theft Auto VI, likely the biggest game launch this decade, will debut for PS5 and Xbox Series without a disc-based version. Today’s big news comes to you for free. Game File is a reader-supported publication. To receive new posts and ensure more of my work is possible, please consider becoming a free or paid subscriber. Subscribe Discs helped define PlayStation However the trends in entertainment may be going, it is still remarkable to see PlayStation ditch discs given their importance in PlayStation history: In the late 1990s, the first PlayStation’s support for games on relatively cheap CD-ROMs instead of traditional game cartridges allowed the upstart console to outmaneuver cartridge-based systems from Nintendo and Sega, as it drove down game prices down in the process. (The cheaper disc format even prompted Final Fantasy VII maker Square to taunt Nintendo in a magazine ad, saying that if the game was “available on cartridge, it’d retail for around $1200.”) PlayStation devices often doubled as machines for watching movies and TV on the latest disc-based formats. In the late 2000s, for example, Sony’s pricy PS3 gained traction as a go-to device for playing then-novel Blu-Ray discs. In 2013, Sony effectively roasted the digital game-sharing restrictions proposed by rival Microsoft for its upcoming Xbox One console by showing how games could be shared for the then-upcoming PS4. In a 21-second clip that has over 20 million views on YouTube, one PlayStation executive simply handed a game box—presumably with disc inside—to another, who said “thanks.” Sony’s possible motivations The PlayStation announcement today cites “consumer preferences” and a shift away from discs among “the broader entertainment industry,” but does not delve into the decision-making process that brought Sony to this point. Sony is not discussing the economics of this move (I asked!), but there are a number of potential factors: Abandoning discs will spare Sony the cost of manufacturing and shipping them, which analysts and industry veterans I spoke to said could account for $1 or so of a game’s retail price. For first-party games, that’s direct savings for Sony, though the amount is limited by the winnowing percentage of people who were even buying the disc-based versions. For third-party games, Sony could pass the savings on to partners or just retain the better profit margin for themselves. As the 2024 comments from Phil Spencer alluded to, leaving discs behind could mean leaving disc-drives behind, allowing Sony to produce consoles more cheaply. Switching to digital-only for games could diminish the risks of copies of new games leaking. It would also seemingly make second-hand sales of used games impossible, pushing more people to buy their own copies of games. These economic benefits for Sony could be boons for the games industry overall, Ampere analyst Piers Harding-Rolls tells Game File. Among other things, it could free publishers and retailers from having to worry about securing an inventory of game discs when trying to sell games, he noted. “If there is a way to streamline the business of games retail, I generally think it’s a good thing for the industry as it removes unnecessary costs,” Harding-Rolls said. “This will help offset pressure on margins from other directions – development and staffing costs for example.” Should the industry shift from game boxes that contain discs to smaller, cheaper game cards, Harding-Rolls said, that reduces pressure on publishers and retailers. “The advantage of everything going digital for the industry is that sales can be tracked much more easily and there is less commercial risk for publishers wanting to continue selling via retail,” he said. The shift to no discs will also likely impact game development timelines, as developers will no longer face the same urgency to have a build ready to submit to PlayStation for the production of a disc, as industry experts noted around GTA VI’s no-disc news last week. Instead, projects may gain weeks of development time, in the event delivery deadlines for platform approval move closer to release date. Preservationists’ likely worries While millions of gamers have shifted to digital, there are still people who associate game discs—and only game discs—with actual ownership of PlayStation games. That portion of the gaming community spoke up last week about wanting to buy a version of GTA VI that they could hold in their hands, could lend to a friend and could potentially pop into a well-preserved PS5 console three decades from now and still see it run. Such gamers didn’t want to worry that they’d merely purchased a digital copy that could lose access to the game if, say, the company behind the game someday turns of the servers that transmit downloadable copies. Digital copies of games are inherently less long-lasting, because consumers aren’t actually buying a game (on a disc), just buying access to the game. The fine print in online gaming shops notes this, as does a recent law that went on the books in California in 2025. That lasw requires game publishers doing business in the state to refrain from words like “sell” when offering digital copies of games, unless they explicitly tell consumers that what’s being sold isn’t the game itself but a potentially revocable license to access it. A