SCROLL NEWS / DISCOVERY
Search headlines
Find the stories shaping the conversation.
Results for " neon " 135 found 🔀 AI-powered Shuffle
Hospitals Help: Bronson Drives Change in Maternal and Infant Health
From prenatal care and labor and delivery to neonatal intensive care and postpartum follow-up, Bronson Healthcare plays a critical role in influencing health outcomes for mothers and babies across Southwest Michigan. In celebrating a historic reduction in Black infant mortality across Kalamazoo County, Bronson acknowledged that creating change requires shared…
Jury: Live Nation, Vegas’ top entertainment company, is a monopoly
Live Nation and its ticketing partner Ticketmaster are running an illegal monopoly, a jury in New York has ruled.
Las Vegas neon sign company celebrates nearly 100 years of family business
YESCO has shaped the Las Vegas skyline since the 1920s, from the iconic Welcome sign to the Sphere.
Director Na Hong-jin's upcoming film 'Hope' to be distributed by U.S. indie powerhouse NEON
Director Na Hong-jin's upcoming film “Hope” will be distributed in North America by the U.S. indie powerhouse distributor NEON, the movie’s co-producer, Plus M Entertainment, said on Monday.
Marshawn Lynch talks ‘Euphoria,’ football and the connections between them
The former Seattle Seahawks running back has two upcoming acting projects: “Euphoria” Season 3 (premiering April 12 on HBO Max) and the film “He Bled Neon.”
‘More, more, more!’ FSE draws 10K on ‘90s House Party’ night
Fremont Street Experience’s first “90s House Party” was a hit on Saturday night.
Las Vegas entertainment icon stages backyard production
Mac King and several comedy-magic friends put on a whopper of a show at his house.
Cosmic Baseball lights up Oklahoma City this weekend with unique sports twist
Fans can experience a glowing, high-energy baseball show as Cosmic Baseball transforms Chickasaw Bricktown Ballpark into a neon-lit spectacle this weekend.
Entertainment legend ‘keeping eyes open’ for return to Las Vegas
Cirque du Soleil founder Guy Laliberte said during One Night For One Drop he’s open to more activity in Vegas.
Let’s take a look at the retro tech making a comeback
Boomboxes, instant cameras, and even landlines are making a comeback. Here are the coolest retro-inspired devices available.
Marathon has sold 1.2M copies across Steam, PS5, and Xbox
Alinea Analytics estimates show that Marathon has generated gross revenues of $55M via 1.2M copies sold on Steam, PS5, and Xbox: Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe As for Marathon, the consensus among hardcore players who pushed through the awkward onboarding phase – myself included – is that it’s fantastic. The gunplay, aesthetic, and presentation are among the best in the shooter genre. A great game doesn’t always equal an immediate hit, though, as shown by our estimates. Things are looking lukewarm right now. But this might be one of those marathon-not-a-sprint situations. Had to, didn’t I? Why wasn’t Marathon a hit on the same level as Arc Raiders? One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. Marathon’s neon-futuristic aesthetic also distinguishes itself from the gritty realism of Tarkov or the post-apocalyptic hope of ARC Raiders. But vibes can only get you so far for first impressions if the onboarding feels like a brick wall. Marathon is a sweaty PvP-focused experience with a first-time user experience and UI that I can only describe as dreadful. Players are dropped into a complex ecosystem where the UI, though visually striking, is functionally uninformative, forcing users to manually hover over nondescript, identical icons just to identify basic gear or weapon mods. This lack of clarity is compounded by punishing mechanics like a severe heat gauge for movement and a scarcity of vital resources, all without a clear tutorial or a low-stakes mode to learn the ropes. Most people – even top streamers and veteran shooter players – have no idea what’s going on in Marathon at first. Arc is on the complete other end of the spectrum. As we covered here and here, Arc Raiders offers a more collaborative, approachable loop where players often work together toward shared goals. And the objectives are instantly clear. To many players, this contrast only emphasised Marathon’s issues, especially during the testing period. Players understand the Arc Raiders loop within 30 minutes, while Marathon acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay. What I’m getting at here is that the poor first-time user experience of Marathon’s Server Slam likely stifled launch sales, while the opposite was true for Arc. Let’s look at the pre-launch copies sold for each game during their respective Server Slams (launch-aligned) : Looking at the trajectory: Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam (day -13 to -11). Players jumped in, realised the water was fine, and immediately opened their wallets. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). At the time of each game’s respective launch, Arc Raiders had nearly double the Steam footprint of Marathon – and word of mouth only continued to grow. Bungie could have had more time to fix the onboarding process had the beta happened earlier. But Marathon launched three days after the beta finished. These factors limited the launch sales quite a bit, I reckon. Marathon has found a niche audience, though Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. Steam continues to do the heavy lifting here, consistently accounting for the lion’s share of the daily players. Players have been putting in the hours, too: On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe This data suggests that once the Bungie magic clicks, it hooks players deeper than the average extraction shooter. There’s also started to be a shift in the game’s discourse. Marathon launched as one of those games that’s cool to hate. But as Marathon’s 100-hour club grows, we’re seeing conversations around its mechanical merit outweigh the negativity. Several high-profile creators, who were initially vocal critics, have spent the last week coming around on the mechanical depth of the endgame. It’s a subtle but positive signal; the hate train is losing steam, and a new narrative about the game is emerging. Bungie faithfuls unite Another interesting metric in Marathon’s first few weeks is who, exactly, is playing. Bungie leans heavily on its prestige as the “makers of Halo and Destiny,” in its marketing, and that message has clearly hit the mark. On Steam, the gravity (hammer) of Bungie’s previous work is unavoidable. A staggering 78.2% of Marathon players also played Destiny 2. The trend carries across other platforms, with 74.2% of PS5 players and 82.7% of Xbox players also having played Destiny 2. The Halo legacy lives on, it seems. More on that in a bit. While Destiny 2 went free to play, these numbers still represent a high-intent migration of a fanbase that trusts Bungie’s specific brand of kinetic gunplay and cryptic world-building. The Xbox data adds another layer of legacy. About 85.7% of Marathon players on Xbox have played Halo Infinite, while over half of the Steam audience has spent time in Halo Infinite and 36.1% in the Master Chief Collection (a paid collection of the old Bungie-made legacy games). Interestingly, we see a 55.9% overlap with ARC Raiders on Steam. Overlap is even higher there on PlayStation (60.5%) and Xbox (66.5%). And there’s also significant crossover with Helldivers 2 on all platforms, too. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe Bungie has found some of its fans with Marathon, and the challenge now is keeping this engaged in a high-stakes PvP environment when they’ve spent the last decade primarily enjoying the power fantasies of PvE. On that note… Go the full 26 miles? Or cut and run? Time for some could’ve, should’ve, would’ve. These things would have improved Marathon’s performance at launch: A more robust onboarding process, perhaps in the form of a short single-player/PvE campaign. We know Bungie fans love this stuff. A traditional arena-based mode akin to Destiny’s Crucible could have been a bridge for the cautious players who’d have been otherwise deterred by the Server Slam. It’s also a great palate cleanser after getting merked. Introducing a dedicated PvE environment would have similarly diversified the conversation and lowered the barrier for the Bungie faithful who found the pure PvP extraction loop too abrasive. PvE is safer than PvP these days. There’s an argument that a thin PvE mode would have just felt like a budget Destiny, potentially hurting the brand more. But given how dire the FTUE is, I think it would have been a net positive. Any kind of tutorialised loop that demystifies the stakes, really. While there is merit in a studio sticking firmly to a singular creative vision, and going all in on the hardcore extraction loop. Less forgiving is the technical reality is that the user interface and first-time user experience (FTUE) were not at a commercial standard for launch. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe In a landscape where player time is oversaturated and the most contested currency, a flawed FTUE is a critical failure point. But it’s not all doom and gloom, as Marathon has an incredible, unique gameplay loop, suggesting that financial success is still attainable if Bungie can pivot effectively. Bungie and PlayStation now face a difficult strategic crossroads, though – one within a challenging games market. They could: Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard Last Stand Media’s Chris Maldonado mention last week. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon rocks. As always, hit subscribe to get updates on Marathon and other relevant games. Subscribe Want to get your hands on our data for yourself – for free? We’re offering a free trial of our platform for games companies. Send us a message here, or reply to this email, and we’ll set you up. The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]
12 Movies About the Adult Entertainment Industry That Don't Sugarcoat Anything
These films about the adult entertainment industry that don't sugarcoat a thing.