Sony spokesperson noted to Game File that “[w]ith all digital content, including games, movies, and music, players are purchasing a personal license for non-commercial use.” Regarding the fears of PlayStation games being lost to time in an all-digital era, the rep also noted that Sony remains “committed to delivering experiences from past generations to the new platforms our players are using.” They noted that PlayStation has used emulation and remasters to keep offering its classic games to modern gamers. It’s true that many consumers have become accustomed to not having physical copies of new music albums or movies, but the relative precariousness of digital copies of games is in fact being highlighted today by…. Sony’s other big announcement: the upcoming closure of the PS3 and PS Vita online stores Sony said today that it will be closing the online marketplaces for its PlayStation 3 console and PS Vita handheld in most countries in July 2027 (sooner elsewhere: August 2026 for the PS3 store Mexico, Honduras and Nicaragua; late 2026 for PS3 in other Latin American countries and the Middle East). “We know this news may be disappointing to PS3 and PS Vita players who hold a special place in their hearts for this generation of gaming,” Sony said in its announcement, saying the move “was not an easy decision for us to make.” Sony said that PS3 and Vita marketplaces “are no longer able” to support modern commerce systems, prompting a “need” to close the shops and focus on more modern PlayStation platform stores. The news may spark some deja vu. Sony announced back in March 2021 that it planned to take the PS3, Vita and PlayStation Portable marketplaces offline that summer. The move would have caused some 2,000 digital-only games to become unavailable for new purchasers, according to a VGC analysis at the time. Fans complained loudly. By April 2021, Sony walked back the PS3 and Vita shop closures, with then PlayStation boss Jim Ryan saying “it’s clear that we made the wrong decision here.” This time around, Sony is giving a longer notice period in most regions. The closure of those stores is still likely to cut off access to new purchases of digital-only PS3 and Vita games. The current PlayStation 5 marketplace sells PS5 and PS4 games, as well as a selection of PS1 and PS2 games. It does not sell PS3 games, because games for that platform can’t run on the system (some are offered via a PlayStation Plus streaming option). Vita games also aren’t sold via PS5. Sony says digitally purchased PS3 and Vita games will be downloadable after the stores’ shutdowns “for the foreseeable future.” Sony’s move contrasts with Microsoft’s Xbox platform, which continues to sell and support games from all four Xbox console generations. But it puts it in line with Nintendo, which disabled purchases in the marketplace for its Wii console (a contemporary of the PS3) in 2019. Nintendo discontinued purchases in the online shop for its 3DS portable (a contemporary of the Vita) in 2023. The big questions about Sony’s 2028 post-disc era Will Microsoft follow suit, ending support for new disc-based games on Xbox platforms and therefore all game consoles, too? Whether Microsoft does or not, will third-parties that can no longer release games on discs for PlayStation, simply ditch the disc options across the board? Given the GTA VI no-disc experiment launching this November, will more game publishers decide to forgo disc-based offerings even in 2027? How will no-disc PS5/6 games be packaged and sold in brick-and-mortar retail stores? What becomes of game sharing in an all-digital era? Will Sony modify its current set-up, which currently allows some sharing of digital games across a pair of consoles, to allow more casual lending? (See for example, Nintendo’s year-old system of letting players lend a digital game to another player in a “family group” for up to 14 days.) Will there be a version of a PS6 with a disc drive? Or will a drive be offered as an add-on? And how will gamers who want to retain access to PS4/PS5 disc-based games react to whichever configurations Sony chooses to offer? What will the final disc-based PlayStation game be?
AMC Entertainment (AMC) Is Down 8.7% After Equity Raise To Retire 2027 Notes And Fund Upgrades
In late June 2026, AMC Entertainment Holdings, Inc. completed a registered direct equity offering of about US$200.03 million and moved to fully redeem US$125.47 million of its 6.125% Senior Subordinated Notes due 2027 at par plus accrued interest. The company plans to use the remaining proceeds to bolster cash reserves and fund growth-oriented upgrades across its theatres as early as this autumn. Next, we’ll explore how using fresh equity capital to retire higher-cost debt and invest in...
Q4 Earnings Highlights: EchoStar (NASDAQ:ECHO) Vs The Rest Of The Media & Entertainment Stocks
Looking back on media & entertainment stocks’ Q4 earnings, we examine this quarter’s best and worst performers, including EchoStar (NASDAQ:ECHO) and its peer...
Anthropic Launches Claude Science to Court Pharma Ahead of IPO
Anthropic unveiled Claude Science, an AI workbench designed to run — not just assist with — pharma research. The company is seeking to build out its customer base in the pharma sector as it deepens its healthcare push ahead of a widely anticipated IPO.
5 takeaways from Anthropic’s big science event
The company rolled out a biology-centric version of Claude and hosted surprisingly forthright conversations about AI and science.
Wilmington Small Business Coalition: Building Momentum in 2026 by Heather McWhorter
This article was contributed by Lydia Thomas, UNCW CIE Program Manager. North Carolina continues to be one of the best states to start a business and in 2025, Wilmington, North Carolina earned a spot on the GoDaddy list of the top 10 most entrepreneurial cities in the U.S. While many know Wilmington as small beach town with exceptional food, lots of coffee shops, and fun, vibrant summer activities, a closer look reveals a thriving innovation economy. You’ll find startups emerging across industries including software, healthtech, bluetech, and fintech. At the core of this entrepreneurial ecosystem is the Wilmington Small Business Coalition, with small business advocates and entrepreneur support organizations (ESOs) dedicated to helping founders grow, thrive, and succeed. “No Wrong Door” Established in 2016, the Coalition was designed to make it easier for individuals and small businesses to access resources most suited to their particular needs. The Coalition is designed to have a “no wrong door” entryway into the regional startup ecosystem. Whether you are exploring a new idea sketched on the back of a napkin or leading a more established, growth-stage company, Coalition members can help connect you with the programs, funding opportunities, mentors, and resources best suited to your needs. No matter where you are in your entrepreneurial journey, any Coalition organization can help point you in the right direction. Coalition Members and Leadership Coalition members include the UNCW Center for Innovation and Entrepreneurship (UNCW CIE), AARP, Brunswick Community College Small Business Center, Cape Fear Community College Small Business Center, Cape Fear Region SCORE, Genesis Block Foundation, Network for Entrepreneurs in Wilmington (NEW), Small Business & Technology Development Center (SBTDC), Greater Wilmington Chamber of Commerce, YWCA Living the Dream Center for Entrepreneurship, Carolina Community Impact Fund (CCI Fund), Partner Community Capital, 717mkt Office Collaborative, NC Biotech, and Institute NC. In May 2026, the Coalition held its leadership elections, resulting in the selection of a new executive team. The following officers were elected to serve two-year terms: Chair: Lydia Thomas, UNCW CIE Vice Chair: Diane Lantz, CCI Fund Secretary: Aariene Hansley, Genesis Block Foundation Treasurer: Gloria Monroe, SBTDC Vision for the Wilmington Small Business Coalition In 2026, the Wilmington Small Business Coalition continues its work as a collaborative network of organizations. By connecting programs, expertise, and services across partner organizations, entrepreneurs can more easily find the right support at the right time. Rather than operating in silos, the Coalition aims to function as a unified, cohesive system of support for small businesses and entrepreneurs, ensuring that resources and expertise across partner organizations are visible and accessible. Through stronger collaboration and shared pathways, entrepreneurs can move more seamlessly from idea to startup to growth. Looking to dive into the Wilmington entrepreneurial ecosystem? Connect with any of the Coalition partners to get started! Connect with CIE To learn more about CIE and our services, programs, and events, join the CIE newsletter. You can also follow us on social media: Instagram, Facebook, LinkedIn, TikTok, or YouTube. CIE’s website is uncw.edu/cie. Heather McWhorter is the director of the UNCW Center for Innovation and Entrepreneurship (CIE). CIE supports innovation-forward start-ups and helps to build a vibrant innovation economy for all in southeast NC.
Getty Images Plans to End Shutterstock Deal After U.K. Imposes Conditions
Getty Images plans to terminate its merger agreement with Shutterstock after a U.K. regulator said the latter company must sell its editorial business in order for the merger to be approved.
Claude Science is Anthropic’s newest flagship product
The company is doubling down on AI for science.
CORUS ENTERTAINMENT PROVIDES UPDATES REGARDING CREDIT FACILITY AND SUPPORT AGREEMENT
Corus Entertainment Inc. (TSX: CJR.B) ("Corus" or the "Company") announced today that it has entered into a second amending agreement to the waiver and standstill agreement dated as of February 28, 2026, as amended by a first amending agreement dated as of May 29, 2026 (the "Waiver"), with lenders under the Company's Eighth Amended and Restated Credit Agreement (the "Credit Facility"). This second amending agreement extends the term of the Waiver from June 30, 2026 to September 1, 2026 in light
AI Should Focus on Fixing Business Problems
Automation should not replace accountability.