What’s happening in Vegas arts entertainment this spring
Festivals, concerts, sporting events and more: Make plans with our entertainment calendar.
Sandhills Calving System continues to protect calf health, ranch profitability
Twenty-five years ago, a collaboration between a Sandhills ranch family, a rural veterinarian and Husker researchers led to a management innovation that transformed how cattle producers prevent calf scours. Known today as the Sandhills Calving System, the approach has become one of the most widely recommended strategies for preventing neonatal calf diarrhea.
Nike And Beats By Dre Partner For The First Time To Drop Neon Earbuds
Nike and Beats are dropping a special Powerbeats Pro 2 earbuds color. Tap to read our full breakdown, including images.
Low-cost preventive measures could mitigate spread of bacteria causing neonatal mortality
A new study found that a multifaceted infection prevention and control intervention could at least temporarily thwart outbreaks of infections from the Klebsiella pneumoniae bacterium, a leading cause ...
You’ll never see us: The Denver family business preserving neon
For more than 40 years, a little shop in Denver has worked to keep neon here “forever.”
Why aren't mammals as colorful as reptiles, birds or fish?
Many mammals have fur the color of brown and black. Why don't they have more exotic colors, like purple and neon pink?
'Sirât' is nominated for Best International Film and Best Sound at the Oscars
The film was the winner of the Jury Prize at the 2025 Cannes Film Festival
Scientists Just Took One Big Step Toward an Unhackable Internet
A quantum internet is only as useful as its reach, and in a first, researchers created more than a million qubit pairs across 100 kilometers of fiber.
World Birth Defects Day: “Behind every diagnosis is a story that deserves to be supported through strong public policies and strengthened health systems”
Interview with Pablo Durán, Regional Advisor on Perinatal and Neonatal Health at PAHOWashington, D.C., March 3, 2026 (PAHO) – Today marks World Birth Defects Day, an opportunity to raise awareness about a group of conditions that remain one of the leading causes of neonatal mortality and childhood disability in the Region of the Americas. Although many can be prevented or treated, thousands of families each year face diagnoses that require specialized care, continuous follow-up, and comprehensive support.
Check out activities, deals offered at massive new entertainment center at Portage mall
The neon glow of a 158,186-square-foot arcade and event space can be seen from inside The Crossroads mall, as Zap Zone XL opened to the public over the weekend.
Go time: A line-dance, live-entertainment hoedown at Gilley’s
“Urban Cowboy” Kirk Johnson, Las Vegas lounge favorite Ronnie Rose and classic country rock performer Michael Braun keep it kickin’ at Gilley’s at Treasure Island.
Just look at Ayaneo's absolute unit of a Windows gaming "handheld"
The Ayaneo Next II pushes past 3 pounds, 1 inches wide, and costs up to $4,300.