Lebanon County cafe and catering business announces closure
ANNVILLE, Pa. (WHTM) — A local cafe that got its start as a food truck and catering company announced its closure after operating for a decade. abc27 News reported back in February 2025 when …
Local A/C company sees major uptick in business with excessive heat
Those at HD Air are working full throttle
Anthropic debuts Claude Science, an AI product for bioscience
On Tuesday, Anthropic announced Claude Science, a new product that company leaders describe as an AI workbench for scientific research.
Jim Cramer: Honeywell’s Aerospace Business Is the “New Aerospace Play” Investors Need
Jim Cramer recently spotlighted Honeywell Aerospace (NASDAQ:HONA) on a Mad Dash segment, the newly independent aerospace company created after Honeywell Technologies (NASDAQ:HON) completed its spinoff on June 29, 2026. Cramer says he plans to own both Honeywell Aerospace and Honeywell Technologies in his charitable trust. His argument for the new Honeywell Aerospace business is straightforward: ... Jim Cramer: Honeywell’s Aerospace Business Is the “New Aerospace Play” Investors Need
Blue Origin still doesn't know why its New Glenn rocket blew up last month
But the company is still claiming that New Glenn will return to flight this year.
Invisible Narratives Bolsters Leadership Team with Veteran Entertainment Executives Across Content, Franchise Development, Partnerships, and Finance
Invisible Narratives, a leading entertainment company dedicated to helping digital creators build global franchises, today named three senior leaders to its ...
Lexus expands its MSG presence across arenas, theaters and Knicks games
Lexus gains entitlement rights at Chase Square entrances and more signage across MSG venues, plus expanded exposure during Knicks and Rangers games.
Revitalized 1930s estate in Mettawa for sale at almost $9 million
The mansion and 11-acre grounds of the estate known as Shagbark have been extensively rehabbed and updated since 2019 as a personal project of the man whose family company revitalized the former Motorola Mobility campus in Libertyville.
Trafalgar Entertainment Announces Acquisition Of The London Theatre Company
Trafalgar Entertainment is delighted to announce its acquisition of the London Theatre Company (LTC). | The deal includes The Bridge Theatre and a King’s Cross venue which hosts immersive entertainment business, Lightroom.
Proton launches Lumo 2.0 with image generation, memory, more
Today, Proton is introducing Lumo 2.0, in what the company says is the largest upgrade to its privacy-first AI assistant to date.
Steel boss mulls reopening of Dearborn Works blast furnace
Cleveland-Cliffs CEO Lourenco Goncalves said the company is closer to resuming idled production — if automotive demand increases.
Think Insurance Denials Only Hurt Patients? Why Business Owners Are Paying the Ultimate Price
A simple 9-week delay for a critical medication resulted in a $50,000 surgical nightmare. Here is how healthcare bureaucratic delays quietly destroy your company's bottom line.
Comcast is splitting its entertainment and telecoms businesses into two separate companies
The american company Comcast has begun the process of splitting into two companies: Comcast and NBCUniversal.
Company that made a Steam Machine wrap based on Valve intellectual property without asking forced to take it down
Dbrand's Portal-themed Companion Cube wrap for the Steam Machine won't be seeing the light of day for a very good reason.
Meitav Investment House Announces Immediate Report Concerning Selected Business Data for May 2026
/PRNewswire/ -- Meitav Investment House (TASE: MTAV) announced today that further to the Company's immediate report dated March 2, 2026 (Reference No....
Lawsuit accuses businessman behind unfinished entertainment venue in Bryan of diverting company funds
The Schulman’s Movie Bowl Grille at Midtown Park is years behind schedule, and its owner is facing other legal issues, KBTX has learned
Accessory Company Yanks Companion Cube Steam Machine Case Because It Never Actually Asked Valve For Permission
“We’re going to regret that decision for a very long time”
Beyoncé’s Parkwood Entertainment Wins ‘Alien Superstar’ Sample Lawsuit
Beyoncé’s company Parkwood Entertainment beat a copyright lawsuit over the EDM sample that opens her hit 2022 "Renaissance" track “Alien Superstar.”
Comcast to Spin Off NBCUniversal Into Standalone Entertainment Company
Comcast announced today that it plans to separate NBCUniversal into its own publicly traded entertainment company, marking one of the biggest corporate restructurings in the company's history. Under the proposed split, NBCUniversal will become an independent entertainment company, separating from C
Netflix and Superheroes Are Having a Rough Stretch on Streaming....
(Welcome to my weekly streaming ratings report, the single best guide to what’s popular in streaming TV and what isn’t. I’m the Entertainment Strategy Guy, a former streaming executive who now analyzes business strategy in the entertainment industry. If you were forwarded this email, please subscribe to get these insights each week.) I have a quick prediction before we start today’s article: You might see this data in future news articles. Not my specific charts or analysis, but the core trend I’ve been monitoring—Netflix is having a lackluster Q2—will become inescapable. Often, folks want to know “What does the data say?” Well, that’s what it says. I haven’t seen this analysis hit the trades really yet, but I have a feeling some other outlets are going to start making this case soon. Remember, you read it here first. You probably have read about the problems facing superhero films at the box office this weekend. Well, this week, I explore whether superheroes are dying on TV as well! And the data says: definitely maybe! We have a lot to cover in today’s Streaming Ratings Report, which covers the two weeks of 18-May and 25-May. Today, I’m just looking at TV, like Netflix’s disappointing Q2, superhero shows underwhelming, a few TV shows dropping off the charts, The Pitt finally ending its epic run on the viewership charts (and whether “view counts” change its status as one of the biggest shows of all time), all the flops, bombs and misses, and a whole lot more. Tomorrow, I’ve got a great rundown of the film side of things. Let’s dive right in! (Reminder: The streaming ratings report focuses on the U.S. market and compiles data from Nielsen’s weekly top ten viewership ranks, Luminate’s Top Ten Data, Showlabs, TV Time trend data, Samba TV household viewership, company datecdotes, Netflix hours viewed data, Google Trends, and IMDb to determine the most popular content. While most data points are current, Nielsen’s data covers the weeks of May 18th to May 31st, 2026. You can find a link to my terminology here.) Subscribe Television - Netflix’s Q2 Slump Continues Having analyzed streaming ratings for going on half a decade, I have learned to trust my gut, but I’m always relieved when I can find actual data to back it up. For example, after a string of very popular shows like Stranger Things, Bridgerton, The Lincoln Lawyer and The Night Agent came out, week after week, in January and February, my gut wondered if Netflix had enough new and returning TV shows to sustain them throughout the year. Since then, Netflix’s post-March slate of shows has not impressed me. This week seemed to feature a potential new hit, but then, like a classic Duffer Bros. TV show, there was a twist. I speak of The Boroughs, Netflix’s latest (and last) Duffer Bros. produced show. The pitch is “Stranger Things with older actors”. And it topped the Nielsen charts: With just two weeks of viewership, The Boroughs would have been a top 25 debut show last year: But here’s the twist: Netflix has already cancelled The Boroughs! What happened? Likely a few things. First, the show didn’t do as well globally as it did in the US. As What’s on Netflix showed, it lagged behind several other shows that got cancelled. Second, its completion rate was likely low; after an initial burst of interest, it quickly dropped off on the Samba TV and Luminate charts. Third, the Duffer Bros. left Netflix for Paramount, and that may have factored into Netflix’s decision here. (Though I tend to believe that if a show is doing well, Netflix would have kept greenlighting seasons.) Still, just because I can explain why Netflix may have cancelled this show doesn’t mean I’m justifying it. In particular, as I’ve noted before, Netflix is losing a lot of their bigger shows as they reach their natural ends, and they need to replace those shows. This show had the hallmarks of a big new genre show, and it’s their biggest hit of the last few months (in the US at least), but now it’s done. Netflix’s other show this week—The Four Seasons, the second season of the “hit” show from last year—definitely disappointed. Its sophomore season had about half the viewership of the first, only 12.7 million hours. It also only had a two week run on Samba TV, and its numbers were all down on Luminate too. In other words, even with two successes, the Q2 slump for Netflix looks real: I could add to the list of disappointments: Both Lord of the Files and Man on Fire had short runs on the Nielsen charts. Running Point’s sophomore season also opened to about half its viewership, similar to The Four Seasons. A Good Girl’s Guide to Murder’s second season—see below—didn’t even make any of the three viewership charts I track, unlike the first season. Netflix is absolutely having a dismal second three months of 2026. If this Nielsen data is any indication, and I think it is, I think this will show up in Netflix’s engagement report, and maybe even their financial outcomes. And the rest of June doesn’t look much better. We have two hit