A systematic review of reporting of social determinants of health in neonatal clinical trials
Journal of Perinatology - A systematic review of reporting of social determinants of health in neonatal clinical trials
Vanderbilt Health acquires Tennova’s Clarksville hospital and related physician clinics from Community Health Systems
Leaders with Vanderbilt Health announced today completion of the acquisition of Tennova Healthcare-Clarksville Hospital and freestanding emergency room Tennova ER-Sango, along with the hospital’s related businesses, including physician clinics and outpatient services, from Community Health Systems Inc. (CHS). Vanderbilt Health has held a 20% minority interest in these operations since 2021. Under Vanderbilt Health’s ownership, the 270-bed hospital will be named Vanderbilt Clarksville Hospital (VCH) while the freestanding Sango ER will be named Vanderbilt Emergency Sango. Also joining the Vanderbilt Health system through the acquisition are physician practice locations in Clarksville, Dover, Pleasant View and Tiny Town offering, depending on location, orthopaedics, primary care, wound care, digestive health, urology and surgical services. Acquisition of the hospital and its related physician practices expands Vanderbilt Health’s ability to serve patients across the region, supporting its ability to provide high-quality care in more convenient, community settings that are also more cost-effective. “We are thrilled to welcome Vanderbilt Clarksville Hospital into our health system. Providing exceptional care close to home is invaluable, and we are eager to serve the citizens of Clarksville and Montgomery County by expanding the hospital’s programs and services,” said Jeff Balser, MD, PhD, President and CEO of Vanderbilt Health and Dean of Vanderbilt University School of Medicine. This acquisition marks Vanderbilt Health’s fourth regional hospital expansion, further strengthening its presence across Middle Tennessee beyond its already extensive inpatient and ambulatory services in Nashville. VCH joins Vanderbilt Health’s network of regional medical centers that now include Vanderbilt Wilson County Hospital in Lebanon, Vanderbilt Tullahoma-Harton Hospital in Coffee County, and Vanderbilt Bedford Hospital in Shelbyville. With a strong record of growth and investment in people, programs and services for its regional hospitals, residents of Clarksville, Montgomery County and the surrounding region can expect that Vanderbilt Health will bring a host of adult and pediatric services to the area. Initial plans for VCH over the upcoming year include increased staffing for the hospital’s emergency services, including the addition of pediatric emergency medicine specialists with Monroe Carell Jr. Children’s Hospital at Vanderbilt, along with increased surgical specialty offerings. Longer term, physicians and staff will be recruited to bring a broader array of adult and pediatric specialty services to the community. “I am delighted to welcome the physicians, nurses and staff of Vanderbilt Clarksville Hospital into the Vanderbilt Health family and look forward to working closely with the hospital’s medical staff and members of the local health care community to ensure we excel at meeting their needs as caregivers as we pursue the goal of improving the health and wellbeing of the patients we serve,” said Jane Freedman, MD, Deputy Chief Executive Officer and Chief Health System Officer for Vanderbilt Health. Currently, VCH employs approximately 1,100 staff and more than 30 physicians. Through this acquisition Vanderbilt Health has committed to hire substantially all current employees who are in good standing. Services already established by Vanderbilt Health at VCH include an OB-GYN hospitalist program, an array of oncology services provided by a multidisciplinary team with Vanderbilt-Ingram Cancer Center, and neonatal care in the hospital’s Level II Neonatal Intensive Care Unit provided by specialists with Monroe Carell. VCH has been designated as an Accredited Chest Pain Center and a Wound Care Center of Distinction and has earned the Gold Seal of Approval from The Joint Commission. More information about Vanderbilt Clarksville Hospital is available at: vanderbilthealth.com/hospital/vanderbilt-clarksville-hospital
Famed Las Vegas music club closing after 17 years
A hit in New York City, Don’t Tell Mama ran on Fremont East and, since 2019, Neonopolis.
Secret Lair: Rad Superdrop
Equip yourself with a Geiger counter and embrace that neon glow! Secret Lair's Rad Superdrop is bringing retro realness on January 26, 2026.
Sony’s new ‘Hyperpop’ PS5 covers are bursting with RGB color
You can pick between red, green, and blue neon PS5 covers and controllers.
NICU babies are in the Christmas spirit decked out in festive costumes at UNC Health
In light of the Christmas season, the NICU babies at UNC Health Rex's Neonatal Intensive Care Unit were dressed in Christmas costumes.
In No Other Choice, the real job killer is this guy
An interview with director Park Chan-wook.
Control Resonant steps into a larger world that's inspired by Neon Genesis Evangelion
Just ahead of the reveal at The Game Awards, we got an early look at Control: Resonant, the next game in the Remedy Connected Universe.
Neon Liberalism #55: Politics As Culture
Has culture stagnated in the 21st century? Do the last twenty-five years feel like a blur? What can politics learn from the inherent dynamics of cultural change? And is Donald Trump the greatest kitsch artist of our time? Join Samantha Hancox-Li and guest W. David Marx, author of the just-released
University of Utah Health AirMed Perinatal Team Honored with National Award for Excellence
University of Utah Health’s AirMed Perinatal Team won a national award for excellence, recognizing their innovative approach to neonatal and pediatric care.