shows coming back—Sweet Magnolias, one of their quietest big shows, and Avatar: The Last Airbender, a big hit for them in 2024—but the other big swings are limited series crime thrillers i.e. no future season potential. Like I said above, sometimes when I uncover a juicy nugget like this, other outlets end up writing very similar articles mimicking the data without credit. We’ll see if that happens this time! Share Television - The State of Superhero Shows on Streaming When I first heard the pitch for Spider-Noir—a Sony TV show on Prime Video that binge-released eight episodes first on MGM+ then on Prime Video two days later—I had my doubts. It’s a live-action Spider-Man show set in the 1930s, starring Nicholas Cage, based on a cameo of a character in Spider-Man: Into the Spider-Verse. No, seriously, that’s the pitch. That could either go terrifically well or horribly wrong. Great because, Spider-Man. He’s the biggest superhero we have. I’ve seen tracking numbers that put the new _Spider-Man: Brand New Da_y as the blockbuster of the year and initial pre-sales back that up. And yet this Spider-Noir pitch feels very esoteric. (Also, the eight-episode binge release feels very “Amazon copying Netflix” again.) So what’s the data say? And what does this say about the future of superhero shows?
Private Equity-Backed IT Business TPx Files for Bankruptcy to Sell Assets
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Reviews clear Telescope Health of fraud allegations; officials encourage Jacksonville residents to use HealthLink JAX
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NBCUniversal may enter video game business after Comcast split, sources say
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Hormel Foods Announces Agreement to Sell Ceratti Business in Brazil
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Apple Acquires Award-Winning App 'Play'
In February, Apple notified the European Commission that it would be acquiring certain assets from and have the right to hire certain employees from Rabbit 3 Times, the company behind the award-winning app design tool Play. The notification was published on the European Commission's website this week, following a four-month waiting period. Play was a Mac and iPhone app that allowed designers to prototype iPhone app interfaces using Apple's SwiftUI frameworks, and then send them to Xcode.
Comcast co-CEO on media business spinoff: We have the freedom now to explore adjacent businesses
Comcast co-CEOs Brian Roberts and Mike Cavanagh discuss the company's decision to spin off their media business.
Dave & Buster's Entertainment (NASDAQ:PLAY) Earns Market Perform Rating from Analysts at Citizens Jmp
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We’re still writing p3ri0d
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Comcast CEO on media business spin off: 'Our philosophy has always been to invest for growth'
Comcast chairman and co-CEO Brian Roberts calls CNBC to discuss the company's decision to spin off their media business.
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This Compact, Emission-Free Gas Turbine Is Rocket Science
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OpenAI sets up 'warroom' to fix Codex limit issues
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Trafalgar Entertainment acquires Nicholas Hytner’s Bridge theatre
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CVC Capital Partners to Buy Ingredients Business Irca From Advent
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London Theatre Company, Including Bridge Theatre, Sold to Trafalgar Entertainment
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A $1000 PlayStation 6 No Longer Sounds Crazy, As Sony Doesn’t Intend To Sell Hardware At Significant Losses
The PlayStation 6 is set to launch at one of the most challenging times for consumer tech, if not the most challenging. With the rising prices of components, RAM and SSDs above all, manufacturers are having an extremely hard time keeping costs down, and with a bill of materials that is now close to $1000, there's a very high chance the system will cost way more than most anticipated. Adding fuel to the fires of speculation is Sony itself, as the company heavily suggested in a recent investor Q&A session that it won't heavily subsidize the system. "We regard hardware as the base […]
Talawar Therapeutics and JATT II Acquisition Corp. Announce Definitive Business Combination Agreement to Create Publicly Listed Biotechnology Company Developing Potentially Best-in-Class Bispecifics for I&I Diseases
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Comcast Announces Plan To Split Tech And Media Businesses With NBCUniversal Spinoff
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Insider Sale: CEO of Business Group of $BABA Sells 13,579 Shares
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Trafalgar Entertainment to Acquire The London Theatre Company
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Comcast Plans Company Split, Sending Shares Soaring 22%
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Google Cloud to Offer Specialist AI Models for Science Research
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CD Projekt rebrands to CD Projekt Red
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New look, same sole: Charm City Run founder keeps Baltimore moving
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